๐ฌ Awesome Seedance 2.0 Video Prompts
A curated collection of high-quality video generation prompts for ByteDance's Seedance 2.0
โ ๏ธ Copyright Notice: All prompts are collected from the community for educational purposes. If you believe any content infringes on your rights, please open an issue and we will remove it promptly.
๐ Table of Contents
- ๐ View in Web Gallery
- ๐ค What is Seedance 2.0?
- ๐ Statistics
- โญ Featured Prompts
- ๐ฌ All Prompts
- ๐ค How to Contribute
- ๐ License
- ๐ Acknowledgements
- โญ Star History
๐ View in Web Gallery

๐ Browse all Seedance 2.0 prompts on YouMind
Why use our gallery?
| Feature | GitHub README | youmind.com Gallery |
|---|---|---|
| ๐ฌ Video Playback | โ Static thumbnails only | โ Full video playback with streaming |
| ๐ Search | Ctrl+F only | Multi-field fuzzy matching search |
| ๐ค AI Recommendation | - | AI-powered prompt recommendations |
| ๐ฑ Mobile | Basic | Fully responsive |
๐ค What is Seedance 2.0?
Seedance 2.0 is a video generation model developed by ByteDance. It is the industry's first model supporting simultaneous quad-modal input โ image, video, audio, and text.
Key Features:
- ๐ฅ Text-to-Video โ Generate videos from text descriptions
- ๐ผ๏ธ Image-to-Video โ Animate static images into dynamic videos
- ๐น Video-to-Video โ Transform and extend existing videos
- ๐ต Audio-Driven โ Generate videos driven by audio input
- ๐ Up to 1080p resolution, 4โ15 seconds duration
- ๐ Auto dubbing & scoring โ Automatic voiceover and background music
๐ Statistics
| Metric | Count |
|---|---|
| ๐ Total Prompts | 5853 |
| โญ Featured Prompts | 6 |
| ๐ Last Updated | 2026-08-11 |
๐ฅ Featured Prompts
โญ Hand-picked prompts with outstanding results
No. 1: Seedance 2.0: 15-Second Cinematic Japanese Romance Short Film
๐ Description
A highly detailed, 15-second multi-scene prompt for Seedance 2.0, designed to generate a cinematic, ultra-realistic Japanese high school pure love short film. The prompt specifies scene setting (empty classroom, warm golden sunlight, dust motes), camera movements, character consistency (no deformation/drift), subtle micro-expressions, synchronized breathing/lip movements, dialogue, and sound effects (cicadas, pen scratching, low-frequency heartbeat, soft piano). The narrative focuses on the intense, awkward, and intimate emotional tension between a girl writing and a boy secretly watching her, culminating in a shy confrontation.
๐ Prompt
15-second cinematic Japanese drama pure love ambiguous short film, ultra-realistic quality, warm golden sunlight in an empty classroom in the afternoon, spilling through the blinds onto the side-by-side desks, fine dust motes slowly floating in the light beams, old wooden desks, extremely natural subtle movements, breathing, and eye tension, characters maintain consistent faces, clothing, and hairstyles throughout without deformation, drift, or artifacts, real slight chest rise and fall synchronized with breathing, shallow depth of field, creamy blurred background, warm film grain, 8K sharp, Japanese youth restrained heart-fluttering suffocating atmosphere.
0-4 seconds: Extremely slow push-in shot from a medium shot of the desktop to a close-up of the two people's side profiles sitting side-by-side. A pure girl in a summer school uniform is focused on writing notes with her head down, long black hair and stray hairs by her ears are gently lifted by a slight breeze, long eyelashes cast subtle shadows, skin is naturally pink and tender, a slight, unintentional upturn of the corner of her mouth in concentration, light and even breathing.
4-9 seconds: Switch to a close-up of the boy. His school uniform collar is slightly loose, he props his elbow on the desk and secretly turns his head to gaze at her, his eyes filled with gentle, restrained affection and tenderness, pupils slightly dilated, his Adam's apple gently rolls. Suddenly noticing her pen pause, he quickly and flusteredly turns his head to pretend to look at his own notes, his earlobes quickly turn slightly red, his fingertips tremble slightly as he grips the pen, occasionally glancing at her from under his bangs, his breathing is slightly disordered, and his lips are tightly pressed in an effort to remain calm.
9-15 seconds: Extreme close-up of both faces in the same frame, slow-motion eyes suddenly meet: the girl slowly turns her head, first showing a dazed surprise, then quickly and shyly lowers her head for 0.3 seconds, gently biting her lower lip, her cheeks and earlobes instantly bloom with cherry blossom pink, her moist eyelashes timidly look up to meet his gaze again, while softly and shyly whispering, "...What are you looking at?"; the boy freezes completely, his pupils dilate, and he is stunned for 0.4 seconds, then flusteredly and quietly stutters in response, "N-nothing...". The girl whispers even quieter, biting her lip and peeking at him again, continuing to whisper, "...Liar.". The boy pauses, then gently sighs and whispers, "...Just looking at you.", the corner of his mouth slowly curls up into a shy, gentle, crooked smile, fine lines appear at the corners of his eyes, and his breathing noticeably deepens. An invisible current seems to pull the ambiguous tension between their faces, sharing each other's breathing temperature, the background completely melts into layers of creamy, dreamy light spots, warm halos, and fine air particles.
Lip synchronization is natural and precise, emotional micro-tremors and breathing are synchronized, dialogue is low-energy whispering with a shy tone, natural short pauses between 200-400 milliseconds, the mouth only moves slightly when speaking, without exaggeration or robotic feel, perfect natural lip-sync and emotional authenticity.
Overall Sound Effects: Distant summer cicada chirping faintly, the soft scratching sound of the pen touching the paper, the almost inaudible low-frequency pulse of their heartbeats, finally fading into a very light, airy piano. The dialogue is completely naturally integrated into the scene as whispers, the girl's voice is soft and shy, the boy transitions from flustered stuttering to gentle.
Character identity is maintained throughout, real subtle head tilts, eye movements, and breathing synchronization, no text, watermarks, or subtitles, pure Japanese style youth secret crush heart-fluttering suspense.
๐ฌ Video
๐ฅ Click image to download video | ๐ฌ Watch Video โ
๐ Details
- Author: AIGC๏ฝ้ณๅฎถ่ฑช
- Source: Twitter Post
- Published: March 15, 2026
No. 2: Hollywood Haute Couture Fantasy Video Prompt
๐ Description
A detailed, multi-scene video generation prompt for Seedance 2.0, designed to create a Hollywood Haute Couture Fantasy film. The prompt specifies style, resolution (8K), rendering engine (Unreal Engine 5), duration (15 seconds), and three distinct camera/action sequences involving a model in liquid blue-and-white porcelain that shatters into ink-wash swallows, culminating in a 3D fluid ink vortex.
๐ Prompt
[Style] Hollywood Haute Couture Fantasy blockbuster, 8K ultra-clear, Photorealistic, High-fashion Editorial Style, Unreal Engine 5 fluid rendering, visual illusion. [Duration] 15 seconds. [Scene] An endless, real-life Salar de Uyuni (Sky Mirror) salt flat. The sky is filled with oppressive dark clouds, and the ground perfectly reflects everything like a mirror, with the overall picture presenting a minimalist, cool tone. [00:00-00:05] Shot 1: Haute Couture Entrance and Porcelain Skin. Camera position: Extremely low-angle upward shot, ultra-telephoto lens zoom-in. Action: An Asian female model with a highly recognizable, high-fashion face walks coolly on the water surface. Effect: She is wearing not fabric, but a long dress made of flowing, real Liquid Blue-and-White Porcelain. As she walks, the skirt makes a crisp collision sound like real ceramic, with a flowing luster on the surface. The traditional blue-and-white patterns move across the white porcelain-textured skirt as if alive. [00:05-00:10] Shot 2: Physical Shattering and Ink-wash Descent. Camera position: Extreme close-up of the face, focus rapidly pulls back. Action: The model suddenly stops, stares coldly at the camera, and snaps her fingers crisply. Effect: The moment the fingers snap, her blue-and-white porcelain dress does not fall, but instantly explodes into thousands of extremely photorealistic Ink-wash Swallows. These swallows carry real water droplets and ink marks, dragging black fluid afterimages in the air, spinning frantically around her. [00:10-00:15] Shot 3: Dimensional Dissolution and Abyss Reflection. Camera position: High-altitude overhead shot, camera rapidly rotates and descends. Action: The swarm of ink-wash swallows plunges into the mirrored lake water beneath the model's feet. Effect: The surface tension of the originally solid salt lake instantly disappears. The entire extremely realistic world begins to violently bleed and dissolve like concentrated ink dropped into clear water. The real dark clouds and the model's figure transform entirely into an extremely grand 3D Fluid Ink Vortex, completely swallowing the camera into a black and white interwoven abyss.
๐ฌ Video
๐ฅ Click image to download video | ๐ฌ Watch Video โ
๐ Details
- Author: John
- Source: Twitter Post
- Published: February 23, 2026
No. 3: Modern Rural Aesthetics Healing Short Film Video Prompt
๐ Description
A detailed, three-shot prompt for Seedance 2.0 to generate a healing, cinematic short film in the Modern Rural Aesthetics style. It specifies the style (Cinematic Commercial, 4K/8K, Extreme Macro, natural light, ASMR), the setting (a modern open kitchen with a garden view), the character (a focused creator in linen), and specific actions for three scenes: picking a tomato, precise cutting, and a quiet moment of eating.
๐ Prompt
[Style]
Modern Rural Aesthetics, Cinematic Commercial quality, shot with Sony A7S3/cinema camera, 4K/8K ultra-clear, Extreme Macro, natural transparent lighting, healing ASMR, no historical costume drama feel.
[Scene]
A well-maintained modern farmhouse open kitchen, background is a lush vegetable garden, bright sunshine.
[Character]
Modern Rural Creator, black long hair casually tied up with a wooden hairpin, wearing a dark blue comfortable linen outfit, clear makeup, focused and peaceful eyes.
[Shot Details]
[00:00-00:05] Shot 1: Morning Harvest (The Freshness)
Visuals: High-definition close-up. Morning sunlight hits the plants with side backlighting.
Action: The Creator's bare hands (long, clean fingers) pick a bright red tomato with glistening dew drops from the vine.
Details: Extremely sharp focus, clearly showing the fuzz on the tomato surface and the trajectory of sliding water droplets. Background is blurred high-quality green.
[00:05-00:10] Shot 2: Extreme Craftsmanship (The Craft)
Visuals: Indoor stove area, full of life but spotless.
Action: The Creator is cutting vegetables, movements are skilled and precise (non-performance nature).
Details: Macro lens captures the moment the knife blade slices through the ingredients, juice splattering. Then switches to the orange flame flickering in the earthen stove, light and shadow are warm and real.
[00:10-00:15] Shot 3: Tranquil Time (The Moment)
Visuals: Full shot/Medium shot.
Action: A delicate home-cooked dish is placed on the wooden long table in the yard. The Creator sits down quietly, gently tidies a stray hair, and picks up a bite of food.
Atmosphere: Steam slowly rises against the backlight, the scene is so quiet you can almost hear the wind, showcasing the ultimate sense of relaxation modern people yearn for.
๐ฌ Video
๐ฅ Click image to download video | ๐ฌ Watch Video โ
๐ Details
- Author: John
- Source: Twitter Post
- Published: February 12, 2026
No. 4: Live-Action Anime Adaptation: Water vs. Thunder Breathing Duel
๐ Description
A highly detailed, 15-second prompt for generating a live-action adaptation of an anime-style duel, featuring 'Water Breathing' (blue water dragon) versus 'Thunder Breathing' (golden lightning). The prompt specifies the style (Hollywood live-action, dark samurai, 4K, fast cuts), scene setting (misty forest under moonlight), and three distinct, action-packed shots detailing character actions, special effects, and the final collision of powers.
๐ Prompt
Live-Action Anime Adaptation ยท Breathing Technique Decisive Battle (15 seconds ยท Super Burning Special Effects Version)
ใCore Focusใ: Water Breathing (Blue Water Dragon) VS Thunder Breathing (Golden Lightning), live-action extreme speed duel.
ใStyleใ: Hollywood live-action anime adaptation film quality, dark samurai style, 4K ultra-clear, extreme fast cuts, explosive particle light effects, no gore.
ใDurationใ: 15 seconds
ใSceneใ: Misty forest under the moonlight, muddy ground, falling leaves.
[00:00-00:05] Shot 1: Water Melody Prelude ยท Starting Stance (Sense of charging)
Visuals: A young samurai wearing a green and black checkered haori (jacket), lowering his center of gravity under the moonlight, gripping his sword with both hands.
Action: He takes a deep breath, and the surrounding air instantly solidifies. As he draws his sword, a giant blue water dragon, condensed from high-pressure water flow, appears out of thin air, rotating rapidly around his body and blade, emitting the roar of flowing water.
Special Effects Details: The water flow has a realistic sense of splashing, illuminating the dark forest.
[00:05-00:10] Shot 2: Thunder Flash ยท Charge (Sense of extreme speed)
Visuals: The opponent, a blonde swordsman wearing a yellow triangular patterned haori, is crouched extremely low, adopting the posture of Iaijutsu (sword drawing technique).
Action: The ground suddenly explodes, and he instantly transforms into a dazzling golden lightning afterimage, refracting and charging through the forest in a "Z" shape at a speed undetectable by the naked eye.
Special Effects Details: Golden electric arcs and scorched fallen leaves remain in the places he passes.
[00:10-00:15] Shot 3: Water and Thunder Collision ยท Final Sound (Ultimate move clash)
Visuals: Extreme speed collision. The young samurai swings the giant blue water dragon down to meet the attack, and the blonde swordsman, transformed into lightning, crashes into him head-on.
Action: The two swords violently collide in the center of the frame.
Special Effects Spectacle: The blue water dragon and the golden lightning instantly explode, forming a massive water-thunder energy storm that spreads outwards. The surrounding large trees are snapped in half by the energy wave, and mud and light obscure the camera. The scene ends in an extremely dazzling blue, yellow, and white light.
๐ฌ Video
๐ฅ Click image to download video | ๐ฌ Watch Video โ
๐ Details
- Author: John
- Source: Twitter Post
- Published: February 11, 2026
No. 5: Seedance 2.0: 80-Year-Old Rapper MV
๐ Description
A detailed, 15-second prompt for Seedance 2.0 to generate a 16:9 horizontal street rap music video (MV) featuring an 80-year-old woman. The prompt specifies the style (neon purple/blue cool tones, explosive atmosphere), character appearance (silver hair, leather jacket, hip-hop accessories), scene breakdown (0-3s intro, 3-7s rapping, 7-11s dancing, 11-15s climax/conclusion), specific Rap lyrics, camera techniques (low angle, 360-degree rotation, quick cuts), and sound design (Trap electronic music, heavy 808 drums).
๐ Prompt
16:9 horizontal screen, street rap MV style, neon purple and blue cool tones, explosive cool and fierce atmosphere. 0-3 seconds: Medium shot push-in, city street night scene with flashing neon lights, an 80-year-old silver-haired woman stands in front of a graffiti wall, short silver-white hair styled in a neat slick-back, distinct square face contour, sword-like eyebrows slanting towards the temples, eyes sharp like electricity, wrinkles at the corners of her eyes like badges of time, a confident smile on the corner of her mouth, wearing a black leather jacket over a white printed T-shirt (large black letters "YOLO" on the chest) + black cargo pants + white high-top sneakers, a thick gold chain necklace around her neck, silver bracelet on her wrist, holding up a microphone with both hands, strong drum beats of the BGM start, the old woman's eyes sharpen, and her lips open to start Rap. 3-7 seconds: Medium shot + close-up switch, the old woman starts rapping, with an extremely strong sense of rhythm, her silver hair flying with her head-nodding movements, one hand holding the microphone, the other hand making gestures to match the rhythmโindex finger pointing at the camera, palm cutting the rhythm up and down, making hip-hop gestures, movements are smooth and flowing, eyes sharp and looking directly at the camera, wrinkles vividly jumping with her expression, lips opening and closing rapidly to spit out lyrics: [Rap Lyrics] "Eighty-year-old legs, can jump better than you! Silver hair flowing, this is my pride! Don't call me old, my Flow is better than yours, when you were playing rap, I was listening to disco!" (Fast speed, strong rhythm, fierce attitude) Quick cuts: facial close-ups, hand movements, full-body swaying, side silhouettes, synchronized with the BGM beat. 7-11 seconds: Dance segment, the camera pulls back to show the full body, the old woman starts dancingโfirst the classic hip-hop bounce, then a neat street dance freeze, followed by a body wave transmitting from the shoulders to the toes, and then a quick footwork workout, movements are clean and sharp, silver hair flies under the neon lights, the leather jacket flutters in the air, she continues to Rap while dancing: [Rap Lyrics] "Legs and feet are nimble, speed is not slow, my lyrics are carved in time! You play with phones, I play with beats, eighty years of life, written into this verse!" (Faster rhythm, stronger tone) Low-angle upward shot + 360-degree surrounding shot, capturing the old woman's cool and fierce dance moves. 11-15 seconds: Climax ending, the old woman makes a cool turn, her silver hair arcs in the air, she faces the camera and makes a "shush" gesture with her finger, then her lips move closer to the microphone, singing the last line in a low, magnetic voice: [Reality Lyrics] "Time never defeats a beauty, I just changed the way I experience youth..." (Slow rhythm, deep emotion, lingering finish) The camera slowly pushes in for a close-up of the old woman's eyes, the wrinkles at the corners of her eyes are all stories, her gaze is still sharp yet with a hint of kindness, the BGM abruptly stops at the climax, the frame freezes on the old woman's cool yet slightly gentle smile, vignetting + neon purple light halo.
๐ฌ Video
๐ฅ Click image to download video | ๐ฌ Watch Video โ
๐ Details
- Author: ๆพๆๅ ๆฃฎ
- Source: Twitter Post
- Published: March 15, 2026
No. 6: Cinematic Street Racing Sequence for Seedance 2
๐ Description
A detailed, multi-shot prompt designed for Seedance 2 to generate a cinematic street racing sequence at night, focusing on intense driver focus, dynamic camera work, and explosive acceleration, structured with specific time segments for scene progression.
๐ Prompt
cinematic street racing sequence at night, a focused driver inside a high-performance car grips the steering wheel, intense eye focus, city lights reflecting on windshield, tension building before sudden acceleration
camera: rapid multi-angle system with seamless transitions, interior close-up โ over-the-shoulder โ exterior tracking โ low ground shots, ultra dynamic camera movement, whip pans + speed ramp transitions + motion blur masking cuts, continuous flow illusion
(0-2s) interior close-up on driver, hand tightens on gear shift, subtle breathing, dashboard lights glowing
(2-4s) over-the-shoulder shot, road ahead stretching into neon-lit city, engine vibration building
(4-6s) extreme close-up on finger pressing NOS button, instant ignition reaction
(6-8s) explosive acceleration, camera snaps to exterior side tracking shot, car launches forward with violent speed surge
(8-10s) ultra low ground shot near asphalt, wheels spinning at extreme velocity, environment streaking past
(10-12s) high-speed chase through tight streets, sharp turns, camera whip pans between angles, reflections and light trails enhancing speed
Dense urban night environment, wet asphalt reflecting neon lights, tunnel passages, street lights streaking, high-speed city atmosphere
Ultra realistic, fast and furious inspired energy, photorealistic lighting, intense motion blur, high contrast neon reflections, cinematic depth of field, extreme sense of speed, fluid transitions, no distortion, no stretching
๐ฌ Video
๐ Details
- Author: Pierrick Chevallier | IA
- Source: Twitter Post
- Published: April 2, 2026
๐ฌ All Prompts
๐ Sorted by publish date (newest first)
Hot-Air Balloon Travel Vlog
A comprehensive travel vlog prompt for a hot-air balloon adventure at sunrise, maintaining character and wardrobe consistency.
๐ Prompt
Create a 30-second ultra-realistic cinematic travel vlog featuring ONE female protagonist on a hot-air balloon adventure at sunrise.
CHARACTER LOCK:
Use the uploaded character reference as the ONLY identity reference. Preserve her exact face, facial structure, eyes, eyebrows, nose, lips, jawline, cheeks, skin tone, hair and recognizable features in EVERY scene. Same woman throughout. No identity drift, no face morphing, no duplicate character.
WARDROBE LOCK:
Same ivory/cream dress and light beige cardigan in every scene. No wardrobe or hairstyle changes.
STYLE:
Photorealistic cinematic travel documentary, natural skin texture, realistic motion, golden sunrise, 4K HDR, shallow depth of field, professional camera quality, natural wind and atmospheric movement.
LOCATION:
Beautiful hot-air-balloon launch site overlooking a vast valley with vineyards, winding rivers, mountains, villages and many colorful balloons.
SCENE 1 โ 0โ4s:
Sunrise drone-wide shot showing dozens of colorful balloons. Smooth transition to the woman walking toward the launch area and filming herself selfie-style. She smiles at the camera.
Dialogue: โGood morning! Today we're finally going on a hot air balloon adventure!โ
SCENE 2 โ 4โ8s:
Show colorful balloon fabric inflating and realistic burner flames. Cut to the woman watching excitedly, then approaching the basket.
Dialogue: โI can't believe how massive these balloons are up close!โ
SCENE 3 โ 8โ13s:
Balloon lifts off. Woman is inside the basket filming herself. She looks over the edge as the valley becomes smaller below. Show other balloons around her.
Dialogue: โWe're actually floating... this is unbelievable!โ
SCENE 4 โ 13โ18s:
Balloon peacefully floats above the valley. Show vineyards, river, mountains, villages and colorful balloons. Cut to the woman's amazed reaction as she points toward the distant balloons.
Dialogue: โThis has to be one of the most beautiful views I've ever seen.โ
SCENE 5 โ 18โ24s:
Create cinematic travel-vlog moments: selfie shot, close-ups of wicker basket and balloon ropes, burner and colorful balloon fabric. She looks around peacefully and smiles.
Dialogue: โI never imagined it would feel this peaceful.โ
SCENE 6 โ 24โ30s:
Balloon lands safely in an open field. Woman steps out, smiles at the camera and gives a small farewell gesture. Crew and colorful balloon visible behind her. End with a slow drone pull-away showing the entire valley and balloon field.
Dialogue: โWhat an unforgettable experience. Thanks for coming along
Author: Laraib Fatimaโ | Source: Link | Published: Aug 10, 2026
Luxury Perfume Cinematic Advertisement
A professional multi-scene advertisement prompt for a luxury fragrance, featuring product shots and a lifestyle segment with a consistent female character.
๐ Prompt
Luxury perfume bottle on a clean glossy black surface, warm amber lighting, subtle golden smoke, elegant dark background, soft reflections, premium fragrance advertisement, cinematic close-up, slow camera push-in, photorealistic, 4K.
Scene 2 โ 3โ6s
Prompt:
A beautiful confident woman wearing an elegant burnt-orange satin dress, long dark hair, standing in a luxurious dark interior with soft vertical golden lights behind her. Calm confident expression, subtle smoke, cinematic medium shot, slow camera movement, photorealistic, 4K.
Scene 3 โ 6โ9s
Prompt:
Close-up of the same woman gently spraying the perfume on her neck. Fine fragrance mist visible in the warm light, elegant expression, soft golden lighting, natural hair movement, shallow depth of field, cinematic beauty commercial, photorealistic, 4K.
Scene 4 โ 9โ12s
Prompt:
The same woman confidently walking toward the camera through a modern luxury interior. Same burnt-orange satin dress and long dark hair, warm golden lights, clean reflective floor, subtle atmospheric smoke, smooth tracking camera, elegant feminine presence, photorealistic, 4K.
Scene 5 โ 12โ15s
Prompt:
The same luxury perfume bottle centered on a glossy black surface, subtle amber crystals around it, soft golden smoke in the background, dramatic but clean spotlight, elegant dark background, premium fragrance advertisement, slow camera push-in, photorealistic, 4K.
Character & Product Consistency
Same woman throughout all scenes, identical face, hairstyle, skin tone and outfit. Same perfume bottle design in every shot. Clean luxury aesthetic, consistent warm amber lighting, realistic skin and natural movement. No extra people, no distorted hands, no duplicate objects, no unwanted text or logos.
Author: Calira | Source: Link | Published: Aug 10, 2026
Cinematic Wuxia Flying Sword Scene
A highly detailed cinematic prompt for Seedance 2.5 featuring two female sword immortals and a self-navigating silver spirit sword on a misty meadow.
๐ Prompt
[Video Specifications]
Strict total duration: 10 seconds, 16:9 widescreen, native Mandarin dialogue, strictly following the previous shot.
[Overall Style]
Cinematic realistic texture, pure ancient Chinese xianxia suspense atmosphere, with restrained martial arts performance, environment tension similar to Akira Kurosawa, information delay like Hitchcock, and strict real-world spatial scheduling. Optimized for Seedance 2.5 action geometry and continuity stability.
[Continuation Requirements]
Directly following the previous footage, strictly maintain: the same open meadow, same dark forest hillside, same vertical cliff, same sect buildings, same mossy rocks, same valley mist, same right-side sunlight, same weather, same scale relationships, same camera axis, same character movement direction. No redesign of location or spatial structure allowed.
[Character Locking]
Character A (Sister Sword Immortal): 25-30 year old East Asian female, oval face, fair natural skin, dark apricot eyes, long black hair half-tied with a white jade hairpin, tall and slender. Outfit: White embroidered silk Hanfu, semi-transparent wide sleeves, silver waist ornaments, white cloth boots.
Character B (Junior Sister): 20-25 year old East Asian female, round spiritual face, dark braided hair, petite build. Outfit: Low-saturation sage green linen Hanfu, dark belt, cloth shoes.
[Spirit Sword Geometry Constraints]
The same autonomous silver spirit sword must strictly: remain 8-12 meters ahead of the two women, 1 meter above the grass, perfectly horizontal and parallel to the ground. The tip always points to the mountain mist. The distance between the sword and women remains constant. No rolling, pitching, yawing, vertical rotation, or turning around allowed.
[Shot 1 | 0-3s | Stable Telephoto Long Shot]
Cut from the sister's gaze close-up to a stable locked telephoto long shot. The silver spirit sword flies toward the mist, with the two women far behind. The spatial relationship between the sword, women, route, rocks, and mist must be clear.
[Shot 2 | 3-6.5s | Same Continuous Long Shot]
Maintain Shot 1's long shot without cutting. The sword decelerates steadily and comes to a full stop. Locked posture: horizontal, parallel to ground, pointing at mist. After a full pause, the sword performs a pure lateral translation, moving about 1.5 meters sideways toward a mossy rock. During translation, the tip direction, height, and distance to characters must not change. The central path is left empty.
[Shot 3 | 6.5-10s | Medium Two-Shot]
Cut cleanly to a medium shot of the two women. The sword is now out of frame. The junior sister looks at the cleared path and asks: "Sister, what is it doing?" The senior sister gazes far away, pauses, and whispers: "It's making way." They both look at the empty road. End immediately.
[Negative Prompts]
blurry, bad quality, low quality, low resolution, noisy, jpeg artifacts, watermark, text, error; deformed, mutated, bad anatomy, poorly drawn hands, bad composition, out of frame, disfigured; inconsistent character, changing clothes, face morphing, background shift, glitching cuts, disappearing props
Author: Soran | Source: Link | Published: Aug 10, 2026
Train Station Lifestyle Vlog
A narrative video prompt using Seedance 2.0 to create a vertical vlog-style story about a woman at a modern train station.
๐ Prompt
Create a 15-second ultra-realistic vertical lifestyle video using the reference image. Keep the exact same woman, facial identity, hairstyle, outfit, body proportions, and appearance throughout.
Story: A rainy afternoon at a modern train station. She walks toward the platform and notices her train leaving, slightly quickening her pace. She arrives just as the doors close and watches it depart, mildly disappointed. She exhales, gives a tiny amused smile, and checks the departure board. She discovers the next train arrives in a few minutes, relaxes, gives the camera a playful subtle shrug, then sits on a nearby bench and calmly checks her phone.
Shots: Natural cinematic cuts: rear three-quarter walking shot โ side platform shot โ front close-up โ over-the-shoulder departure board โ final front tracking shot.
Performance: Understated, believable acting. Emotional progression: focused โ realization โ mild disappointment โ amusement โ relief. Natural blinking, breathing, eye movement, walking, and body language.
Environment: Modern clean station, rainy gray daylight through large windows, wet floor reflections, distant passengers, realistic moving train, soft station ambience.
Camera & style: Authentic handheld smartphone footage, subtle camera movement, natural autofocus, realistic depth of field, photorealistic Korean lifestyle vlog aesthetic, cinematic but candid, natural skin texture and colors, 24fps.
Avoid: Face/identity changes, outfit changes, exaggerated acting or running, distorted hands, extra fingers, unnatural walking, unrealistic train movement, floating objects, sudden lighting/environment changes, excessive camera shake.
Author: Ahmad Faraz | Source: Link | Published: Aug 10, 2026
Korean Skincare Routine Vlog
A multi-shot video prompt for a 10-second cinematic vertical vlog featuring a young Korean woman's late-night skincare routine in a cozy bedroom setting.
๐ Prompt
Ultra-realistic cinematic vertical video, 10 seconds. A beautiful young Korean woman spending a peaceful late-night skincare routine in her cozy bedroom. She is wearing the same oversized cream-white T-shirt throughout the entire video. Warm bedside lamp light mixes naturally with soft cool moonlight coming through the window. The room has a cozy Korean bedroom aesthetic with a full-length mirror, soft bedding, subtle fairy lights, and a small bedside table. The entire video is filmed as authentic handheld smartphone selfies, like a personal nighttime vlog. Natural movements, realistic facial expressions, subtle breathing, natural blinking, lifelike hair movement, realistic skin texture, no overly posed movements.
Shot 1 (0โ2s): Front handheld selfie in front of the full-length mirror. She gently moves her hair behind her shoulders, looks at herself briefly, then turns her eyes toward the phone camera and gives a soft natural smile. The phone has subtle realistic handheld movement.
Shot 2 (2โ4s): Slightly high-angle selfie while she sits comfortably on the edge of the bed. She picks up a small skincare cream, applies a little to her face naturally with her fingertips, then gives a playful subtle expression toward the camera.
Shot 3 (4โ6s): Mirror selfie. She stands close to the mirror and gently fixes a few loose strands of hair while looking at her reflection. After a moment, she looks directly at the phone screen and smiles naturally.
Shot 4 (6โ8s): Side-profile handheld selfie near the bedside table. She reaches for a clear water bottle, takes a small natural sip, lowers it, and looks toward the camera with a soft relaxed smile. Her hair moves naturally as she turns.
Shot 5 (8โ10s): Front close-up selfie. She comfortably lies back against the pillows under a soft blanket, looks directly into the camera, makes a tiny finger-heart gesture close to the lens, then finishes with a warm genuine smile as the camera gently moves backward.
Style: Ultra-photorealistic Korean beauty, authentic smartphone camera quality, natural handheld selfie movement, realistic skin pores and texture, natural blinking and breathing, lifelike hair simulation, realistic hand and finger movements, soft warm bedside lighting mixed with cool moonlight, subtle bedroom shadows, cinematic shallow depth of field, natural lens behavior, premium film color grading, intimate cozy nighttime atmosphere, 24fps, 8K, vertical 9:16. No text, no subtitles, no logos, no unnatural body movements, no excessive beauty filter.
Author: Aqsa | Source: Link | Published: Aug 10, 2026
UGC Style Phone Case Advertisement
A comprehensive prompt for a natural user-generated content (UGC) style advertisement for a premium phone case, including storyboard scenes and specific dialogue.
๐ Prompt
Create a 15-second vertical 9:16 UGC-style phone case advertisement that feels authentic, premium, and social-media ready.
A confident young woman in her mid-20s stands in a bright, modern apartment with soft natural daylight. She holds her smartphone toward the camera, showing a sleek premium phone case with a clean minimalist design. She smiles naturally and speaks directly to the camera as if recommending the case to a friend. Her appearance, outfit, phone, and phone case remain identical throughout the entire video.
She speaks directly to the camera:
โIโve been using this case for a few weeks, and I honestly love it. Itโs slim, feels amazing in my hand, and still gives my phone the protection I need. Plus, it looks so clean. Definitely one of my favorite phone accessories.โ
Storyboard:
Scene 1: Close-up of the phone and case in her hand as she introduces it, rotating the phone slightly to reveal the back, edges, and camera protection.
Scene 2: She holds the phone naturally in one hand, showing how slim the case looks while pressing the buttons and running her fingers across the smooth textured surface.
Scene 3: She casually places the phone on a table and picks it back up, demonstrating the everyday practicality and secure grip of the case.
Scene 4: She takes a quick mirror selfie, then turns the phone toward the camera to show how the case complements the phoneโs original design.
Scene 5: Final hero shot holding the phone beside her face with a clean, premium apartment background. She smiles confidently at the camera and says, โDefinitely recommend.โ
The video should have realistic smartphone camera quality, natural handheld movement, genuine facial expressions, subtle autofocus adjustments, realistic lighting, smooth transitions, accurate lip sync, and a polished yet authentic UGC aesthetic. The phone and case must remain physically consistent throughout every shot. The case geometry, color, material, buttons, camera cutouts, edges, and proportions remain unchanged. The case stays sharply detailed and clearly visible whenever shown, with no warped branding, distorted geometry, or changing product design.
Author: แดแดสแดสส | Source: Link | Published: Aug 10, 2026
Elf Warrior Katana Battle
A continuous action sequence prompt featuring a gothic elf warrior battling robots with a glowing katana.
๐ Prompt
The female elf warrior has platinum-blonde hair, a gothic-inspired outfit. Keep one identical female elf warrior throughout. She holds one glowing katana in her right hand.
Exactly 8 armored robots enter over time. Every stroke hits exactly one target. Electric spark and debris releases, and individual defeats. No multi-target cut; shockwaves move dust only. Each next robot actively attacks, guards, evades, or intercepts.
The camera stays close, following with smooth handheld sidesteps, retreats, arcs, drops, rises, and pivots. It travels toward each flash destination without snapping, resetting, teleporting, or hiding a cut. Keep warrior, robots, background, debris, hair, cloth, fluid, and particles sharply resolved.
SEQUENCE: ONE CONTINUOUS SHOT
Beat 1 / 0-3s: Rear 3/4 WS, follow behind the female warrior into a sunlit battle already in progress. The robots occupy successive depth pockets, not one flat crowd; only nearby attackers are readable. Robot 1 charges while she forms the opening anticipation pose.
Beat 2 / 3-10s: CONTINUE SAME SHOT through Robots 1-4. Follow attacks from alternating sides with physical sidesteps and arcs. Perform four fast but separate vanish, follow, reappear, single-target cycles using different techniques. Preserve each crisp contact, green-fluid release, recoil, and fall before the next attack. End with four defeated as 3 more robots attacks from behind.
Beat 3 / 11-15s: CONTINUE SAME SHOT through robots 5-8. Pivot around the female warrior to catch the rear attack, move ahead, backpedal while leading, then arc around as threats enter from different directions. Show four more individual attacks and one-robot punches in a changed order. She appears only in sharp anticipation, contact, and finishing poses. End with 8 defeated robots.
Author: RUX Cinema | Source: Link | Published: Aug 10, 2026
Mixed-Media Culinary Stylus Morph
A mixed-media prompt where a stylus interaction transforms live-action cooking into 2D line-art animations and back.
๐ Prompt
Concept: A creative mixed-media video blending live-action culinary footage with dynamic 2D line-art animations using a stylus interaction.
Scene Breakdown
00:00 - 00:01 | The Prep
Visual: A hand taps a light-blue stylus onto a slice of bread soaking in egg mixture.
Effect: The real-life scene instantly transforms into a stylized black-and-yellow 2D cartoon sketch.
00:01 - 00:04 | The Cook
Visual: Top-down view of the cartoon bread cooking in a cast-iron skillet with melting butter.
Effect: A stylus tap converts the animated toast into golden-brown, real-life French toast sizzling in the pan.
00:04 - 00:08 | The Plating
Visual: Cartoon-drawn French toast on a dark plate, accented with animated steam and powdered sugar sifted overhead.
Effect: A final stylus touch morphs the animated plate into a gourmet dish complete with powdered sugar, fresh berries, mint leaves, and maple syrup pouring from a boat.
Author: Sairah | Source: Link | Published: Aug 10, 2026
Planetary Engineering Sci-Fi Action Sequence
A grand cinematic prompt for Seedance 2.0 depicting an artificial planet's surface rotating and folding on a massive scale as a reconnaissance fighter navigates the landscape.
๐ Prompt
15-second cinematic sci-fi action sequence, 16:9, ultra-realistic, IMAX-quality cinematography, realistic planetary engineering, immense scale, cinematic lighting, no visible face, no text, no dialogue.
A reconnaissance fighter skims low across a vast artificial planet. Endless futuristic cities, oceans and mountain ranges stretch to the horizon beneath a glowing atmosphere.
Hairline circular fractures suddenly spread across the landscape.
Entire continental plates begin rotating upward as if mounted on colossal planetary hinges. Cities remain attached while skyscrapers slowly tilt vertical. Oceans pour from the rising landmasses in immense waterfalls that vanish into the atmosphere.
The pilot dives through the widening canyon between two rising continents.
Gigantic mountain ranges rotate overhead.
The gap narrows rapidly.
The camera swings wide to reveal half the planet folding inside out while enormous sections lock into new positions.
The interceptor accelerates toward the last remaining opening.
Two continent-sized plates collide behind the fighter with unimaginable force.
Cut.
Author: Alexandra Aisling | Source: Link | Published: Aug 10, 2026
Frozen Dragon Lake Escape
A high-stakes fantasy action sequence depicting a rider on a horse escaping a dragon moving beneath the ice of a frozen lake.
๐ Prompt
Hyper-realistic cinematic fantasy action sequence, 15 seconds, aspect ratio 16:9.
Daytime in a frozen mountain wilderness. One rider on a fast horse races across a vast frozen lake while a giant dragon moves beneath the ice below. The lake is covered in snow-dusted blue ice with cracks, trapped air, and frosted patterns. Jagged mountains and icy cliffs surround the lake. Wind drives loose snow across the surface. The danger comes from below: the dragon is visible first as a huge dark shape moving under the ice, then the frozen surface begins cracking and breaking in its path.
Begin with a high sweeping view of the lake as the rider and horse race across the open ice toward the distant shore. Beneath them, a massive shadow glides under the frozen surface, matching their path from below.
Shift to a close, low view near the horseโs hooves pounding the ice. Hairline cracks suddenly race outward under each stride. The horse stumbles slightly but keeps running as the rider leans forward, urging more speed.
Cut to a view from beneath the ice looking upward through blue translucent frozen layers. The dragonโs shape surges just below the surface, its movement distorting the ice from underneath. Then the ice bulges and splits as the creature rises closer.
Return above the surface with violent motion. Long fracture lines chase behind the rider. Ice shards jump upward, snow bursts into the air, and sections of the frozen lake collapse into dark freezing water. The dragonโs horns, snout, or glowing eyes become briefly visible under cracking ice before vanishing again into the blue depths.
Near the end, the rider reaches the last stretch before shore while the dragon surges up directly behind, smashing a larger section of ice apart. The horse launches across one final cracked gap, lands hard near solid ground, and scrambles onto the rocky snowy shoreline as broken ice collapses behind.
End with the rider turning briefly from the shore while the dragonโs huge shape moves beneath the shattered ice near the lake edge and freezing mist rises into the air.
Style: hyper-realistic, cinematic, intense, fast-paced, suspenseful, fantasy atmosphere, strong sense of speed and danger, frozen lake, cracking ice, dragon beneath the surface, snow, icy mountains, dynamic varied camera movement, no text, no logos, no cartoon style, no slow motion, no famous celebrity faces, no recognizable actors, no movie-star resemblance, no public-figure likenesses, no clear facial close-ups. Keep proportions. Keep style and features. Aspect ratio 16:9.
Author: DeCat | Source: Link | Published: Aug 10, 2026
Comedy Sword and Bicycle Swap
A 10-second cinematic comedy prompt for Seedance 2.0 featuring a sword immortal and a cyclist who swap their transport methods with hilarious results.
๐ Prompt
[Video Specs]
10 seconds, 16:9, 24fps, exactly two clean shots. Ends at exactly 10.0s.
[Style]
Cinematic realistic texture, action comedy rhythm, high-end commercial lighting, Hong Kong action film spatial relations. A 'Skill Swap' mechanic where a Sword Immortal and a Cyclist swap mounts. The comedy comes from 'habit โ wrong transfer โ reminder โ correction โ tacit understanding'.
[Scene]
Empty riverside plaza at dawn, golden sunlight, skyscrapers, brushed concrete, glass railings,ๅคฉ้
็บฟ, morning mist.
[Character ID A | Sword Immortal]
From Image 1: 25-30 years old, East Asian, sharp brown eyes, long black hair, white silk Hanfu, silver sword.
[Character ID B | Cyclist]
From Image 2: 25-30 years old, East Asian, brown ponytail, yellow jacket, blue jeans, bicycle.
[Shot 1 | 0-5s]
Low-angle slow tracking shot. Characters stand face-to-face with the bike and floating sword between them. They point at each other's mount. Dialogue: 'Swap?' 'Swap.' They exchange positions seriously.
[Shot 2 | 5-10s]
Cowboy shot (medium-full) side tracking. They pass each other in opposite directions. The Cyclist (on the sword) instinctively tries to pedal the air due to bicycle muscle memory. The sword accelerates. The Sword Immortal (on the bike) tries to steer with sword-fingers, causing the wheel to wobble. They shout: 'Don't pedal the sword!' 'Hold the handles!' They instantly correct their posture and finish the shot riding smoothly in a parallel motion composition. Ends at 10.0s.
Author: Soran | Source: Link | Published: Aug 9, 2026
Urban Night Rain Tracking Shot
A continuous tracking shot prompt following a character through a misty, rain-slicked city street at night.
๐ Prompt
Medium tracking shot follows @Chris as she walks directly toward the camera through a rain-slicked urban evening. Her gaze remains toward the camera for two beats. As she reaches the camera, she passes closely beside the camera on its left side. The camera immediately pivots and pans with her movement, continuously following the SAME woman from behind as she walks away. There is only one Chris in the entire scene. She never disappears, duplicates, or re-enters the shot. Without cutting, the camera completes the turn behind her, revealing the wet street ahead as she continues walking toward the @blackwood storefront. She steps off the curb and crosses between parked cars with deliberate steps, her silhouette backlit by warm amber streetlights creating long reflections in shallow puddles. The "Blackwood Bar and Grill" store sign glows cool white above dark wood-framed windows, casting a soft halo through the misty air. Handheld camera with subtle natural shake continuously follows her movement. Muted city ambience, distant traffic, footsteps on wet pavement, occasional passing cars. Cinematic color grading with deep teal shadows and warm amber highlights. <image 2>: location <image 1>: Chris character reference integrated_multimodal_description: Cinematic rain-slicked urban evening with deep teal shadows, warm amber highlights, wet asphalt, shallow puddles, and light mist in the air. ONE continuous shot with NO CUTS. There is only ONE Chris in the entire video. Chris must remain the SAME woman with the SAME face, hair, clothing, body, and appearance throughout the entire shot. Never duplicate Chris, never create a second version of her, and never have her disappear and re-enter. [0sโ4s] Medium tracking shot. Chris walks directly toward the camera along the wet street, looking toward the camera for approximately two beats. The camera smoothly tracks backward in front of her, keeping her face clearly visible and framed at medium distance. Warm amber streetlights reflect across the wet pavement behind her. [4sโ7s] Chris reaches the camera and naturally walks very close past the LEFT side of the camera. IMPORTANT CONTINUITY: the camera does NOT cut away and Chris does NOT leave the continuous action. As her body passes beside the lens, the camera immediately pivots left and rotates approximately 180 degrees with her movement, continuously tracking the SAME Chris as the viewpoint transitions naturally from facing her to following directly behind her. [7sโ15s] The camera finishes the pivot behind Chris and continues following the SAME woman from a medium rear tracking position. Ahead of her is the wet urban street and the Blackwood Bar and Grill storefront. Chris steps off the curb and crosses the street, moving carefully between parked cars with deliberate natural steps. She continues directly toward the Blackwood Bar and Grill. Its cool-white illuminated sign reads "Blackwood Bar and Grill" above dark wood-framed windows, creating a soft glow through the mist. Warm amber streetlights backlight Chris and produce long reflections across shallow puddles. Camera behavior: one uninterrupted continuous tracking shot; no edits, no cuts, no teleportation, no character substitution. Natural handheld cinematography with subtle realistic movement and mild walking shake. During the crossover, maintain continuous visual tracking of Chris's physical movement past the camera so there is never an opportunity for a second Chris to appear. Keep Chris close enough to camera for stable character and facial consistency during the opening approach. overall_soundscape: Natural rainy urban evening ambience. Soft footsteps on wet pavement synchronized with Chris's movement, distant traffic hum, subtle tire noise on wet streets, occasional passing cars, faint environmental city sounds, and quiet atmospheric rain and water sounds. non_diegetic_music: None.
Author: FoldingEnd A.I. | Source: Link | Published: Aug 9, 2026
Silat Slaughterhouse Fight Scene
A highly technical martial arts fight scene prompt featuring Silat defense kinetics in a slaughterhouse setting with realistic lighting and camera physics.
๐ Prompt
[PROSE & IN-LINE SPATIAL & GLOBAL LOCK]: [0s-3s] In a cold slaughterhouse meat room with hanging beef carcasses, Indonesian butcher Kusno carries out Silat defense kinetics against 3 tactical officers. Kusno wearing a stained canvas apron holds a single 30cm steel boning knife in right hand. Officer Rian strikes with baton; Kusno parries Rian's arm, disarming baton onto wet tiles. Carcasses in foreground, Kusno in midground, steel door in background. [3s-7s] Officer Dimas charges; Kusno deflects Dimas's arm, executing a leg sweep slamming Dimas onto floor. [7s-11s] Officer Eko tackles; Kusno shoves backward, slamming Eko into a hanging carcass swaying on rattling rails. [11s-15s] Rian attacks; Kusno pivots 180 degrees, switching knife to left hand, delivering a heavy palm strike sending Rian back. Kusno holds low Silat stance, speaking fluent Indonesian: "Jangan maju lagi."
[ACTING & LIGHTING SCIENCE]: Gareth Evans clinical tactical Silat realism. Authentic micro-expressions, unforced posture. Grounded gaze, natural micro-blink every 4-5s, wet corneal highlights, zero plastic stare. Affirmative skin physics: Natural Indonesian skin tone, smooth organic epidermis, subtle pores, zero airbrushing. Moody 3200K tungsten contrasting 5600K green fluorescent light. Uncompressed 32-bit float audio mix, clear vocal headroom, heavy impact weight. [COLOR GRADE LOCK]: Primary Triadic Separation.
[CAMERA SCIENCE & KINETIC PHYSICS]: [SUBJECT MOTION: Ultra-micro Silat kinetics, parries, leg sweeps, body slams] [CAMERA MOTION: Organic subtle human-held camera physics, gentle breath sway, natural DOP shoulder-rig micro-stabilization. Smooth fluid 24fps cinema motion, 180-degree natural shutter angle]. Universal numerical quota lock: strictly 4 human subjects, strictly single 30cm boning knife bound to Kusno's hand, zero floating blades, 100% permanence. Real-world architecture: solid single-leaf steel door flush inside jamb, 2.1m x 0.9m proportion, zero phantom openings. Shot on Panavision Millennium DXL2 Large Format camera, Panavision Primo 70 prime lens, Light Iron Color 3 science, f/1.4 background bokeh, 16:9 aspect ratio. Real-time 1.0x.
Author: Apil | Source: Link | Published: Aug 9, 2026
Glacial Martial Arts Duel
A high-octane 15-second action sequence featuring a swordswoman using ice-infused attacks against a warlord, structured with cinematic hard cuts.
๐ Prompt
A structured 15-second high-octane breakthrough action sequence with explicit hard cuts. [SHOT 1: 0s-4s] Extreme close-up of the intense weapon lock-up between the silver sword and dragon staff with sparks flying. As the warlord presses down with overwhelming dark aura, the white-robed female swordswoman abruptly slides down to one knee, smoothly deflecting his staff downward while delivering a swift upward kick to his chest to force him back. [HARD CUT TO SHOT 2: 4s-8s] Medium action shot. As the warlord staggers backward, the swordswoman executes a fluent 360-degree spin, infusing her longsword with shimmering glacial ice energy, delivering a swift double-slash across his dragon staff that rapidly freezes the staff in glowing blue ice crystals. [HARD CUT TO SHOT 3: 8s-15s] Epic low-angle finishing blow! She leaps gracefully into mid-air, delivering an unstoppable downward diagonal strike. Her sword shatters the frozen dragon staff into thousands of flying ice shards and knocks off the warlord's dark wide-brimmed hat, blasting him backward through a wooden market stall into shadow smoke, leaving her landing gracefully on one knee in victory.
Author: ๆฐๆ่ๅ ต๐ญ๐ฐWeb3gamer | Source: Link | Published: Aug 9, 2026
Alice in Wonderland White Rabbit Chase
A cinematic sequence following the White Rabbit checking his watch and Alice beginning her pursuit, emphasizing consistent physical geography and lighting.
๐ Prompt
Fifteen-second rapid, action-led sequence with no dialogue. Begin on a medium-wide eye-level composition: Girl at screen left has just risen from the grass, while the White Rabbit has stopped at screen right beside the hedge. Keep the dark opening under the roots visible behind the Rabbit but do not let it enter yet. The camera makes a short, cautious push toward Girlโs sightline as the Rabbit reaches into its waistcoat pocket and produces a small watch. Cut to an insert of the watch held in the Rabbitโs hand: its case is solid metal, its face is period-appropriate, and its movement is plainly impossible because a formally dressed rabbit is checking it with human alarm. A warm sun glint flashes across the glass. Cut immediately to Girl in medium close-up; she takes one involuntary step forward, breath held, eyes moving from the watch to the Rabbitโs face. Cut back wider as Rabbit closes the watch and pivots toward the root-framed hole. The camera reframes right to include the hole and preserve the visible causal chain: watch proves anomaly, anomaly makes pursuit inevitable. Grass rustles under Girlโs first step; hedge leaves tremble in a faint wind; the holeโs interior is cool and black against the amber bank. End with Rabbit beginning to hurry toward the opening and Girl fully upright in left midground, intent and poised to chase. Do not show Sister. Do not have Girl touch the Rabbit or narrate her thoughts. The emotional beat is revelation, not terror: Girl has seen enough to choose action. Use crisp cuts, but keep physical geography consistent: Girl remains left of Rabbit, Rabbit remains right and nearer the hedge.
Author: Vitalii Isaev | Source: Link | Published: Aug 9, 2026
Velociraptor Runway Fashion Show
A hilarious and absurd cinematic comedy prompt featuring a velociraptor as a supermodel on a luxury fashion runway.
๐ Prompt
Hyper-realistic cinematic comedy sequence, 10 seconds, aspect ratio 16:9.
Inside a luxury fashion runway show, one female velociraptor is the star. The setting is simple and clear: long glossy catwalk, flashing cameras, elegant lights, fashion audience, and a dramatic backstage curtain. The mood is glamorous, ridiculous, and completely overconfident.
The goal is simple: the female velociraptor steps onto the runway and becomes far too powerful and dramatic for a normal fashion show.
The action starts when she bursts onto the catwalk wearing an absurdly glamorous feathered cape, oversized sunglasses, and sparkling jewelry. She struts with impossible confidence, giving fierce model poses and snapping her tiny claws like she owns the event. The audience is stunned.
The chaos escalates fast. She whips her tail too hard and spins a spotlight sideways. She turns sharply, sends a mannequin crashing offstage, then keeps walking like it was part of the show. Cameras flash wildly while she serves increasingly ridiculous runway poses.
End with the female velociraptor reaching the end of the runway, striking one perfect supermodel pose, then accidentally shedding the feathered cape behind her like a dramatic molting mic-drop while the crowd loses its mind.
Style: hyper-realistic, cinematic, hilarious, absurd glam comedy, one female velociraptor only, one runway show only, one main joke, luxury fashion takeover, model strut, tail chaos, final cape-drop payoff, clear readable comedy action, no gore, no horror, no text, no logos, no cartoon style, no slow motion, no famous celebrity faces, no recognizable actors, no movie-star resemblance. Keep proportions. Keep style and features. Aspect ratio 16:9.
Author: DeCat | Source: Link | Published: Aug 9, 2026
Apocalyptic Fantasy Queen Charge
An epic fantasy scene prompt with a queen on an armored lion facing a demonic army under a solar eclipse.
๐ Prompt
A white-haired queen wearing battle armor stands atop the walls of a mountain citadel as a demonic army climbs the cliffs beneath a solar eclipse, colossal winged demons tear through defensive towers while soldiers fire flaming arrows into the darkness and magical barriers crack across the sky; the queen mounts a giant armored lion, charges down a collapsing staircase and cuts through demon ranks with a spear surrounded by white fire, then rides directly toward an enormous demon lord emerging from a black portal in front of the main gate; the lion leaps onto the creatureโs chest, allowing the queen to climb its horns, raise the spear toward the eclipse and call down a pillar of divine light; open with a vast panoramic shot of the citadel surrounded by darkness, push into intimate close-ups of the queen and terrified defenders, follow the charge with a fast low-angle tracking shot, use huge scale contrasts, sweeping aerial movement and majestic slow motion before the final strike, pale eclipse light, red demonic fire, radiant white magic, storm clouds, ash and glowing feathers, apocalyptic yet sacred atmosphere, ending with the divine beam piercing the demon lord and closing the portal in a continent-shaking explosion while the queen and lion emerge through the fading light before the victorious army.
Author: Pierrick Chevallier | IA | Source: Link | Published: Aug 9, 2026
Surreal Body Distortion Exhibit
A photorealistic 3D prompt for Seedance 2.5 depicting surreal and unnatural human body movements in a minimalist gallery setting.
๐ Prompt
10 seconds, 16:9, photorealistic 3D live-action video. Unsettling and surreal body expression. Setting is a white exhibition room with a slightly wet floor reflecting lights. Reference image [@ magnific_img1-3d-9064-4-ne (2)] for the low-angle perspective and distorted space only. One adult stands in the center; human structure is maintained but joints and posture are impossible. Arms bend upward unnaturally with hands resting on top of the head. 0-2s: Wide shot near the floor, hands move slowly while still. 2-4s: Camera circles as the upper body twists violently while hands remain on head. 4-6s: Sudden high-speed glide/teleportation. 6-8s: Low-angle jump with flailing legs. 8-10s: Deep bow in a surreal pose facing the camera. No music, only ambient sounds of movement and water.
Author: Tea-Bee | Source: Link | Published: Aug 9, 2026
MiniDV Coastal Train Station Vlog
A detailed cinematic prompt that recreates the nostalgic aesthetic of a 2004 Sony MiniDV camcorder, featuring a woman at a coastal train station in Busan.
๐ Prompt
Main Subject: Young Korean woman, 23, natural everyday appearance, shoulder-length dark brown hair worn loose with soft windswept bangs, realistic skin texture, minimal makeup, calm and thoughtful personality. Wearing a light beige trench coat over a white knit top, straight-fit blue jeans, white sneakers, a small brown leather shoulder bag, and a silver wristwatch. Maintain consistent identity, clothing, hairstyle, and appearance throughout.
Location: A small coastal train station in Busan during a bright autumn morning. Quiet outdoor platform overlooking the sea, weathered benches, yellow safety lines, overhead power cables, station signs in Korean, distant green hills, and gentle ocean waves beyond the tracks. Only a few commuters are waiting.
Visual Style: Ultra-realistic documentary realism. Authentic slice-of-life, genuine candid behaviour, natural body language, soft autumn sunlight, rich environmental details.
Camera Style: Early-2000s Sony MiniDV camcorder. Heavy handheld shake, imperfect framing, autofocus hunting between passing trains and her face, exposure pumping under changing sunlight, faded colours, soft contrast, slight motion blur, MiniDV compression artifacts, no stabilization.
00:00โ00:03
She stands near the platform edge, holding a warm takeaway coffee while watching the distant railway tracks. The camera briefly focuses on the station sign before finding her face.
00:03โ00:06
A cool sea breeze blows through her hair as she checks the train schedule and quietly smiles. The operator accidentally zooms in too far before correcting.
00:06โ00:09
She sits on a wooden bench, taking a sip of coffee while looking toward the ocean. Autofocus shifts between her profile and the sparkling water behind her.
00:09โ00:12
The train slowly arrives with a soft metallic rumble. She stands, adjusts her shoulder bag, and steps toward the open doors.
00:12โ00:15
Before boarding, she notices the camcorder, gives a small genuine wave and smile, then enters the train. The doors begin to close as the camera drifts downward, and the recording abruptly cuts to black.
Audio: Natural ambience onlyโocean waves, seagulls, light wind, distant station announcements, footsteps, train brakes, doors opening, quiet commuter conversations. No music. No narration.
Goal: A forgotten MiniDV home video from autumn 2004, capturing a peaceful morning at a small coastal train station in Busanโsimple, candid, nostalgic, and completely believable.
Author: Zephyra Leigh | Source: Link | Published: Aug 9, 2026
Traditional Chinese Intangible Heritage Festival
A cinematic prompt capturing the vibrant atmosphere of a traditional Chinese temple fair, featuring detailed scenes of folk arts, wooden crafts, and community celebrations with a natural film texture.
๐ Prompt
Close-up of an old artisan hand-carving wooden crafts, Suzhou embroidery display, paper cutting for window decorations, an elderly person writing spring couplets, slaughtering a lunar new year pig, two children setting off firecrackers, pounding rice cakes, making rice sculptures, dragon dance parade, panoramic documentary photography of a century-old ancient village's intangible cultural heritage temple fair, natural soft lighting film texture, handheld documentary lens, restoring original ecological folk customs and lively atmosphere.
Author: PixelAIGC | Source: Link | Published: Aug 9, 2026
Wuxia Sword Maiden Visual Effects Prompt
A cinematic video prompt for Seedance 2.0 featuring a Chinese wuxia scene with complex 'sound-leading-action' mechanics and consistent character animation.
๐ Prompt
[Video Specifications] Total duration 15 seconds, 16:9, three coherent shots.
[Style] Cinematic realistic texture, Chinese xianxia suspense transitioning to comedy. The core anomaly is 'sound-action time shift' where sound occurs half a beat before the action.
[Characters] Character A: Sword Maiden Sister (25-30, East Asian, white silk hanfu, silver sword); Character B: Little Junior Sister (20-25, green linen hanfu).
[Shot 1 | 0-5s] Full shot. Sister says 'something is wrong'. A hanging object makes a sound then swings. Footstep echoes occur before boots touch the ground.
[Shot 2 | 5-10s] Medium shot. Sister drops a pebble; the 'tap' sound occurs before it hits the ground. Junior sister says 'the sound is ahead'.
[Shot 3 | 10-15s] Extreme close-up. A sharp metal drawing sound occurs while the sword is still in the sheath. Sister then slowly draws the sword. Junior sister says 'Sister, the sword unsheathed before you'. Sister replies 'Let it lead the way'.
[Audio Rules] Sync dialogue, sound-lead designated anomalies, realistic physics.
Author: Soran | Source: Link | Published: Aug 9, 2026
Horror Character Gymnastics Pull-over
A detailed video prompt depicting a specific horror character performing a realistic gymnastics backward pullover on a horizontal bar.
๐ Prompt
Use image1 as the mandatory character reference. The character's appearance must remain identical to image1 throughout the entire video. Preserve the oversized square wooden box head with the painted face and round black glasses, distressed black-and-white school uniform, black tie, glossy black sleeves and skirt, newspaper-wrapped legs, oversized black shoes, long sharp fingers, worn textures, proportions, silhouette, facial design, and overall horror aesthetic. Do not redesign, simplify, or replace any part of the character. Short ultra-realistic handheld smartphone video filmed inside a large professional gymnastics arena during a live Olympic-style competition. Bright stadium lighting illuminates a horizontal bar positioned at approximately chest-to-head height above a gymnastics floor and landing mats. A large audience fills the stands, reacting naturally throughout the performance. The horror character from image1 stands directly underneath and slightly in front of the horizontal bar with both feet firmly planted on the ground. The character grips the bar firmly with both hands. The performance begins immediately with a realistic Japanese-style backward pullover mount from the ground โ 'saka-agari' (backward flip). Starting completely from the ground, the character bends its knees slightly and pulls strongly against the bar. It kicks both legs upward from below the bar while simultaneously pulling its chest toward the bar. The hips rise toward the bar. Using the momentum of the upward leg kick and the pulling force of both arms, the character rotates backward around the horizontal bar. The legs pass upward and over the bar. The hips remain close to the bar during the rotation. The heavy square wooden head naturally lags slightly behind the body's rotation because of its apparent weight, creating a strange but physically convincing secondary motion. The character completes one full backward pullover rotation and arrives successfully in a front support position above the bar, arms extended, torso upright, legs hanging naturally below. The movement must clearly read as: feet on ground โ both hands gripping bar โ knees bend โ legs kick upward โ hips approach bar โ body rotates backward around the bar โ legs pass over the bar โ character pushes into stable front support above the bar. Do not begin with the character already on the bar. Do not begin with the character hanging from the bar. Do not perform a giant swing. Do not perform release moves, aerial flips, somersaults, or a dismount. The entire action is focused on performing one surprisingly athletic and technically convincing reverse pullover from the ground. Because of the character's bizarre proportions, the movement looks slightly awkward and unsettling but still follows believable real-world gymnastics physics. The oversized shoes generate visible momentum during the initial kick. The skirt and tie react naturally to gravity and rotation. The newspaper-wrapped legs flex naturally at the hips and knees. The long fingers tighten visibly around the bar. The horizontal bar flexes subtly under the character's weight. After completing the reverse pullover, the character remains completely still in the support position for a moment, staring forward through its round black glasses. The audience pauses in confusion for a fraction of a second, then suddenly erupts into surprised applause and laughter. Filmed entirely from the audience using a handheld smartphone. Natural handheld camera shake, slightly imperfect framing, small accidental camera corrections, brief autofocus hunting when the character begins rotating, subtle motion blur around the legs during the kick, rolling shutter artifacts, slight overexposed stadium highlights, authentic smartphone dynamic range, and realistic video compression. The person filming instinctively tries to keep the character centered as it rotates around the bar. No professional camera, no cinematic camera, no slow motion, no cinematic stylization. Natural stadium colors and documentary style. Audio: natural arena ambience, audience murmuring before the attempt, shoes scraping lightly against the gymnastics floor, hands gripping the metal bar, subtle metal creaking, clothing rustling during the rotation, eerie wooden creaks from the character's box-shaped head, followed by surprised audience reactions and applause. Ultra-realistic horror performance that feels strangely believable, as if a supernatural creature unexpectedly entered a gymnastics competition and casually performed a perfect reverse pullover from the ground.
Author: Nokosu | Source: Link | Published: Aug 9, 2026
Mixed-Media Kitchen Cooking Animation
A complex mixed-media prompt combining a photorealistic woman and kitchen with 2D anime-style characters cooking together.
๐ Prompt
Create a 30-second vertical 9:16 cinematic cooking short using all uploaded reference images.
REFERENCE PRIORITY:
Character sheets = exact character appearance.
Kitchen reference = exact environment.
Pancake recipe image = food preparation and final pancake appearance.
VISUAL STYLE โ CRITICAL:
Create a deliberate mixed-media scene.
The YOUNG WOMAN must be ULTRA-REALISTIC LIVE ACTION: photorealistic face, skin, eyes, hair, clothing, natural body proportions, realistic expressions and physically accurate lighting. She must look like a real human filmed with a cinematic camera. NOT anime, NOT cartoon, NOT illustration.
The FOX GIRL and FOREST GUARDIAN must remain 2D FLAT ANIME-STYLE STICKER CHARACTERS based exactly on their uploaded character sheets. Preserve their clean illustrated outlines, flat colors, cel-shading, stylized proportions and original designs. They must NOT become realistic, 3D CGI or live-action characters.
The kitchen is photorealistic. The realistic woman and realistic kitchen contrast intentionally with the colorful 2D anime sticker characters.
Make the 2D characters feel naturally integrated into the real kitchen through correct scale, perspective, contact shadows and lighting, while clearly remaining flat illustrated characters.
CHARACTERS: Young woman: use uploaded reference exactly; long black hair, white athletic jersey, black shorts, white socks and sneakers.
Fox girl: use uploaded reference exactly; pink hair, fox ears, blue eyes, fluffy cream/orange tail, purple/magenta outfit. Energetic, playful and slightly clumsy. Ears and tail react naturally.
Forest guardian: use uploaded reference exactly; huge antlers, wooden body, green leafy beard/mane, wooden armor, blue glowing eyes/rune and living vines. Calm, serious and gentle. His vines act as extra hands and use harmless nature magic.
LOCATION:
Photorealistic warm modern kitchen, wooden counters, cream cabinets, stove, island and soft afternoon sunlight. Keep the same kitchen, lighting and layout throughout.
STORY + TIMING:
0โ5s: Young woman walks naturally into the kitchen. Smooth cinematic tracking shot from behind, then over-the-shoulder reveal. She sees the 2D fox girl and giant guardian preparing pancakes at the counter.
GIRL:
"What are you two doing in my kitchen?"
FOX GIRL:
"Pancakes!"
GUARDIAN:
"Pancakes."
Girl blinks:
"...Okay."
5โ10s:
Girl joins them.
GIRL:
"Fine. You're helping."
They begin making pancake batter following the uploaded recipe: flour, sugar, baking powder, baking soda, salt, milk, egg, melted butter and vanilla.
Guardian's vines naturally hold ingredients and utensils.
10โ15s:
Fox gi
Author: Jiade 05 | Source: Link | Published: Aug 9, 2026
Fluid Sketch Martial Arts Battle
A stylized martial arts animation prompt for Seedance 2.5 using a raw sketch and watercolor style with frame-by-frame redrawing for high kinetic energy.
๐ Prompt
Task: Dreamina Seedance 2.5 โ Omni ReferenceDuration: 30 secondsAspect ratio: 16:9Editorial target: 24fps, F000-F719 [Generation Goal]A high-speed combat battle involving only three characters: @Image1, @Image2, and @Image3. Develop offense and defense over 10 cuts. No weapons; use a combination of rushes, dodges, palm strikes, elbow strikes, kicks, throws, and aerial attacks. Do not fix the expressions of the three characters. Change them to alertness, surprise, irritation, concentration, provocation, exhilaration, and relief in response to the offense and defense. Express specifically through eyes, eyebrows, mouth, gaze, breathing, and head tilt. Return characters to a recognizable form only at moments of stopping, posing, contact, or landing. During high-speed movement, always break down the finished human body and replace it with a small number of liquid brushstrokes, rough watercolor planes, and short afterimages based on each character's color scheme. Do not simply add speed lines or motion blur to a finished figure. The flowing brushstrokes themselves are the character. [Material Roles]@Image1 = Character A. One and the same person. Uses yellow bob hair, cat ears, green eyes, light blue and white clothes, yellow trim, triangular tie decoration, pink backpack, pink boots, light blue tail with a yellow triangular tip as identifying information. @Image2 = Character B. One and the same person. Uses a yellow-green round bob, two leaf-like ears, golden eyes, white puff sleeves, pink bowtie, dark green shorts with suspenders, green boots, a long yellow-green tuft continuing from the back of the head with a round tip as identifying information. @Image3 = Character C. One and the same person. Uses vivid blue long hair and ponytail, two white horns, pointed ears, golden eyes, star-shaped earrings, dark red Japanese-style clothing, black skirt, black belt and back ribbon, black knee-highs, and red geta as identifying information. Do not treat three-view diagrams as clones. Do not swap the faces, hair, costumes, color schemes, ears, horns, tails, back hair, or decorations of the three. However, the expressions in the reference images are not fixed and should change according to the battle situation. Do not use white backgrounds or explanatory text. Do not generate weapons. Do not use the backpack, tail, back hair, horns, or geta as detached weapons. [Environment]A giant festival square based on a white paper surface. A giant vermilion pillar and watercolor stalls on the left, a sequence of vermilion torii gates in the center back, a red lantern shelf on the right, and light blue cubes and firework-like brushstrokes in the sky. Draw the background with translucent watercolors, broken ink lines, pencil composition lines, and wide white margins. Do not enclose the floor, pillars, torii, stalls, or lanterns with closed outlines. The background lines also tremble slightly, changing in density and position, but the amount of variation is weaker than that of the characters. Maintain the background layout in all cuts. Do not include combatants, crowds, or additional characters other than the three. [Unstable Line Rule]Draw the entire video with 'continuously generated lines and watercolors.' Do not clean up each frame from the previous one; redraw each frame as a new rough sketch. Do not create a single outline surrounding the person. Do not enclose the head, shoulders, arms, torso, or legs with continuous lines; always leave 30-60% of the body's outer circumference as white gaps in the paper. Recognize the character's form intermittently through short, broken pencil lines, irregular watercolor boundaries, dry brush marks, eraser marks, and doubled redraw lines. Do not maintain the same line in the same position for more than 3 frames. Lines change in position, thickness, density, length, pressure, and curvature every frame. They break in the middle, split into two, and parts disappear. Do not use a single uniform line width for the whole body. Do not keep line density constant. Irregularly alternate frames with extremely few lines, frames with dense redraw lines, and frames where most of the outer circumference disappears. Do not create a finished outer circumference for the face either. Do not draw both eyes, nose, mouth, jaw, and cheeks clearly at the same time. Leave only the minimum lines to read the expression, such as the outer side of one eye disappearing, the mouth cutting off midway, eyebrows becoming double, or cheek lines melting into watercolor. Do not fit the watercolor accurately inside the lines. Create bleeding, protrusion, white unpainted areas, uneven shading, and misregistration. [Line and Color Delay]Body movement takes the lead, pencil lines follow about 1-2 frames late, and watercolor color planes follow about another 1-2 frames late. Late lines and color planes do not completely overlap the body and remain as short afterimages torn in the direction of movement. Afterimages are not copies of the finished person but brushstrokes and color planes that indicate only the direction of the arms, legs, hair, tail, and costume. Even when stopped, do not return the lines to a clean-up state. The person's face, clothing, and posture become legible, but the gaps in the outer circumference, double lines, watercolor bleeding, and misregistration are maintained. [Mandatory Motion Deformation]Draw only about 60% of the human body for weak actions. Draw only about 30-40% for medium-speed actions. Draw only about 10-20% for high-speed actions. At maximum speed, represent the character with only 3-5 brushstrokes and 2-3 rough color planes. Character A high-speed action = yellow, light blue, white, and pink brushstroke group. Character B high-speed action = yellow-green, dark green, white, and a small amount of pink brushstroke group. Character C high-speed action = blue, dark red, black, and a small amount of golden brushstroke group. During high-speed action, do not connect the head, torso, arms, and legs with a correct human structure. Turn arms into long liquid brushstrokes, kicking legs into extremely elongated color planes, and rotating torsos into crushed arcs, triangles, or twisted watercolor surfaces. Temporarily disconnect limbs during jumps. Compress the torso in the direction of travel during sudden stops. Shift the hips and shoulders in different directions during turns. [Expression Direction]Character A: Starts with alertness, changes to a proud smile upon successful evasion, surprise when an attack is diverted, playful provocation during a melee, strong concentration in the late stages, and finally a satisfied, breathless smile. Character B: Starts with cautious observation, sharp concentration when interrupting, momentary surprise when an attack is dodged, a competitive smile during aerial attacks, a desperate expression in the final stages, and finally a soft, relieved expression. Character C: Starts with calm confidence, smiles slightly after dodging the first attack, furrows eyebrows during a pincer attack, sharp concentration while counterattacking, an exhilarated smile during the three-way melee, and finally a provocative one-sided smile. Do not finish the face during high-speed action. Indicate emotions with a single stroke of the eye, the tilt of an eyebrow, a short line of the mouth, or the direction of head brushstrokes. Make expressions legible only at moments when speed drops. [Cut 1 | 0.0-2.5s | F000-F059 | Triangular Confrontation]Initial state: Fixed wide. Character A is in the left foreground, Character B is in the right foreground, and Character C is in the center back. They form a triangle with each other in sight. Primary event: Show the appearance and positions of the three from F000-F023. A narrows eyes and is wary of C, B looks back and forth between A and C and breathes cautiously. C raises their chin slightly and shows composure with a one-sided smirk. From F024-F041, A lowers their hips, B opens half a step to the side, and C slides their geta to lower their center of gravity. From F042-F059, the three step out simultaneously. End state: The travel directions of the three converge in the center. The expressions and body circumferences are legible, but the lines are not closed and are redrawn every frame. [Cut 2 | 2.5-5.0s | F060-F119 | A vs C First Strike]Initial state: Low angle near the ground. A on the left, C in the center, B in the right back. Primary event: From F060-F075, A breaks down into yellow, light blue, and pink brushstrokes and rushes low from left to right. From F076-F087, A connects a leg sweep to a spinning kick. C breaks down into blue, dark red, and black brushstrokes, rotates, and evades the kick by a hair's breadth. Only just before contact from F088-F095 do A's eyes open wide and C smiles slightly. Do not draw the whole face, show only through fragments of eyes, eyebrows, and mouth. From F096-F119, A passes by C and slides to the right, leaving fragments of a surprised face. End state: A is in the right foreground, C is in the center, B is in the right back. C's composure increases, and A refocuses their expression. [Cut 3 | 5.0-8.0s | F120-F191 | B's Interruption]Initial state: Medium wide horizontal position. C in the center, A on the right, B in the right back. Primary event: From F120-F137, B lowers their eyebrows, breaks down into yellow-green and dark green brushstrokes, and enters from right to left. From F138-F153, B performs a spinning leg sweep passing under both of their feet. From F154-F167, A jumps vertically, and their legs and tail stretch into watercolor bands. The moment the evasion is successful, the corners of A's eyes droop and a smirk forms provocatively. C sinks low, folding their body to dodge B's kick. From F168-F179, B's eyes open wide for a moment, showing surprise at being dodged. From F180-F191, B furrows their eyebrows and concentrates on the next attack while sliding left. End state: B lands on the left, C in the center, and A in the center back. [Cut 4 | 8.0-11.0s | F192-F263 | C's Continuous Counterattack]Initial state: Low diagonal composition. B on the left, C in the center, A in the back. Primary event: From F192-F207, C's smile disappears and eyebrows drop sharply. C breaks down into 3-5 blue, dark red, and black brushstrokes and accelerates rapidly from left to right. From F208-F223, C performs a palm strike on B, an elbow strike on A, and a spinning back kick in one continuous motion. During the attack, C does not return to a finished body. Only a single golden stroke for the eye and a concentrated eyebrow line appear within the brushstroke group. From F224-F239, B evades backwards as a green arc, and A escapes sideways by splitting into short yellow and pink lines. From F240-F251, the arms and legs of the three cross for just a moment. A opens their mouth briefly in surprise, and B grits their teeth. From F252-F263, C passes to the right side and shows an exhilarated one-sided smile. End state: C is on the right, B on the left, A in the center back. All three are standing. [Cut 5 | 11.0-14.5s | F264-F347 | A and B Pincer Attack]Initial state: High diagonal overhead view. C on the right, A in the center back, B on the left. Primary event: From F264-F283, A and B exchange a short look. A shows a confident smile, B shows a focused face with lowered eyebrows. The two run towards C simultaneously; A performs a low flying kick and B performs a spinning kick. From F284-F303, C furrows their eyebrows and changes their body into thin blue, red, and black lines to slip through the gap between the two kicks. From F304-F323, A and B open their eyes wide just before colliding with each other, tuck their legs, and change direction in mid-air. From F324-F347, the three move apart in a circle. C gives a small smile for breaking the pincer attack, A furrows their eyebrows regretfully, and B exhales and gauges the next distance. End state: B on the left, C in the center, A on the right. [Cut 6 | 14.5-18.0s | F348-F431 | Sequence of Grabs and Throws]Initial state: Circling tracking shot. B on the left, C in the center, A on the right. Primary event: From F348-F367, A smiles provocatively and tries to jump onto C's shoulder. C changes to a focused, almost expressionless face, catches A's wrist to change their direction of motion, and throws them low. Make only the contact point briefly legible. From F368-F387, A becomes a group of yellow and pink brushstrokes and falls while rotating. Surprised eyes and an open mouth appear for a moment, then immediately break down into lines. From F388-F407, B throws a heel kick at C while passing in mid-air. B narrows their eyes and shows a competitive smile. From F408-F419, C catches it with their forearm and flows B's leg line outward. C's eyebrows rise slightly, showing surprise at the unexpected strength. From F420-F431, A regains posture just above the floor, clenches their mouth regretfully, and performs a three-point landing. End state: A is in the right foreground, B is in the left foreground, and C is in the center back. [Cut 7 | 18.0-21.5s | F432-F515 | 3D Offense and Defense Using the Background]Initial state: Wide shot showing the left vermilion pillar, center torii, and right lantern shelf simultaneously. Primary event: From F432-F451, B runs to the left pillar. Their expression changes to an exhilarated smile, and they step on the pillar once to bounce off diagonally. From F452-F471, A jumps to the right stall roof, kicks the roof, and reverses to the center. A shakes off the regret and narrows their eyes joyfully. From F472-F491, C anticipates the trajectories of the two and stays out of both attack lines with a low rotation while keeping a sharp gaze. During the high-speed section, the three become brushstroke groups with their own independent color schemes. From F492-F503, only the lanterns and stall cloths shake from the wind pressure. From F504-F515, the three land in the center and open their eyes wide at each other's unexpected movements. Immediately after, all three laugh. End state: The three form a narrow triangle in the central square. Exhilaration for the battle appears in the three. [Cut 8 | 21.5-25.0s | F516-F599 | Six-Beat Close-Quarters Melee]Initial state: Waist-high close-up wide. The whole bodies and feet of the three are visible. Primary event: From F516-F527, A starts from a joyful smile and enters a right roundhouse kick. From F528-F539, C lowers their eyebrows and flows it outward with their forearm. From F540-F551, B clenches their mouth and delivers a low leg sweep. From F552-F563, C opens their eyes in surprise, tucks their knees, and jumps. From F564-F575, A changes to focused eyes and drops a heel from mid-air. From F576-F587, B grits their teeth, pushes A's leg away, and changes the attack direction toward C. From F588-F599, C shows an exhilarated smile and slips behind the two. Replace characters with brushstroke groups for each high-speed action. Recombine only for 1-2 frames for attack blocks and expression changes. End state: A is on the left, B on the right, C in the center back. All three are out of breath, but their fighting spirit has grown stronger. [Cut 9 | 25.0-28.0s | F600-F671 | Simultaneous Three-Way Rush]Initial state: Frontal wide. A on the left, B on the right, C in the center back. Primary event: From F600-F611, the three sink down simultaneously. A removes their smile and looks at the landing point. B furrows their eyebrows strongly and holds their breath. C raises only one side of their mouth, provoking the two. From F612-F635, A (yellow, light blue, pink), B (yellow-green, dark green, white), and C (blue, dark red, black) become minimal brushstroke groups and rush toward the center. Do not show finished faces, hands, torsos, or costumes. From F636-F647, the three brushstroke groups cross in the center. Eyes, eyebrows, and mouths appear briefly as independent short lines, showing the concentration of the three. From F648-F659, opaque watercolors, ink splatters, and dry brush strokes that scrape the paper scatter radially. From F660-F671, the three pass through in the directions they crossed. End state: A, B, and C cross the center and decelerate while facing away from each other. [Cut 10 | 28.0-30.0s | F672-F719 | Recombination and Conclusion]Initial state: Fixed wide. The three are sliding in different directions from the center. Primary event: From F672-F687, brushstrokes shorten and characters return in the order of posture, hair, costume, and watercolor. The body's outer circumference does not close. From F688-F703, A stops on the right, B on the left, and C in the center foreground. A smiles satisfiedly while out of breath. B closes their eyes once, exhales, and smiles softly. C looks at the two over their shoulder and shows a provocative one-sided smile. From F704-F711, the three turn around simultaneously. From F712-F719, they change their expressions back to focused faces and take low combat stances. End state: No conclusion reached. All three can be identified as the same characters from the reference images by their color scheme, hair, and costume. However, line gaps, double lines, watercolor bleeding, and misregistration remain after stopping. [Visual Treatment]Hand-drawn 2D animation on bright white paper. Use ink, pencil, watercolor, dry brush, white unpainted areas, eraser marks, and redraw lines. Do not create a line that goes all the way around the person's outer circumference. Do not enclose the face, hair, clothes, arms, or legs as closed shapes. Lines within the screen change in thickness, density, length, position, pressure, curvature, and gap rate every frame. Do not correct high-speed action body collapse, line gaps, facial omissions, or color plane delays as generation defects. Do not return to smooth vector lines, uniform line width, closed outlines, symmetrical faces, fixed expressions, accurate coloring, 3D-like human interpolation, or processing that only adds effect lines to a finished character. [Audio]High-tempo percussion-based BGM. Character A has light boot sounds, B has soft landing sounds, C has hard geta sounds. Clothing wind noise, short hitting sounds, floor scraping sounds, sounds of kicking pillars and stalls, the sound of lanterns swaying, and breathing. No dialogue. [Maintain Consistency]Only three characters. Do not generate three-view diagrams as clones. Do not swap the color schemes, faces, hair, costumes, ears, horns, tails, back hair, backpacks, or shoes of the three. Do not fix expressions. Change eyes, eyebrows, mouth, gaze, and breathing in response to each attack, dodge, failure, success, surprise, and exhilaration. Do not stabilize lines. Do not make line width constant. Do not maintain the same line in the same position. Do not close the body's outer circumference. Do not fit watercolor accurately inside the lines. Always break down characters during high-speed action. Do not let them run, jump, or attack while maintaining a finished human body. Move the brushstroke groups themselves as the characters. Make them identifiable as the same person at the moment of stopping and contact, but do not return to a clean-up outline. Do not generate weapons. Do not generate additional people, clones, or human-shaped afterimages. Maintain background layout, character movement directions, and triangular positional relationships. Frame numbers are editorial goals; prioritize event order, expression changes, and the end state of each cut. pure video, no subtitles, no dialogue, no watermark.
Author: ใใฎใใฎ| AIใณใณใใณใใไฝใใตใฉใชใผใใณ | Source: Link | Published: Aug 9, 2026
Epic Kung Fu Duel on Bioluminescent Lake
A cinematic video prompt for a martial arts master gracefully performing Tai Chi on a glowing lake, turning water into a liquid dragon to counter a flaming kick.
๐ Prompt
A dynamic close-up cinematic shot of an epic Kung Fu duel on the surface of a calm, glowing bioluminescent lake at night. A martial arts master gracefully performs flowing Tai Chi movements, dynamically manipulating the glowing water into a swirling liquid dragon. The opponent counters with an aggressive, explosive flaming flying kick. The clash of water and fire creates a breathtaking explosion of glowing steam and iridescent embers. Ethereal atmosphere, extremely detailed, flawless action, 8k.
Author: HIROMI๐ธ | Source: Link | Published: Aug 9, 2026
Amusement Park Time Stop Cinematic
A sophisticated 30-second one-take cinematic prompt for Seedance 2.5 featuring a woman in a red windbreaker who pauses time in a busy night-time amusement park.
๐ Prompt
Use Reference Image 1 for character and scene reference. The protagonist is the young woman in red: short black bob, red windbreaker, white knit top, white wide-leg pants, and white boots. Maintain identity and outfit throughout. Scene: Large night amusement park from Image 1 with carousel, ferris wheel, roller coaster, carnival booths, and warm lights. Dry scene, no water effects.
30s live-action cinematic pseudo-one-take, time pause interactive showcase, no dialogue:
0-4s: 35mm wide-angle shoulder-height shot moves through a crowded amusement park. Roller coasters, flying chairs, and people are in motion. The woman walks toward the camera. She raises her right hand, sound disappears, and time pauses for everyone except her and the camera. The camera continues moving.
4-8s: Side follow shot. A child releases a red balloon which freezes in mid-air. She grabs the string, pulls it down, and walks on. The child and others remain frozen.
8-13s: Camera orbits to front. A bucket of popcorn is overturned in mid-air. She picks one, eats it, and clears a path through the frozen popcorn. Only items she touches move.
13-17s: Carnival booth. A ball is frozen near pins. She adjusts the ball, flicks it, and only the ball resumes motion to hit the pins, which then freeze mid-fall.
17-21s: Close-up on a falling tray. She takes a cup, sips, puts it back in mid-air, and adds a lemon slice.
21-25s: A couple's phone is frozen mid-air during a selfie. she takes it, adjusts the couple's shoulders, steps in for a photo, and the flash fires. She returns the phone to its frozen position.
25-28s: She walks through frozen tickets and cards. The background rides are all frozen.
28-30s: She returns to the child, puts the balloon string back in their hand, and snaps her fingers. Time resumes instantly. Sound returns. Camera retreats as she blends back into the crowd.
Physics rules: Protagonist and camera always move; untouched items are absolute still; touched items move and can re-freeze. Rich parallax, realistic textures. No magic effects, no sci-fi particles, no water droplets, no subtitles.
Author: ่ข้ผ ๅธ | Source: Link | Published: Aug 9, 2026
Pixar Style Mango Juice Making Video
A 3D animated storyboard-based video prompt for creating a cinematic juice-making sequence with character consistency.
๐ Prompt
Create a 10-second cinematic 3D animated food video titled โMAKING MANGO JUICEโ.
Use the uploaded storyboard as the STRICT visual and shot-sequence reference.
IMPORTANT:
Follow all 8 storyboard shots in the exact order.
Do not add, remove, merge, or rearrange shots.
Each shot lasts exactly 1.25 seconds.
Total video duration: exactly 10 seconds.
Maintain EXACT character consistency throughout the entire video:
The same young woman appears in every character shot.
She has dark brown hair in a casual ponytail, expressive brown eyes, a friendly youthful face, a yellow short-sleeve T-shirt, and a dark olive-green apron.
Do not change her face, hairstyle, clothing, body proportions, or character design between shots.
Maintain the same warm, cozy kitchen, lighting direction, color palette, props, counter, cutting board, mangoes, blender, and glass throughout the sequence.
VISUAL STYLE:
High-quality cinematic 3D animated film, polished stylized realism, detailed food textures, realistic mango pulp, natural liquid physics, expressive character animation, warm natural kitchen lighting, soft shadows, cinematic composition, smooth camera movement, realistic materials, vibrant but natural colors.
SHOT 1 โ 0.00โ1.25s
WIDE ESTABLISHING SHOT.
The woman stands behind the kitchen counter surrounded by fresh ripe mangoes.
She looks toward the camera, smiles warmly, and gives a small friendly wave.
A clean empty drinking glass is visible on the counter.
Camera makes a very subtle cinematic push-in.
Natural character movement and realistic hand motion.
SHOT 2 โ 1.25โ2.50s
MEDIUM SHOT.
Cut smoothly to the same woman.
She confidently raises one ripe mango beside her face and looks toward the camera with a cheerful expression.
Mango slices and pieces are arranged on the cutting board in front of her.
Her other hand rests naturally near the cutting board.
Keep her face and outfit identical to Shot 1.
SHOT 3 โ 2.50โ3.75s
CLOSE-UP.
Cut to her hands preparing the mango.
She holds the mango firmly on the wooden cutting board and makes a clean controlled knife cut.
Show the knife moving naturally through the mango flesh.
Capture detailed golden mango texture and small natural juice movement.
No exaggerated or dangerous knife motion.
SHOT 4 โ 3.75โ5.00s
EXTREME CLOSE-UP.
Fresh golden mango cubes fall naturally into a transparent blender jar.
Several mango pieces drop from above and bounce naturally inside the blender.
Use realistic gravity and food physics.
Camera follows the falling mango pieces with a subtle downward movement.
SHOT 5 โ 5.00โ6.25s
MEDIUM CLOSE-UP.
The same woman pours water or milk from a transparent measuring jug into the blender containing the mango pieces.
Show a continuous realistic liquid stream.
The woman looks focused and cheerful.
Keep the blender, mango pieces, kitchen and lighting consistent.
SHOT 6 โ 6.25โ7.50s
PERFECT OVERHEAD TOP-DOWN SHOT.
Camera looks directly down
Author: Laraib Fatimaโ | Source: Link | Published: Aug 9, 2026
Anime Fashion Short on Route 66
A cinematic anime-style prompt featuring a cowgirl character and a vintage muscle car on Route 66 during sunset, focusing on consistent character details and orange lighting.
๐ Prompt
Create a cinematic 16:9 anime fashion short using the uploaded character sheet as the exact character reference. Keep the same blonde female cowgirl, black western hat, sunglasses, cropped black top, denim shorts, boots, accessories, facial features, hairstyle, and proportions consistent throughout.
Set the scene on Route 66 at golden-hour sunset. A black vintage muscle car is parked beside her on an empty desert highway.
0โ4s โ She leans casually against the car, adjusts her hat, then looks toward the setting sun. Warm wind moves her long hair naturally.
4โ8s โ She turns and slowly walks down the highway as the car drives away into the distance. Wide cinematic composition, orange sunset, desert landscape, strong backlight.
8โ12s โ Low-angle tracking shot of her boots walking along the road, followed by a close-up as she adjusts her sunglasses. Preserve outfit and character details exactly.
12โ15s โ Tight cinematic portrait. Sunset reflections appear in her sunglasses, hair moving softly in the wind. She looks toward the horizon with a calm, confident expression. End on a polished anime film hero frame.
Style: premium anime PV, western fashion editorial, Route 66 road movie, cinematic sunset lighting, warm orange and black palette, detailed character consistency, natural hair and fabric motion, shallow depth of field, smooth camera movement, no character changes, no distorted hands, no extra accessories, no subtitles or watermark.
Author: Ima Studio | Source: Link | Published: Aug 9, 2026
Night Market Magic Duel Cinematic
A multi-shot action sequence prompt featuring a dark warlord with a shadow dragon and a white-robed swordswoman in a lantern-lit night market street.
๐ Prompt
A structured 15-second multi-shot action sequence with explicit hard cuts. [SHOT 1: 0s-4s] Low-angle shot on an empty lantern-lit street. The dark warlord slams his staff into the ground; a single colossal roaring shadowy black ink dragon erupts behind him into the night sky. [HARD CUT TO SHOT 2: 4s-8s] Medium close-up shot of the white-robed female swordswoman with determined eyes, pointing her silver sword forward as a glowing blue magic spell circle expands under her feet. [HARD CUT TO SHOT 3: 8s-15s] Over-the-shoulder view from directly behind the female swordswoman. In front of her at the end of the street, the warlord and his ink dragon stand facing her. She thrusts her sword forward, releasing hundreds of glowing blue spirit swords that shoot FORWARD AWAY FROM CAMERA straight into the ink dragon, shattering it in a massive explosion of light and flying red lanterns.
Author: ๆฐๆ่ๅ ต๐ญ๐ฐWeb3gamer | Source: Link | Published: Aug 9, 2026
Mecha Drone High-Mobility Combat
A complex mecha animation prompt focusing on the physics-defying movement of autonomous drone weapons against a heavy combat robot in a futuristic city.
๐ Prompt
Ultra-High Mobility/Non-Aerodynamic Autonomous Attack Aircraft vs. Humanoid High-Speed Combat Robot
[Video Concept] A giant high-speed combat robot commands approximately 10 fist-sized autonomous attack aircraft, evading machine gun fire from a giant humanoid combat robot through abnormal three-dimensional maneuvers that completely ignore the common sense of aircraft. The small attack aircraft do not turn; they move linearly at high speeds, stop suddenly, and instantaneously bend the movement vector itself at acute angles of 90, 120, or 150+ degrees to accelerate instantly in a different direction. They change positions to stereoscopically 'erode' the space around the enemy robot, deploying in multiple directions before the enemy can react. Finally, signaled by a large downward swing from the command robot, the 10 units synchronize perfectly for a simultaneous all-out attack from all directions. The enemy robot is engulfed in a massive explosion.
Overall Video Theme: "A swarm of autonomous attack aircraft that leap through space itself at high speed, rather than flying."
[World Setting] Far future. An era where three-dimensional maneuverable weapons, inexplicable by conventional aerodynamics, have been realized through advanced propulsion technology, omnidirectional attitude control, and artificial gravity control. The setting is over a massive futuristic city. A sea of clouds and giant cumulonimbus cover the spaces between massive skyscrapers, with explosions, smoke, and debris from combat in the distance. Daytime. Strong winds. High-altitude giant clouds. Aerial combat between giant humanoid high-speed robots. Next-generation aerial combat between a manned high-speed combat robot and a swarm of autonomous small attack aircraft. The small aircraft are not conventional aircraft; they do not rely on lift or turn radius but change movement vectors instantly via omnidirectional thrust. Their inertia appears extremely low. They stop instantly during high-speed movement and move in a different direction without deceleration. The movement looks like high-speed switching of spatial coordinates rather than "flight."
[Visual Style] Theatrical Japanese animation quality. Ultra-high-quality cel animation. Precise mecha animation. High-end sci-fi action. High-density drawing. High-definition cel shading. Realistic physics-based lighting. Sharp, precise line art. Complex mechanical details. Movie-quality compositing. Bold perspective. Great depth. High spatial density.
[Animation Direction] Most Important Motion Principles: Explosive animation, snappy timing, strong anticipation, powerful acceleration, large body mechanics, sharp ease-out, heavy follow-through, pronounced inertia, dynamic camera choreography, fast action arcs, high kinetic energy. Every movement begins decisively and ends with visible momentum. No sluggish movement. The movement of the large robot conveys massive mass. Clear anticipation before starting. The shoulders, waist, and legs move in coordination. Clear follow-through from weight during sudden stops. Shoulders, elbows, and wrists follow with a slight delay after arm swings. The entire frame drifts slightly due to inertia after high-speed movement. Conversely, small attack aircraft are the opposite of the large robotโextremely agile, small, fast, and precise. They start and stop in an instant. The time from start to maximum speed is extremely short. Eliminate wasteful preparatory movements. Agility, efficiency, and mechanically precise movement are prioritized. "Snappy movement," "instant change of position," and "movement the moment a decision is made" are the top priorities.
[Colors and Lighting] Command Robot: White, gunmetal, navy base with small red markings. Drones: Dark metallic, pale blue luminescent parts, pale blue propulsion light. Enemy Robot: Dark gray, black, navy heavy armor with red sensors. Sunlight is strong and harsh. Intense volumetric light from between clouds. Sharp highlights on armor. Explosions emphasize white, orange, and red.
[Large Command Robot] Height approx 8m. Slender, athlete-like humanoid silhouette. Long limbs, narrow waist, angular armor. Streamlined, aggressive head. Narrow luminescent sensors. White, gunmetal, navy armor. Small red markings. A launch unit on the back stores 10 drones. No large handheld weapons; hands are free, controlling drones via conductor-like gestures.
[Enemy High-Speed Combat Robot] Height approx 9m. Massive presence. Equipped with large propulsion units for high-speed flight. Maintains humanoid silhouette. Heavy armor. Built-in machine guns in arms. Fires massive rounds while flying. High firepower but cannot change direction instantly like drones; has clear inertia and needs to tilt for turns. Sudden stops cause the body to drift forward.
[Small Autonomous Attack Aircraft] Approx 10 units. Fist-sized. Angular mechanical structure. No wings or tail fins. Omnidirectional thrust units. Not small fighters, but autonomous spatial weapons. [Movement Principles] Do not turn like aircraft. No banking, no large arcs, no turn radius. Basic movement: Linear move -> Instant stop -> Acute angle turn -> Instant acceleration. Locus is straight lines and sharp angles. Instant vector changes (90/120/150 deg). Movements like spatial jumping.
[Camera Direction] Avoid fixed heights. Use low/high angles, bird's-eye, worm's-eye, horizontal, diagonal, close-ups, and telephoto compression. The camera moves heavily with the robot's weight but uses sharp, short movements for drones. High-speed pans, instant stops, and quick reframing. Use 'disappearing/reappearing' shots. Show the abnormal trajectory through fixed-camera shots during key actions.
[00:00-00:05 Launch] Futuristic city. Command robot static in air. Low angle looking up. Launch unit opens, 10 drones fire out. They stop, then accelerate in different directions (up, side, diagonal) on robot's command, then return to formation. Camera tilts to show the 3D loci.
[00:05-00:10 Evasion] Enemy enters city. High-speed fire. Drones stop and accelerate in 10 different directions to vanish from the line of fire. Strong motion blur and high-speed pans. The drones seem to vanish from the line of fire rather than 'dodge.'
[00:10-00:15 Abnormal Maneuvers] Enemy fires continuously. One drone flies towards the muzzle, stops, then instantly shifts 90 degrees as the bullets pass. Drones shift vertically and horizontally with mechanical precision. No sluggishness.
[00:15-00:20 3D Siege] Drones gather around enemy. Camera uses layers (foreground/midground/background) rather than rotating. Drones block the view, then appear on the other side. Siege is dynamic, with drones entering and exiting the frame from all heights and distances.
[00:20-00:25 Silence and Command] Time slows. Command robot moves to the front with heavy weight. Conducts drones into a 3D formation (front, back, left, right, up, down). Large, slow wind-up for the final signal.
[00:25-00:30 All-Out Attack] Command robot swings arm down powerfully. 10 drones accelerate simultaneously from all directions. Enemy robot is surrounded by light and explodes in a massive, theatrical fireball. Final shot is a grand cinematic poster composition.
[Drone Motion Rules] Always high speed, no delay, minimal anticipation. Linear moves only. No banking, no turns, no curves. Sharp angle vector changes. Mechanically precise and explosive speed.
[Robot Motion Rules] Convey massive mass. Strong anticipation and follow-through. Contrast with drones' light speed. Weighty, powerful movements.
[Camera Motion Rules] Avoid single altitude. Use high-speed pans for drones. Use cuts and perspective to show 3D space rather than continuous rotation. The focus is the aircraft's movement performance.
[Speed Expression] Strong motion blur vs sharp stops. Extreme contrast between stillness and acceleration. Sudden shifts in speed.
[Physics] Robot: Gravity and inertia. Drones: Omnidirectional thrust, ignoring aerodynamics, coordinate-switching behavior.
[Environment] Drones slice clouds/smoke at sharp angles. Blue propulsion glows. Massive shockwaves from explosion. Particles are pushed aside at high speeds.
[Important Prohibitions] Do not depict small attack aircraft as normal fighters...
Author: ใใธใฏใ/C.A. Wisteria | Source: Link | Published: Aug 9, 2026
Cinematic Swordswoman Night Market Sequence
A dramatic 15-second sequence of a white-robed female swordswoman leaping into a lantern-lit night market to confront a warlord.
๐ Prompt
A continuous 15-second cinematic confrontation sequence. Transitioning from twilight to a glowing night market, a beautiful white-robed female swordswoman leaps off the pagoda roof, landing gracefully in the center of a crowded night market with red lanterns. Terrified crowds scatter away leaving an empty street, revealing a dark robed warlord holding a dragon staff standing at the far end of the street. As she lands, she immediately turns around 180 degrees to face him directly. The camera shifts into a dramatic wide side-profile standoff shot showing both characters facing each other across the lantern-lit street. The female swordswoman unsheaths her glowing silver sword and points it straight at the warlord with a fierce, resolute expression in her eyes.
Author: ๆฐๆ่ๅ ต๐ญ๐ฐWeb3gamer | Source: Link | Published: Aug 9, 2026
Cyber-Shrine Anime Sword Duel
A high-density 3D toon-style prompt for an cinematic anime sword duel in a cyber-shrine setting, featuring precise character consistency.
๐ Prompt
High-quality anime imagery. High-density 3D toon/cel-look cinematic high-speed swordplay set in a cyber-shrine. Theatrical-grade key animation, high-quality composite, transparent lighting, dense background art. Evasion, destruction, deflection, counter-attack, and final impact are depicted as a single continuous motion without resetting stances or idling. [References and Character Locking] image1 is the face reference and identity reference. image2 is the outfit reference and full-body reference, including accessories and weapon. If references conflict, face and identity have priority from image1; outfit, full-body design, accessories and weapon have priority from image2. image1 is the reference for the swordsman's face and character identity. Prioritize her soft and delicate small features, 17-year-old age feel, large purple-pink eyes, jewel-like irises, multi-layered white catchlights, thick upper and soft lower lashes, eye size and spacing, golden eye accents, light cheek flush, small mouth, bangs, long pink twin-tails, and purple flower and crystal hair ornaments. Do not use the background of image1. image2 is the reference for the swordsman's outfit, decorations, full body, physique, and weapon. Prioritize a slender silhouette about 160cm tall, dark blue and purple uniform-style layered outfit, gold trim, purple star-shaped brooch, white pleated blouse, purple ribbon tie, belt and waist decorations, purple layered pleated skirt and sheer layers, back ribbon, black tights, purple-black heeled boots with flower decorations, purple katana, diamond-wrapped hilt, star-shaped guard, purple tassel, and the scabbard on the left hip. Do not include image2's character sheet layout, borders, text, white background, or multiple poses in the video. If references conflict, prioritize face, eyes, irises, jaw, bangs, and hair color from image1; prioritize outfit, decorations, physique, silhouette, and katana from image2. Maintain the same person/character identity throughout the video. [Character A / Character 1: Swordswoman Fixed] Only one swordswoman. Do not change her facial features, eyes and irises, hairstyle and hair color, outfit and equipment, physique and silhouette, or the specific color scheme of pink, purple, and gold. Do not allow her to look like an adult, a generic face, or an expressionless Noh mask even during high-speed action or wide shots; maintain both eyes, irises, eyelashes, cheeks, and golden eye accents. The only things that may change are expressions, gaze directed at the enemy, mouth, posture, breathing, and natural hair/clothing delays. Do not hide the face with hair or effects. [Character B / Character 2: Cyber-Oni Sentinel Fixed] Only one Cyber-Oni Sentinel. Do not change its heavy black metal frame, horned mask, two metal claws on both forearms, cyan plasma exhausts, mass (approx. twice the swordswoman), and forward-leaning silhouette. It moves by shifting its center of gravity without slipping, performing horizontal slashes, deflections, pushes, and claw thrusts. Do not change the enemy into a crystal statue, crystal doll, mist, or abstract object. Do not mix traits between Character A and Character B. No face-averaging, outfit swaps, cloning, or extra characters. [Style Fixed] Rendering is 3D toon/cel-look only. Thin and delicate blue-violet colored outlines. Clear 2-3 step cel shading and transparent mid-shadows on face, hair, outfit, and weapons. Key lights and glows use the character's pink/lavender/violet palette; cyan neon is restricted to background/enemy accents. Background is one step darker than the character. High-density highlights, hair, lashes, embroidery, gold trim, ribbons, and jewels. Distinctly depict textures for skin, cloth, leather, metal, wet tiles, and glass. Backgrounds also maintain movie-level density. Avoid thick outlines, flat shadows, generic faces, or mixed styles. 3D toon/cel-look only: fine blue-violet colored linework; two-to-three-step cel shading; a pink, lavender, violet and gold character color palette; layered eye and hair highlights; high-density fine detail and high-density background detail; distinct material roughness for skin, cloth, leather, polished metal, wet roof tiles and glass. No thick outlines, flat single-layer cel shading, generic 3D anime faces, smooth plastic CG, low-detail backgrounds, photorealism, semi-realism, dull colors or style mixing. [Weapon Dimensions, Structure, and Operation Fixed] The swordswoman has five katanas total: one handheld (right hand) and four floating katanas operated by telekinesis. Only one sheath on the left hip. All five must be Japanese katanas with the same dimensions and material as image2. Each katana is approx. 95-105cm total length (70-75cm blade, 23-28cm hilt). Polished dark purple metal blade, straight edge, hamon, tip, star-shaped guard, diamond-wrapped hilt, and pommel. Show the full blade clearly as the primary subject. Four floating katanas start at fixed asymmetrical points behind her (high left shoulder, higher right shoulder, left hip, lower right knee). Keep clear space between the character and swords. She controls them via gaze and finger movements. Glowing effects are limited to fine purple light along the edge/hamon. Linear purple/magenta afterglows appear only during movement. No daggers, light-sabers, or glowing toys. In combat, launch one by one while others remain stationary at their waiting points. Each launch follows a straight path to a single contact point, then a new straight path to a stop. Swords move as rigid bodies. No orbiting, rotating shields, or propellers. During the final maximum collision, all four are used once, arriving from different depths/times. They do not merge or form a cross. Katanas do not multiply, disappear, or penetrate the character. Right hand grips only the hilt behind the guard. Sentinel's weapons are two metal claws integrated into forearms. No katanas for the Sentinel. [Stage] Rooftop temple district at night. Connected wet tile roofs, scaffolding, neon torii, cables, and steel pillars. Thin steam and reflections. Tiles and pillars serve as depth markers. Use close-ups and medium shots to keep character and sword dimensions readable. [Combat Motion Contract] Body mechanics remain readable: supporting leg, center of gravity, hips, shoulder and footwork physically drive every move. Every parry or impact shows a visible pre-contact gap, one named contact point, then reaction force, recoil, hit-stop and sparks only after contact. Continuation uses the momentum and reaction force into the next attack or counter without a neutral reset. [Continuous Action] Start: Swordswoman on mid-ground right facing enemy on left, supported by right leg. Handheld katana in right hand. Four floating katanas stationary behind. Enemy steps in from foreground left. When the enemy slashes, the swordswoman ducks and moves forward. Expression changes from tracking the claw to focused gaze. Roof remains intact until contact; then sparks/tiles/steam burst diagonally. Swordswoman pushes forward, twin-tails and ribbons flowing with a delay. One floating katana launches from lower right knee toward the enemy's claw. Clear gap before contact; single contact point with sparks and hit-stop. The deflected sword hits a steel pillar, which only breaks after contact. The second floating katana from high right shoulder strikes the other claw, opening the defense, then stops at a point upper right. Camera follows low from right to left. Background axis is diagonal. [Clear Mid-Combat Exchange] Enemy turns back and pressures with right claw. Swordswoman parries once with handheld katana while sliding her left foot back. One floating katana from high left shoulder launches straight at the enemy's forearm/claw. It hits, causing sparks and opening a path. Swordswoman passes through and slashes the armor joint once. Causality: pressure -> parry -> floating sword interception -> opening -> character slash -> enemy knee sink. Camera stays mid-shot at hip height. [Final Counter and Maximum Collision] Enemy counters with left claw; swordswoman evades. She slashes the armor joint with the handheld katana while the four floating katanas launch from their points, hitting adjacent spots with slight delays. They do not merge or spin. Shockwaves and pressure surfaces arise only after contact. The enemy is blown back, crashing through a torii into a steel core which buckles. Camera shows the result in the same frame as the swordswoman's face. [Audio] No BGM. Synced foley: boots on tiles, servo sounds, wind, metal clashing, tiles breaking, armor falling, and steel buckling. Exhalations only at key moments. No dialogue. [Important Fixed] Characters are one swordswoman and one Cyber-Oni Sentinel. Katanas consist of one handheld and actual-size flo
Author: mayv@็ฐกๅใใญ็ดใใญใณใใๅ ฌ้ไธญ๏ผ | Source: Link | Published: Aug 9, 2026
Luxury Hotel CEO Romance Drama
A detailed storyboard prompt for a high-tension, cinematic vertical short drama featuring a CEO and his secretary in an intimate hotel suite setting.
๐ Prompt
30-second vertical short drama, 16:9, cinematic, luxurious style, cinematic lighting. Scene: Luxurious bathroom in a top five-star hotel or presidential suite, marble vanity, large mirror, warm golden lighting, and soft mist, creating an intimate and premium atmosphere. Characters: CEO <<<Image1>>>: 30s, tall and handsome, strong aura, wearing a dark suit jacket, white shirt, and tie. Female Secretary: 20s, young and beautiful, good figure, wearing professional attire (white shirt + pencil skirt), stubborn temperament. Style: Cinematic lighting, shallow depth of field, high-end fashion texture, contrast between warm gold and cold white, extreme detail, strong tension and ambiguity. Storyboard: 0-2s: In front of the luxury bathroom vanity, the CEO suddenly presses the secretary against the marble edge, dominantly kissing her. 2-4s: The secretary pushes his chest with both hands, body struggling, breathing heavily. 4-6s: The CEO gives her no chance to resist, lifts her in a princess carry, and steadily places her on the vanity. 6-8s: Continuous deep kissing, the secretary hurriedly reaches for a golden perfume bottle on the counter (black horse pattern on the bottle). 8-10s: She sprays forcefully towards the CEO's face and chest, perfume instantly wetting his shirt and body. 10-12s: The CEO steps back slightly, looking down at his wet shirt, a playful smile on his lips. 12-15s: He handsomely takes off his suit jacket, revealing his wet white shirt. 15-17s: The CEO drops his jacket, approaches the secretary again, faces almost touching. 17-19s: He whispers: 'Finished spraying? Now it's my turn.' 19-21s: The secretary's breathing is slightly irregular, but she looks directly into his eyes, whispering: 'CEO, what exactly do you want?' 21-23s: The CEO gently raises her chin, their gaze deepening. 23-25s: The CEO suddenly kisses her forcefully. The secretary finally softens, turning her face away, unable to resist laughing, whispering in his ear: 'Husband, keep acting, don't stop.' 25-30s: Foreheads touching, breathing intermingled, the secretary tightly hugs the CEO's waist, then kisses him passionately, camera slowly zooming in on profiles and the wet shirt, ambiguity and tension peaking, frame freezes.
Author: The Anxious Mind | Source: Link | Published: Aug 9, 2026
Japanese Airplane Travel Vlog
A scripted multi-scene video prompt for Seedance 2.0 depicting a flight to Japan, including views of Mount Fuji.
๐ Prompt
Young woman (exact face/hair from Image1, never alter identity or hairstyle) already seated at window seat in commercial airplane cabin, wearing light beige cardigan over white top with small crossbody bag on lap. Locked camera: low, slightly wide-angle, waist-up + window, never moves/pans/zooms/reframes.
Hard cuts only, identical framing throughout:
1. Excited smile to camera, glances out window at airport vehicles โ โI'm finally going to Japan!โ
2. Slides phone into seat pocket, clicks seatbelt (chime), aircraft pushes back/taxis โ grins โWe're really starting now.โ
3. Takeoff: runway streaks, drops into clouds/blue sky, engine roar, air vent blows hair strand; she brushes it, laughs โWow!โ
4. Cruise above clouds; Mount Fuji appears; eyes widen, points, โIt's Mt. Fuji!โ, holds phone to window.
5. Opens Japanese bento, eats while glancing at Fuji โ โIt tastes better eating while looking at this scenery.โ
6. Descent: seatbelt sign dings, cityscape below; packs meal, adjusts cardigan โ โWe're arriving soon.โ
7. Landed Japanese airport: engines wind down, bins open; picks bag, leans in, waves โArrived in Japan! I'll be back.โ, reaches toward lens โ black.
Perfect clothing/continuity, realistic economy window-seat interior. Photoreal live-action, natural skin texture, cabin lighting, authentic aircraft details. Diegetic sound only (no music): cabin ambience, engines, chimes, Korean lip-synced speech. No beauty filters, text, logos, or camera equipment visible.
Author: Tensor | Source: Link | Published: Aug 9, 2026
Ice vs Fire Wuxia Battle Scene Prompt
A comprehensive wuxia battle prompt for Seedance 2.5 depicting a high-stakes duel between ice and fire warriors, including elemental summons and complex choreography.
๐ Prompt
[30s Final Edition | Ice Warrior vs Fire Warrior] Seedance 2.5. Ultra-realistic high-budget wuxia film style, natural Asian actors, ARRI Alexa 35. Lock @Image1 for female, @Image2 for male, @Image3 for environment.
[Timeline]
0-3s: Female plays zither under cherry tree.
3-6s: Male attacks from behind with fire sword; she dodges at the last second.
6-8s: She condenses pond water into an ice sword and blocks his strike.
8-20s: Continuous high-speed sword duel. Tactical footwork, near-misses, speed ramping during collisions. No energy waves yet.
20-24s: 'Water Dragon' awakening. Inscriptions light up on her blade; she summons a massive oriental water dragon from the pool.
24-27s: 'Fire Phoenix' awakening. Male ignites 'Fire Phoenix' inscriptions on his black blade and summons a fiery phoenix.
27-30s: Final collision. Dragon and phoenix clash in center. Steam, fire feathers, and shockwaves. Cut to black.
Author: Issei | Source: Link | Published: Aug 9, 2026
Florida Gulf Wharf 1957 Animation
A narrative scene context prompt for an animation set in a 1950s Florida fishing wharf, depicting a mysterious and aggressive catch being craned at night.
๐ Prompt
Episode 1: SCENE CONTEXT A working fishing wharf on the Florida gulf coast, 1957, two hours before dawn. A night catch is being craned off a trawler in cargo nets. One net holds something that fights. The crew wrestle her into a wooden crate
Author: Ivanna | AI Art & Prompts | Source: Link | Published: Aug 9, 2026
Geothermal Plant Disaster Action
A high-intensity action sequence depicting a technician struggling to shutdown a geothermal reactor amidst lava eruptions.
๐ Prompt
Realistic cinematic action sequence, 15 seconds, aspect ratio 16:9.
Inside a geothermal power plant reactor hall, a lone technician in dark industrial safety gear races across a narrow metal catwalk toward a large emergency shutdown control panel as the entire chamber shakes with pressure buildup. Red warning lights flash through steam, metal pipes rattle, sparks spit from damaged conduits, and the grated floor below begins glowing orange from intense heat.
The sequence starts with a low wide angle inside the reactor hall as the technician runs hard along the catwalk and the first burst of molten rock erupts through the floor behind him, blasting up through the grates and spraying fire, sparks, and debris. He keeps moving as another eruption tears through the walkway ahead, forcing him to veer sideways along the railing. A heavy pipe drops from above and crashes across the catwalk behind him, cutting off retreat. The camera moves into a tight side tracking shot as he ducks under a jet of white steam, slips on ash-covered metal, slams into the railing, regains balance, and pushes forward while more lava punches through the floor in violent bursts.
The final action is clear and physical: the technician reaches the emergency shutdown panel just as a wave of molten rock breaks through the grates beside him. He throws his full body into the large shutdown lever, forcing it down. Massive containment doors begin slamming shut over the reactor breach while pressure vents explode overhead and the chamber fills with steam. The final shot shows the technician stumbling backward onto the catwalk as the heavy blast shield seals closed and molten rock smashes against it in a bright violent splash, stopping just meters away.
Keep the action clear and generator-friendly: one technician, one reactor hall, one obvious goal, one escalating containment failure, one strong visual payoff. Realistic industrial environment, fast but readable motion, harsh red emergency lighting, glowing lava, steam, sparks, ash, metal debris, cinematic camera movement, intense physical danger, no text, no logos, no cartoon style, no slow motion, no extra main characters, no famous celebrity faces, no recognizable actors, no movie-star resemblance, no public-figure likenesses, no clear facial close-ups.
Author: DeCat | Source: Link | Published: Aug 9, 2026
Magical Girl Aerial Battle Anime Scene
A cinematic high-fantasy anime aerial battle featuring a pink-haired mage fleeing a giant black dragon over a rainy magical city, optimized for 3D toon style.
๐ Prompt
High-quality anime footage. High-density 3D toon/cel-shaded look. A cinematic high-fantasy aerial battle set in the skies above a massive magic city after rain. A pink-haired girl mage is pursued by a giant black dragon, fleeing at high speed between towers. Just as the distance is closed to the limit, she throws open her cloak to decelerate sharply, rolls her body to face the dragon, and fires a high-output beam from a multi-layered convergence gate in her right palm into the center of the dragon's chest, causing it to collapse into black ash and magical particles. [Character Identity and Reference Images] image1 is the primary reference for the face and identity: soft oval face, small chin, large blue-violet to pink-purple eyes, layered iris with white catchlights, coral pink twintails, lavender flowers, and dark purple ribbons with gold ornaments. image2 is the reference for the outfit and equipment: petite build, dark blue to purple gold-edged cloak, white frilled blouse, black-purple corset, layered pleated skirt, white knee-highs, and a grimoire with gold decorations. Face/hair/eyes prioritize image1; outfit/build/silhouette prioritize image2. Backgrounds, UI, or layout from references are excluded. No cloning or additional characters. [Art Style: High-density 3D Toon/Cel Look] Delicate colored outlines. 2-3 step cel shading with transparent mid-shadows on face, hair, and clothing. High-intensity graphic anime VFX for magic with directional motion blur. No generic 3D faces or plastic textures. [Flight Posture and Trajectory] The default posture is a horizontal forward-leaning high-speed flight seen from a low side angle. Legs are together and extended backward. Twintails and cloak stream directly behind. The camera stays low to show speed through foreground fog and passing tower edges. [Propulsion] No machines, wings, or jets. Propulsion is shown through three elements: 1. Pale purple magic circles appear momentarily for the feet to kick off from. 2. Layered magic streamlines flow along the body's silhouette. 3. Short-lived light trails and particles. Movement follows physics of inertia and banking. [Equipment] One closed grimoire fixed to the left hip. All attacks originate from the right palm. [Black Dragon] A giant quadrupedal wyvern, 4x the mage's size. One head, two horns, glowing blue eyes, four legs, and one tail. Flight uses wing beats and body banking. [Setting] A magic city after rain. Spire towers, arch bridges, floating turrets, and crystal pillars. City lights are cyan, royal blue, violet, and magenta. [Continuity and Cuts] The mage and dragon share a single flight line. Cuts 1-3 focus on the chase with the distance closing. Cut 4 depicts the sudden reversal. Cuts 5-6 show the beam impact and disintegration. Cut 1: The chase starts from a low wing-level angle. The dragon's jaws snap just behind the mage, causing air turbulence. Cut 2: The mage maneuvers through narrow tower gaps and under bridges. The dragon crashes through a bridge but continues the pursuit. Cut 3: The dragon's claws reach for the mage's back. The mage stops propulsion and rolls into a dive, causing the claws to hit a crystal pillar instead. Cut 4: The mage flares her cloak to brake and spins 180 degrees to face the dragon. A multi-layered magical gate forms in front of her right palm. Cut 5: A massive beam fires from the gate. Three compression waves travel through the beam. Upon contact with the dragon's chest, a white-hot core and shock dome expand, followed by a vertical flame-like aura of magenta, violet, and cyan. The dragon is enveloped in smoke and scales. Cut 6: As the smoke clears, the dragon's body carbonizes and dissolves into black ash and glowing particles from the chest outward until nothing remains. The mage remains in a vigilant hover in the silent aftermath. [Sound] No music or dialogue. Focus on sound effects: magical bursts, wind whistling, dragon wing beats, crushing stone, and the high-pitched resonance of the magical beam. [Failure Prevention] No text, logos, or UI elements. No mechanical flight devices on the mage. No physical contact between dragon claws and mage. No generic 'flash' explosions; maintain color and texture during the beam impact. Ensure the dragon dissolves completely without leaving a corpse.
Author: mayv@็ฐกๅใใญ็ดใใญใณใใๅ ฌ้ไธญ๏ผ | Source: Link | Published: Aug 9, 2026
Red Bull Formula 1 Commercial
A high-end commercial prompt featuring a dramatic transition from a quiet luxury office to a high-speed Formula 1 race track.
๐ Prompt
Create a cinematic high-end commercial showing a young professional working at his desk in a modern luxury office. He looks focused and slightly tired while working on his computer. Cut to a close-up as he grabs and drinks an ice-cold Red Bull energy drink. After taking a sip, the atmosphere transforms dramatically โ fast-paced cinematic transition into a Formula 1 racing environment. Reveal the same man now as a professional Red Bull Racing Formula 1 driver, wearing a detailed racing helmet and suit, sitting inside an F1 car on the starting grid. Show intense close-ups of his determined eyes, hands gripping the steering wheel, and the engine roaring to life. Transition into dynamic onboard racing shots at high speed around a professional circuit, with dramatic camera movement, motion blur, realistic lighting, stadium crowds, and cinematic depth of field. End with a powerful first-person cockpit shot speeding down the track with the Red Bull branding clearly visible. Photorealistic, premium commercial aesthetic, seamless transitions, energetic pacing, realistic physics, 4K, cinematic lighting, ultra-detailed.
Author: Calira | Source: Link | Published: Aug 9, 2026
Realistic Vanity Character Monologue
A realistic AI video prompt focusing on consistent character motion, natural expressions, and lip-sync as a woman talks directly to the camera while getting ready.
๐ Prompt
MODE: REALISTIC
MOTION: MEDIUM
DURATION: 15-18 SEC
REF: STORYBOARD GRID
Real woman at vanity getting ready. Thick tortoiseshell square frames, wavy dark brown hair, houndstooth blazer, dark burgundy nails, natural glass skin with visible pores.
Warm Hollywood vanity bulb lighting. Beauty products on table. Shallow DOF. Kodak Portra 400.
CUT 1-MEDIUM CLOSE-UP, SLIGHT LOW ANGLE: Leans forward, one eyebrow raises, direct eye contact into camera. Jaw slightly tense. She says "Okay be honest."
CUT 2-OVER-THE-SHOULDER, HIGH ANGLE: At mirror dabbing lip tint on lower lip, slowly turns toward camera with knowing smile. She says "You thought I was real."
CUT 3-EXTREME CLOSE-UP, EYE LEVEL: Dark nails tracing cheekbone, touch under eye, head tilts. Glasses catching light. She says "The face. The eyes. The voice.
CUT 4-MEDIUM SHOT, STRAIGHT ON: Sets lip tint down on vanity. Turns to camera. Completely blank expression. Total stillness. She says "None of it exists."
CUT 5-MEDIUM CLOSE-UP, SLIGHT HIGH ANGLE: Picks up lip tint tube, twists cap open, confident smirk, slight head tilt. She says "Pure Al."
CUT 6-TIGHT CLOSE-UP, EYE LEVEL: Slow eyebrow raise, corners of mouth curl into smirk. HARD FREEZE on expression. She says break your brain-" "And here's the part that will
Natural lip sync throughout. Micro expressions. Real blinking. Hair movement naturally shifting. Feels like a real creator talking to camera.
--no robotic movement, no puppet face, no plastic skin, no uncanny valley, -no grain, no shaky camera, no raw footage, no different characters, no inconsistent
face, no Al look
Author: Shore Lyn | Source: Link | Published: Aug 9, 2026
Smartphone Tailgate Party Montage
A raw smartphone-style video prompt capturing a lively tailgate party with rapid jump cuts and natural motion.
๐ Prompt
Super casual real smartphone home video footage, lively tailgate party in a stadium parking lot before a football game, natural mobile phone camera with slight authentic handheld shake, normal frame rate with smooth natural motion, rapidfire montage with constant quick jump cuts every 1-2 seconds like scrolling through phone memories, unpolished authentic phone recording of friends grilling, cheering and hanging out near cars, pure raw home video feel, no cinematic polish or heavy effects.
Use the provided reference photo as the strict ONLY visual reference for the main woman. Maintain her exact appearance with zero deviation. Generate a mixed group of friends around her at the tailgate, cars, coolers and team gear visible.
0-2.5s: Shaky rapid cuts โ main woman laughing near a car trunk, tailgate setup behind her, quick flashes of friends grilling.
2.5-5s: Abrupt jump cuts โ close-up of her smiling while holding a drink, then friends tossing a football around.
5-7.5s: Fast shaky โ she chats animatedly, cheering with friends, stadium visible in the distance.
7.5-10s: Quick cut close-up โ excited smile toward camera, then jump to her laughing with friends near the cooler.
10-12.5s: Abrupt edit โ group cheering together, high-fiving, casual toast with cans.
12.5-15s: Final rapid transition โ main woman relaxed among friends, soft smile, calm tailgate memory ending with slight natural phone sway.
Natural smartphone video quality, slight real handheld shake, smooth normal frame rate motion with no low fps or choppy artifacts, authentic casual interactions and physics, stable main character consistency, no pro stabilization or effects.
Author: ๐ | Source: Link | Published: Aug 9, 2026
Cinematic One-Shot Temple Adventure
A professional 30-second one-shot video prompt for a cinematic tomb adventure, featuring trap triggering and realistic physics in an ancient underground temple.
๐ Prompt
[Generation Goal]
@img1 Generate a 30-second one-shot adventure action film. The central subject is a male explorer, and the core event is a continuous breakthrough of trap zones in an underground temple, eventually reaching the treasure. No audience, no studio; a real ancient ruin.
[Global Settings]
1. Environment/Texture: Interior of an underground ancient temple. Giant stone walls covered in moss, cracked slate floors, narrow beams of light leaking from ceiling cracks, orange torchlight on the walls. Dust floating in the air. Extremely realistic physical texturesโworn stone, leather scratches, sweat and dust.
2. Visual Style: Adventure movie live-action feel, cinematic, shallow depth of field, mixed lighting of warm torch tones and cool light beams, film grain.
3. Shot Language: Unedited one-shot, Steadicam follow shot. Never place the character in the centerโalways an eccentric composition at the left or right one-third, leaving guiding space in front of the movement direction, alternating between side profile and 3/4 rear angles by section.
4. Character: An East Asian male explorer in his thirties. Black short hair, tanned skin, old brown leather jacket, khaki shirt, wide-brimmed brown fedora hat, crossbody leather messenger bag, leather gloves, holding a torch in one hand. Same person and same clothing throughout.
5. Performance Core: Instant reflective actions at the moment a trap is triggered, rapid breathing, a brief glance back after landing, a suppressed smile in front of the treasure.
6. Prohibitions: No subtitles or screen text, no BGM, no random scene cuts, no audience/host/studio lighting/neon/game show elements, no gore, no character fixed in the screen center.
[Timestamp Storyboard]
Stage 1: 0-5s [Entrance and First Trap]
The man is passing through a narrow stone door with a torchโthe camera follows him from a 3/4 rear angle, placing him at the right one-third. On the second step, a stone slab clicks and sinks; darts shoot continuously from wall holes. The man dives and rolls forward, darts hitting the wall behind him.
End State: Man on one knee, darts in the wall behind him. Torch still in hand.
Stage 2: 5-12s [Waterway Stepping Stones]
Continued from previous stage: same clothing, torch maintained. The floor breaks into a black underground waterwayโsix square stepping stones arranged in a zigzag. The man jumps continuously across. As he steps, each stone sinks slowly with bubbles rising; he jumps to the next before it sinks. Camera parallel at water levelโman at left one-third, guiding space ahead.
Emotion: This jump is not acrobatics but calculated progressโeyes always looking at the next stone.
End State: Man lands on the opposite stone platform, the last stone completely submerged.
Stage 3: 12-18s [Pendulum Blade Corridor]
Three giant half-moon stone pendulums hang from the ceiling, swinging alternately. The man observes the rhythm, then passes through in a stop-dash-stop manner. For the last one, he leans back to let it pass his chest. Camera side-on along the corridor wall; pendulums cross the foreground periodically.
End State: Man at the end of the corridor, pendulums still swinging.
Stage 4: 18-24s [Collapsing Bridge Sprint]
Beyond the corridor arch, an old stone bridge spans a chasm. The moment the man steps out, the bridge slabs collapse into the darkness one by one. Man sprints at full speedโthe collapse chasing his heels. He leaps at the bridge end and rolls onto the opposite floor. Camera chases from a 3/4 low rear angle, man at right one-third, collapsing bridge filling the left.
End State: Man down after landing, bridge completely collapsed, only darkness in the chasm.
Stage 5: 24-30s [Treasure Chamber]
Man stands up. On a stone platform ahead, a beam of light from the ceiling hits a small golden idol inlaid with gems. He approaches and carefully picks it up. The entire temple rumbles and dust falls from the ceiling. He stuffs the idol into his bag, turns toward the camera with a suppressed smileโends on a 3/4 side mid-close-up (left one-third), dust falling in background.
Emotion: The smile is not bragging, but half relief and half excitement.
End State: Idol in bag, man's profile lit by torchlight, dust falling continuously.
[Consistency Maintenance]
Maintain the same character, clothing, and props (torch, bag, hat) throughout. Direction of travel is always left to right. Maintain lighting logic (warm torch + cool beam). Audio only uses sound effects and ambient soundsโfootsteps, stone friction, water, pendulum wind, heavy breathing. Absolute prohibition of subtitles, BGM, or any edits.
Author: XAZINGA | Source: Link | Published: Aug 9, 2026
Mediterranean Musical Scene Long Take
A detailed cinematic prompt for a photorealistic romantic musical sequence on a Mediterranean promenade, maintaining character consistency from multiple reference images.
๐ Prompt
Use <<<image_1>>> as the SOLE appearance reference for the FEMALE LEAD and <<<image_2>>>as the SOLE appearance reference for the MALE LEAD. Preserve their exact facial identity, facial structure, hairstyle, hair color, body proportions, outfits, shoes, accessories, and clothing colors in every frame. Do NOT redesign, recolor, replace, modify, simplify, or add anything to their clothing or accessories. The two leads must remain unmistakably the same people throughout the entire video. No face morphing, identity drift, hairstyle changes, body changes, wardrobe changes, or age changes. EXTRAS: Exactly 10โ14 ensemble dancers. They must have completely different faces from both leads. Do not make any extra resemble either lead. Diverse ages and ethnicities. Wardrobe: colorful pastel summer clothing โ sunflower yellow, sky blue, coral, mint, soft pink, cream โ including flowing summer dresses, light shirts, trousers, and tailored suits. Their styling should feel like a vibrant modern interpretation of a classic Hollywood musical. Natural fabric movement, realistic hair movement, and varied individual body language. Extras must never look duplicated or cloned. === FORMAT === Premium 30-second cinematic romantic musical film. 16:9 landscape. Fully photorealistic. ONE continuous flowing cinematic take with NO visible cuts. The entire video must feel alive, energetic, romantic, spontaneous, and human. There must be NO dull moments, no empty stretches, no static compositions, no performer standing motionless, and no long shots where nothing meaningful happens. Something should always be evolving through character movement, camera movement, background action, facial expression, choreography, environment, or music. Native 16:9 composition. No letterboxing. No black bars. No artificial AI-video aesthetic. The final result should feel like a real premium musical scene filmed on location with professional actors, dancers, cinematographers, and musicians. === LOCATION / ENVIRONMENT === Set the entire scene on a beautiful Mediterranean-style seaside promenade during a pleasant summer morning. A wide elegant pedestrian promenade runs alongside a sparkling blue sea. Warm cream-colored stone buildings line one side of the promenade. Small stylish cafรฉs with outdoor tables and umbrellas open onto the walkway. Palm trees and Mediterranean plants move gently in the sea breeze. A low stone sea wall runs along the waterfront. Small sailboats and distant boats are visible on the horizon. A few colorful awnings, flower planters, bicycles, and cafรฉ chairs create natural environmental detail. The location should feel upscale, cinematic, lived-in, and authentic rather than touristy or artificial. The sea provides bright atmospheric depth behind the performers. The promenade should have enough space for the leads and dancers to move naturally without feeling crowded. The environment itself should constantly provide subtle visual movement: palm leaves moving in the breeze, distant boats drifting, pedestrians walking, cafรฉ activity, fabric moving, dancers crossing the promenade, and sunlight reflecting softly from the water. Do not make the background chaotic. The leads remain the visual focus. === MUSIC โ 30-SECOND ROMANTIC ENERGY ARC === Create an ORIGINAL romantic cinematic pop song at approximately 108 BPM. Major key. Warm, joyful, playful, flirtatious, uplifting, and emotionally sincere. The song should feel romantic without becoming slow, sad, overly sentimental, or theatrical. It should have the infectious energy of a joyful cinematic musical number while remaining modern and natural. Instrumentation: 0โ7s: Rhythmic acoustic guitar, warm piano, grooving bass, light live drums, subtle hand percussion. 7โ14s: Drums become more energetic, warm strings enter, bass becomes more rhythmic, subtle melodic accents increase momentum. 14โ21s: Full romantic chorus โ energetic live drums, acoustic guitar, piano, warm bass, bright strings, tasteful brass or melodic accents. 21โ25s: Briefly pull the arrangement back but KEEP the rhythmic pulse alive with piano, bass, acoustic guitar, and soft percussion. 25โ30s: Full instrumental emotional lift returns with strings, piano, guitar, bass and drums, ending on a warm satisfying major chord. The music must continuously evolve. Never allow the soundtrack to feel empty or repetitive. VOCALS: Original English lyrics only. Female lead sings the opening verse. Male lead naturally answers. Both join for the chorus. Their voices should sound like real human singers: expressive, warm, slightly imperfect, conversational, emotional, and natural. Avoid robotic vocals, excessive vocal processing, perfect artificial phrasing, theatrical belting, or exaggerated musical-theater delivery. The lyrics should communicate a simple romantic idea: two people notice each other, gradually become drawn toward each other, enjoy being together, and choose to stay in the moment. Keep lyrics concise enough to fit naturally within the first 25 seconds. VOCALS END EXACTLY at 25 seconds. The final 5 seconds are instrumental only. === PERFORMANCE ENERGY === THE VIDEO MUST NEVER FEEL DULL. The leads should feel genuinely alive, playful, spontaneous, and emotionally connected. They are professional musical performers, but they should NOT look like robots following a choreography spreadsheet. Movement should have natural variation. Allow slightly different step lengths, natural timing variations, spontaneous smiles, small reactions, changing eye contact, subtle improvisation, natural breathing, realistic weight shifts, and imperfect human gestures. Do NOT force perfect symmetry. Do NOT make every movement mechanically synchronized. The leads should naturally react to each other's presence. Their chemistry should feel effortless and playful rather than staged. Energy progression: 0โ7s: Charming, confident, immediately engaging. 7โ14s: More playful and energetic as the male lead joins. 14โ21s: Biggest burst of joyful musical energy. 21โ25s: Romantic and intimate but still physically active. 25โ30s: Beautiful emotional payoff with a strong visual finale. Even during quieter musical moments, the camera and performers continue moving. === SOUND DESIGN === Natural seaside diegetic sound underneath the music: Soft footsteps on stone. Subtle shoe contact. Light ocean breeze. Gentle waves against the seawall. Distant seabirds. Very subtle cafรฉ ambience. Fabric movement. Natural outdoor reverb on vocals. Do not add random conversations, distracting chatter, unrelated music, or artificial sound effects. Music and vocals remain clearly dominant. === LIP-SYNC โ CRITICAL === Frame-accurate lip synchronization whenever either lead sings. Every English syllable must correspond naturally with the mouth movement. Natural consonant closures. Natural vowel shapes. Realistic jaw movement. Natural tongue movement where visible. Natural breath intake before phrases. Subtle throat and chest movement during sustained notes. Facial expressions must correspond naturally to the lyrics. Singing should never look pasted onto the face. No dubbing mismatch. No delayed mouth movement. No mumbling. No frozen lips. No exaggerated mouth shapes. No dead-eyed singing. When either lead is singing, keep their face clearly visible whenever practical. During singing, avoid fast spins or movements that hide the singer's face. === CHOREOGRAPHY === Elegant romantic musical choreography with genuine energy. Never acrobatic. Never stiff. Never robotic. Never perfectly repetitive. The performers should keep moving naturally throughout the entire scene. Lead movement vocabulary can include: - Rhythmic walking along the waterfront - Playful step-touch movements - Traveling side steps - Gent
Author: Zara | Source: Link | Published: Aug 9, 2026
Cinematic Morning Routine Video Script
A comprehensive multi-shot video script depicting a fast-paced morning routine, from waking up to arriving at the office, with detailed camera angles and sound effects.
๐ Prompt
SHOT 1: ECU, 85mm push-in / on the phone screen as it shakes on rumpled sheets / SFX: alarm, sheet rustle.\n\nSHOT 2: WS, 35mm handheld jolt / Rhythmic cut into her jolting upright through side light, throwing the blanket aside, and planting her feet on the floor in one rushed motion, still in a sleep tee and lounge shorts / SFX: mattress bounce, blanket whip, sharp breath.\n\nSHOT 3: MCU, 50mm slide / Cut on action into face wash at the sink, droplets catching the top light / SFX: faucet rush, water slap.\n\nSHOT 4: Insert shot, 85mm lens focus / Match cut into the toothbrush held at a natural forward brushing angle against the front teeth; hand relaxed and upright, mint foam and mirror eye / SFX: bristle scrape, sink drip.\n\nSHOT 5: Interior fridge view, 24mm wide / Object pass into the camera inside the fridge looking out as the door snaps open and her hand darts in, blue light framing a hurried grab for breakfast ingredients / SFX: fridge hum, bottle clink, shelf scrape.\n\nSHOT 6: Insert shot, 50mm handheld / Rhythmic cut into egg and toast hitting the pan under warm practical light / SFX: butter sizzle, chop tap.\n\nSHOT 7: MCU, centered 50mm push-in / Match cut into one rushed bite, a quick clock glance, and an immediate rise from the chair / SFX: crunch, ceramic clink, chair scrape.\n\nSHOT 8: Birdโs-eye, 35mm overhead / Match cut on action as the sleep tee disappears under a fitted top and tailored jacket; then her keys, transit card, and bag get scooped up in one messy grab / SFX: fabric whip, key jingle, zipper pull, bag rustle.\n\nSHOT 9: MS, 35mm pan / Camera slips into a rushed outfit change as the sleep tee disappears under a fitted top and tailored jacket; then her keys, transit card, and bag get scooped up in one messy grab / SFX: fabric whip, key jingle, zipper pull, bag rustle.\n\nSHOT 10: Insert shot, 50mm overhead / Match cut into lace-up shoes slamming on as the laces yank tight in one impatient pull / SFX: sole thump, lace tug, short breath.\n\nSHOT 11: WS, 24mm parallel / Whip pan transition into her, now in the tailored outside outfit, rushing through the apartment corridor into bright light without breaking stride / SFX: latch click, rapid footsteps, hallway air.\n\nSHOT 12: MS to CU, 35mm glide, 85mm push-in / Sound bridge into the metro interior as she grips the pole and slips through just before the closing doors, reflected chrome streaking around her and the city blurring outside / SFX: train rattle, carriage screech, door warning chime, light breath.\n\nSHOT 13: Insert to MCU, 50mm snap zoom / Smash cut to the office entrance as her access card hits the reader, the glass door unlocks, and she slips through before dropping into her chair and opening her laptop / SFX: badge beep, door click, laptop chime.\n\nSHOT 14: OTS, 35mm handheld / Rhythmic cut into her fingers racing across the keyboard with blue monitor light illuminating her face / SFX: keyboard clicks, notification
Author: Smiling Khan | Source: Link | Published: Aug 9, 2026
Rainy Bridge Cable Snap Action
A high-intensity cinematic sequence of a dark SUV racing across a collapsing suspension bridge during a heavy storm.
๐ Prompt
Realistic cinematic action sequence, 15 seconds, aspect ratio 16:9.
At night in heavy rain, a lone driver in a dark SUV races across a long suspension bridge over black water toward the far shore as the bridge begins failing around him. The sequence opens with a wide low angle showing the wet bridge deck, flashing warning lights, and traffic stopped ahead and behind.
A massive suspension cable suddenly snaps with a violent burst of sparks, the whole bridge lurches, and the road tilts sharply to one side. The driver grips the wheel and accelerates as abandoned cars behind him begin sliding backward across the rain-slick deck into the darkness, smashing into each other and crashing through broken railings.
Keep the action clear and physical. The SUV fishtails but stays under control as the driver swerves around a sliding sedan and a fallen cable whipping across the road. The bridge deck buckles in sections, sending cracks racing through the asphalt. Another support cable snaps, one lane drops lower than the other, and a car behind the SUV loses traction and disappears over the edge. Use dynamic but readable camera movement: wide exterior view of the bridge twisting in the storm, low tracking shot beside the SUV tires cutting through water, and a tense front three-quarter angle as the vehicle climbs the tilted roadway toward safety.
Final action: the driver pushes through the last unstable section just as the center span behind him tears downward. He bursts off the bridge onto solid ground at the far anchorage while the roadway behind collapses in stages, cars sliding backward into the void, cables snapping, sparks flying, and rain exploding off the shattered structure. Realistic storm lighting, hard rain, wet reflections, engine spray, debris, violent structural movement, intense survival atmosphere, no text, no logos, no cartoon style, no slow motion, no extra main characters, no famous celebrity faces, no recognizable actors, no movie-star resemblance, no public-figure likenesses, no clear facial close-ups.
Author: DeCat | Source: Link | Published: Aug 9, 2026
Superhuman Battle Found Footage
A raw found-footage style prompt depicting an intense battle between two superhuman fighters with shaky handheld camera physics and a second-by-second action timeline.
๐ Prompt
Raw found footage style, handheld video recording a real intense battle between superhuman fighters, heavy natural camera shake and jitter from the operator's unsteady hands and movement, low-fi consumer camera quality with visible grain, compression artifacts, motion blur during fast pans, single continuous uncut take with no edits or cuts, paparazzi-style close but cautious recording in broad daylight on an open rocky terrain with dust and scattered debris, natural lighting, realistic reactions from the camera as it follows the chaotic action.
Maintain perfect visual consistency for both fighters' exact appearance, hair, body type, clothing and proportions throughout the entire 15-second continuous clip.
[STYLE & QUALITY BOOSTERS]
Raw consumer found footage aesthetic, heavy handheld instability and micro-shakes, natural motion blur from camera movement, realistic lens flare and slight overexposure on ability effects, coherent superhuman physics and impacts visible through dust and debris, amateur recording feel with no stabilization, no text, no overlays, no watermarks, continuous single shot, documentary raw video style.
[TIMELINE SECOND BY SECOND]
0-3s: [Continuous Shaky Handheld] Huskar is low on health, spears burning, aggressively throwing Burning Spears while trying to keep distance. Beastmaster, axes in both hands, advances through the fire. A summoned Wild Boar charges in and slows Huskar. The camera shakes hard as dust and sparks fly.
3-6s: Beastmaster activates Primal Roar. A massive, deafening roar erupts from him, stunning Huskar in place and shoving him backward across the rocky ground. The force kicks up a large cloud of dust. The raw handheld camera jolts from the powerful shockwave.
6-9s: While Huskar is stunned and struggling, Beastmasterโs Hawks dive-bomb him and the Boar continues attacking. Beastmaster hurls both Wild Axes in a wide arc that slice through Huskar multiple times, the damage amplified by previous hits. Huskarโs body is visibly burning and bleeding.
9-12s: Beastmaster closes the distance, swings both axes in a brutal dual-handed overhead strike, and drives Huskar to the ground. He then stands over the fallen Sacred Warrior and delivers several heavy finishing axe blows while the beasts tear at him. Blood and dust explode outward. The camera moves in closer, shaking violently.
12-13.5s: Beastmaster raises both axes high above his head and brings them down in one final, crushing dual-axe execution that ends Huskar. Huskarโs body goes limp.
13.5-15s: Beastmaster stands tall over the body, plants one axe into the rocky ground, throws his head back and lets out a deep, primal victory roar toward the sky while his remaining beasts circle him. The shaky camera pulls back slightly, focusing on the dominant Beastmaster as dust and residual fire settle around him.
Author: Tuan Doan | Source: Link | Published: Aug 9, 2026
Cinematic Wuxia Swordswoman with Synchronized Echoes
An extremely detailed cinematic wuxia video prompt for Seedance 2.5 featuring a swordswoman, synchronized Mandarin dialogue, and atmospheric environmental effects across three distinct shots.
๐ Prompt
[Generation Mode] Seedance. First generate a 0โ10 second clip, then based on that clip and its final frame, continuously extend for another 5 seconds. Total duration 15 seconds. [Screen Specifications] 16:9 widescreen, cinematic realistic texture, native synchronized Mandarin dialogue, no subtitles, only two visible characters throughout. [Overall Style] Cinematic realistic texture featuring monumental pure Chinese Xianxia architecture, restrained deadpan comedy, strong spatial sound narrative, warm sunrise piercing through cold blue-white cloud seas, weathered giant stones, dark ancient tile roofs, ivory silk, and fine film grain; the suspense is ultimately resolved through a comedic reversal within the grand scene. [Background Reference] @Image1โ@Image4 used only for background and location, never for characters. Strictly preserve: giant circular celestial gate, layered rooftops of the immortal city above the clouds, mountain-scale stone pillars, dense rolling cloud seas, sunrise direction, grand spatial depth, and incredible vertical scale. [Character Settings] Character A (Senior Sister Sword Immortal): 26โ30 years old, East Asian sword immortal woman, oval fair face, slender dark eyes, long black hair partially tied with a white jade hairpin, tall and slender, wearing white embroidered silk Hanfu with semi-transparent layered wide sleeves, silver waistband, jade pendant, and white cloth boots; carries a single slender silver flying sword. Character B (Junior Sister): 20โ24 years old, East Asian junior sister, round and lively face, black hair in braids, small stature, wearing green linen Hanfu, dark waistband, wooden hairpin, and black cloth shoes. [Shot Design] Shot 1 (0โ5s, Wide/Long Shot): 24mm aerial shot slowly pushing toward the giant celestial gate. Character A floats on a silver flying sword three meters above a stone platform, with the Junior Sister standing behind. The Senior Sister shouts deeply toward the gate: 'Guardian of the Celestial Gate, show yourself!' The circular gate immediately echoes back with clear spatial positioning: 'Show yourselfโselfโ' Shot 2 (5โ10s, Medium/Cowboy Shot): Character A lands back on the platform, Junior Sister remains behind, background stays consistent. The Senior Sister narrows her eyes, half-drawing her sword, and says coldly: 'Do not hide your head and show your tail.' The gate echoes back: 'Show your tailโtailโ.' Wuxia-style zither and sword ring rise; she takes a restrained, precise defensive stance. Shot 3 (10โ15s, Close-up/Extreme Close-up): The 5-second extension must continue from the final frame of the 10-second clip, maintaining total continuity of camera axis, character positions, sun direction, cloud movement, architecture, sword, and clothing. The Junior Sister walks up and says calmly: 'Sister, that is just an echo.' She then cups her hands and shouts: 'Senior Sister loves saving face the most!' The gate boisterously repeats: 'Saving faceโfaceโ.' The Senior Sister slowly sheaths her sword and whispers: 'This door is too talkative.' The gate echoes again: 'Talkativeโtiveโ.' The shot ends on her face trying to maintain dignity but completely frozen, one eyebrow twitching slightly; the Junior Sister turns away, silently stifling a laugh. [Continuity Requirements] Generate 0-10s first, then use it as a reference to extend the last 5s. [Technical Requirements] 15s total, 16:9, sync Mandarin dialogue, spatial echo with long reverb, natural movement for clouds/silk/hair/sword, no subtitles, two characters only. [Negative Prompts] blurry, bad quality, low quality, low resolution, noisy, jpeg artifacts, watermark, text, error; deformed, mutated, bad anatomy, poorly drawn hands, bad composition, out of frame, disfigured; inconsistent character, changing clothes, face morphing, background shift, glitching cuts, disappearing props
Author: Soran | Source: Link | Published: Aug 9, 2026
Celestial City Dragon Shadow Deception
A cinematic xianxia prompt featuring a giant dragon-shaped shadow that turns out to be a giant kite, blending epic scale with comedy.
๐ Prompt
[Generation Mode]
Seedance 2.5
[Specs]
10s duration; 16:9 landscape; 3 cinematic shots.
[Style]
Cinematic realistic texture, epic Chinese xianxia aura, monument-scale cloud city, and visual misdirection comedy. Features sunrise through mist and film grain.
[Character Locking]
Sister A (Sword Immortal): 27-30 East Asian female, tall, white silk hanfu, standing on a silver flying sword.
Sister B (Junior Sister): 20-24 East Asian female, green hanfu, standing on a stone platform.
[Director's Beats]
Shot 1 (0-3s): Aerial shot. A giant winding dragon shadow sweeps across the city. Sister A becomes alert.
Shot 2 (3-6.3s): Medium shot. Sister A draws her sword and says: 'Dragon shadow over the city, fall back.' Strong wind and battle drums. Sister B notices a thin red string attached to the shadow.
Shot 3 (6.3-10s): Fast reveal. The camera rises through clouds to show the 'dragon' is a giant silk kite with a bamboo frame. An old man's voice yells: 'Don't cut it! I spent three days making it!' Junior Sister says: 'Sister, the dragon is made of paper.' Sister A sheathes her sword calmly: 'I knew that already.' Close-up: her eyebrow twitches.
[Technical]
Mandarin audio; real wind physics for silk and kite; no subtitles; no modern elements.
[Negative Prompts]
blurry, bad quality, low quality, low resolution, noisy, jpeg artifacts, watermark, text, error; deformed, mutated, bad anatomy, poorly drawn hands, bad composition, out of frame, disfigured; inconsistent character, changing clothes, face morphing, background shift, glitching cuts, disappearing props
Author: Soran | Source: Link | Published: Aug 8, 2026
Pharaoh Storyboard Layout
A cinematic 9-panel storyboard layout depicting an ancient pharaoh awakening in a modern world with energetic tracking shots.
๐ Prompt
A 9-panel cinematic storyboard layout, 3 rows x 3 columns grid.
Genre: River of Time. Arc: An ancient pharaoh awakens in the modern world, battling shadows of the past to forge a new reality..
Use one cohesive visual treatment throughout, guided by the reference's painterly material and surface detail.
Let panel 01 introduce the uploaded reference world, then continue its location, season, color grade, and story through the remaining panels.
When the brief includes a recurring character or animal, keep its identity and appearance consistent across the sequence. Do not invent extra bystanders.
World card: natural environment only - landscapes, water, sky, plants, wildlife, seasons, and natural light. Keep physical motion plausible and preserve the reference's medium, palette, light, and texture.
Lighting: cool moonlight through mist, silver-blue night atmosphere, soft glow. Camera: energetic tracking shot following the subject with readable speed and direction. Mood: energetic forward momentum, active movement, vivid physical action.
Tone: energetic, vivid, and forward-moving.
ENERGY DIRECTIVE: every panel shows decisive action, speed, force or impact. Use strong verbs, acceleration, readable motion blur and debris; no passive drifting.
Panel 01: The camera aggressively zooms into the pharaoh's face, his eyes igniting with golden light as particles of golden dust begin to swirl around him. Frame: bold wide action frame with strong leading lines and immediate momentum.
Panel 02: The pharaoh sharply turns his head, his gaze fixed forward through fracturing visions of ancient pyramids and modern metropolises, creating a sense of clashing worlds. Frame: dynamic mid-shot with diagonal energy and visible motion blur.
Panel 03: The camera rapidly tracks the pharaoh as he lunges forward, striking at an unseen threat, leaving a trail of golden light, with spectral battle imagery flashing by. Frame: tight impact close-up at the peak of the movement.
Panel 04: The camera makes a sharp orbit around the pharaoh, showing him at the center of a raging vortex of sand, gold coins, and fragments of ancient artifacts, symbolizing the chaos of time. Frame: low or high angle chase framing with speed cues in the foreground.
Panel 05: The pharaoh punches through a wall of light and shadow, tearing the fabric of reality, his figure instantly moving forward, leaving only shimmering particles behind. Frame: sweeping high-energy reveal of the full arena of action.
Panel 06: The camera rapidly zooms into the pharaoh's face, his eyes still glowing, but now reflecting a calm new, unknown world, hinting at the battle's end. Frame: dynamic mid-shot with diagonal energy and visible motion blur.
Panel 07: The shadow of a giant, spectral opponent momentarily engulfs the pharaoh, creating tension and hinting the fight is not over
Author: Viki | Source: Link | Published: Aug 8, 2026
Futuristic Close Combat 2D Action Anime
A complex prompt for generating high-density 2D hand-drawn action sequences, featuring cinematic sword combat, specific lighting rules, and frame-by-frame movement instructions.
๐ Prompt
High-quality anime footage. Movie-theater-class high-density 2D hand-drawn action anime. High-speed melee combat. Set in a dark near-future giant corridor, the protagonist continuously breaks through multiple enemies without stopping. Most important are the overwhelming speed, grounding, chain of reaction forces, clear contact, extremely changing camera distances, short 'face rewards' (clear face shots), and instantaneous graphic impacts in red, black, and white in the latter half. Do not create segments of standing still to re-pose. Use the reaction of each attack as the start of the next movement or attack. [Protagonist Fixed] Maintain the protagonist from the source reference image as the same person in all cuts. Do not change face shape, age feel, eye size and spacing, iris color, jaw, bangs, hairstyle, hair color, outfit, body type, or unique color scheme. Even during high-speed movement, distant views, or backlit explosions, do not allow the character to become a different person, look older, or become simplified. The moment the shot returns to a close-up, accurately revert to the same face, eyes, and hair as the source reference image. The protagonist's weapon is only one slender single-edged sword. Maintain the blade, guard, and hilt as a single continuous structure. Do not multiply, branch, or exchange weapons. Hands always grip only the hilt, and do not overlap the blade and hands in front of the face. [Enemies Fixed] Four humanoid enemy soldiers wearing black near-future armor. All four maintain a similar armor design and do not mix faces, hair, outfits, or weapons with the protagonist. Enemies maintain humanoid bodies, black armor, and limbs even during combat. After being hit, they do not transform into crystals, abstract objects, or clumps of light. [Art Style Fixed] Entirely 2D hand-drawn anime. Thin, delicate line art, dark but not overly black outlines, two-to-three-tier anime shading, transparent mid-shades, multilayered highlights on hair and eyes, high-density background art, and exaggerated key animation for theater-quality action. Use short smear frames with boldly stretched shapes during high-speed action as needed, but return the face to clarity during face reward frames. Do not use thick black outlines, simplified TV-style animation, low-density backgrounds, flat single-layer cel shading, smooth 3DCG, live-action style, semi-realism, dull colors, or mixed art styles. [Setting/Color/Light] The setting is a dark, massive near-future corridor. Maintain the same location throughout. Use black, dark navy, and dark blue-green as basic background colors, with thin red linear lighting on walls, floors, and ceilings. Red light lines point toward the vanishing point at the end of the corridor, emphasizing speed direction and depth. Fix color roles: Cyan-Blue = Protagonist's acceleration and electrical afterglow; Lime-Yellow Green = Sword attack trails; Orange-Yellow = Sparks and explosions after contact; Red-Black-White = Graphic impact used only for the final shock in the latter half. Do not exchange color roles between cuts. Keep skin tones and protagonist-specific colors stable, avoiding random white balance changes. [Common Movement Rules] Do not process running as a parallel slide of the body. Sequence: Grounding foot fixed to floor -> Pelvis passes over supporting leg -> Opposite knee moves forward -> Toes of supporting leg kick the floor -> Short aerial phase -> Opposite foot grounds forward -> Knee compresses -> Next kick. The pelvis and ribcage themselves must advance across floor joints. Even if the camera follows, do not eliminate the protagonist's movement amount in world coordinates. Landing must always pass briefly through: Foot grounding -> Knee compression -> Hips sinking -> Upper body following. Sword contact reaction force should not be absorbed only by the wrist; flow it through: Sword -> Wrist -> Elbow -> Shoulder -> Ribcage -> Hips -> Supporting leg, passing that reaction and hip rotation into the next movement without stopping. Hair, clothing hems, and decorations follow the body with a slight delay. [Contact Rules] All important attacks follow this order: Clear gap between sword and enemy before contact -> Sword contacts specified position -> Very short hit-stop only at the moment of contact -> Sparks, armor displacement, enemy center-of-gravity change, and explosion only after contact. Do not blow enemies away before contact. Do not generate explosions before contact. Do not create static screens showing only effects; continue character movement while sparks or explosions are visible. [Full 10 Cuts Breakdown] [Cut 1 | Floor Ignition] Starts with an ultra-low-angle extreme close-up of the protagonist's feet. The front foot grounds strongly. The sole catches the floor, and the knee compresses for a split second. The moment the toes kick off, thin lime-green friction sparks fly backward. Cyan electrical afterglow runs briefly from ankle to leg. Camera runs parallel to the floor with the protagonist, showing grounding, kicking, and the pelvis advancing. The protagonist doesn't stop, converting the kick into high-speed acceleration. Ends with upper body leaning forward entering the next stride. [Cut 2 | Corridor Acceleration] Inherits the forward lean and speed. Protagonist advances into the corridor using alternating high-speed strides. Floor joints and red wall lights blur backward. Camera follows from a low front position, retreating at the same speed. Strong wide-angle perspective shows face, chest, knees, legs, and the corridor vanishing point. Orange explosion occurs far behind, but protagonist doesn't look back. Explosion pressure pushes hair and hems forward momentarily. Just before the next enemy appears, protagonist grounds the right foot and drops hips low for a slash. [Cut 3 | Face Reward to First Slash] Inherits right-foot support and forward speed. Camera catches up at high speed, zooming in momentarily from chest to face. Face and eyes are clear, but movement doesn't stop. Protagonist glares at the enemy, smirking slightly and exhaling a short breath. Rotates hips and swings the sword in a single path from bottom-diagonal to top-diagonal. Clear gap before contact. Short hit-stop when blade hits enemy torso armor. Thick lime slash trail and orange sparks cross the screen diagonally after contact. Enemy's upper body buckles; protagonist converts reaction into leftward movement. Lime blade light crosses the lens, providing a transition to the next camera axis. [Cut 4 | Explosion Mask and Axis Change] Starts from the blade light mask. Camera is now at a diagonal side medium shot. As the first enemy collapses, they hit background equipment causing a short orange explosion. Smoke partially covers the screen but doesn't hide the protagonist for long. Using the hip rotation, protagonist steps laterally to change course toward the second enemy. Camera cuts across the smoke as a foreground element to discover the new distance. No stopping or re-posing. [Cut 5 | Continuous Melee] Protagonist grounds left foot forward and steps into the second enemy. Parries enemy weapon once. Gap before contact. Tiny metal sparks at contact. Enemy weapon is deflected, protagonist's shoulders and hips rotate in reverse. Protagonist uses that recoil to transition into a horizontal slash from the same rotation. Horizontal slash makes single contact with torso. After hit-stop, enemy buckles sideways. Side-tracking camera shows enemy weapon, protagonist's full sword, supporting leg, and contact point in one frame. Protagonist maintains forward direction after slash, passing the enemy. [Cut 6 | Space Opening] Inherits momentum from the previous cut. A third enemy attacks from the front. Protagonist grounds one foot and converts compression into a vertical and forward leap. Camera switches to a wide long shot, making character size significantly smaller. Shows protagonist, 3 enemies, red lighting corridor, and vanishing point to maximize scale. Protagonist tilts body axis once in mid-air to clear the attack line. No excessive mid-air spins. Descends while keeping the landing point in view. [Cut 7 | Landing Reaction to Re-acceleration] Protagonist lands. Sequence: Grounding -> Compression -> Hips sinking -> Upper body follow. Absorbs reaction without stopping, sinking hips directly into the next forward kick. Cyan afterglow runs back from landing point. Camera slides low to the protagonist's side. Before fully standing, protagonist accelerates toward the third enemy. Camera briefly parallels the face to show eyes and profile. No long face rewards. [Cut 8 | Third Contact and Maximum Pressure] Protagonist maintains acceleration. Minimally dodges enemy attack and swings sword horizontally. Gap before contact. Hit-stop at contact. Lime trail, orange sparks, and armor displacement occur simultaneously. Enemy's center of gravity shifts significantly. Protagonist absorbs reaction into hips to twist toward the next direction. Camera zooms extremely close to the protagonist's eye. The moment the eye occupies the main screen area, transition to graphic insert. [Cut 9 | Graphic Impact Intercut] Do not delete reality for long. Extreme close-up of eye -> flashes to solid red -> extremely short 2D graphic frame composed of black background, white slash plane, and red speed lines -> sword trajectory abstracted as a single white directional line -> immediate return to reality. This is an editorial accent for impact, not a transformation of space. No red ribbons or decorative beams. Upon return, the sword trajectory from Cut 8 continues into the attack on the fourth enemy. [Cut 10 | Maximum Impact / No-Stop Termination] Protagonist approaches the fourth enemy at continuous speed. No stop before the final attack. Grounds left foot to compress hips, pushing off to swing sword in a large diagonal slash. Clear gap before contact. Strongest hit-stop at contact. After contact, large lime slash trail, orange sparks, and cyan afterglow expand from a single point. Insert red-black-white graphic frames at the pressure point. Enemy is blown off balance. Protagonist flows the reaction into hips and supporting leg, converting it into the next forward acceleration. Camera passes high-speed next to protagonist during impact. Final frame: protagonist is not static. No sword-raising. No victory pose. No looking at the camera. No quiet pull-back shot. Cut while protagonist is kicking off for the next step, hair and clothes flowing back, mid-movement. This vector naturally loops back to Cut 1. [Sound] High speed but not constant max volume. Sync short 'huff/ha' breaths with strong steps. Hard floor sounds for grounding. Short metallic 'whoosh' for sword movement. Short metallic clashing for weapon contact. Metallic impact and low thud for hitting armor. Explosions sync with contact results. In graphic inserts, compress ambient sound momentarily to bring sharp slash sound to the front. No long screaming, dialogue, or excessive roaring. [Important Guards] Never return to neutral stance after attacking. Always convert reaction, dodge, compression, or rotation into the next move's propulsion. Do not just move the camera to simulate speed; advance the character relative to the floor. Change at least 2 camera parameters (position, height, size, axis) between adjacent cuts, but do not reset movement direction for camera changes. Create distance amplitude: Extreme close-up feet -> Front wide -> Face close-up -> Side medium -> Low angle contact -> Ultra-wide long -> Profile close-up -> Eye extreme close-up -> Red/Black/White Graphic -> Real-time high-speed melee. Do not express speed through effect volume alone. Ensure at least one key point (supporting leg, trajectory, contact, reaction) is readable. Do not overlap effects over the face during face rewards. No text, subtitles, logos, or watermarks. No extra protagonists, clones, or weapon multiplication. No sudden enemy additions. No enemy crystallization. No long slow-motion. No long glares or weapon-clashing. No static victory poses or sword-raising. No final wide pull-away shot.
Author: mayv@็ฐกๅใใญ็ดใใญใณใใๅ ฌ้ไธญ๏ผ | Source: Link | Published: Aug 8, 2026
High-Octane Market Chase Action
A kinetic, continuous-shot action movie prompt starting from a reference image, featuring a chase and fight sequence in a European market.
๐ Prompt
Cinematic 15-second continuous shot starting exactly from the uploaded photo: a striking woman with long straight dark hair, wearing a white off-shoulder open-knit crop top and matching high-waisted white skirt with delicate crochet details and โKeorโ embroidery, holding a small woven straw bag in her right hand, walking confidently toward camera down a narrow sunlit European market street lined with hanging textiles, pottery stalls, clothing racks, and passersby.Action & Camera (high-octane stylish action-thriller style, tense, precise, kinetic):0โ3s: Smooth tracking shot backward at walking pace, keeping her centered in a medium full-body frame as she advances through the crowd with calm focus. Soft natural sunlight filters between the buildings. Subtle handheld micro-shake adds realism. Background pedestrians move naturally.3โ6s: Her eyes suddenly lock onto something off-screen to the right. She stops mid-stride, drops the bag, and pivots sharply. Two hostile figures push through the crowd toward her. Camera snaps into a quick lateral dolly left, then locks into a tight over-the-shoulder as she raises her guard.6โ10s: She launches into a rapid, precise fight sequence โ ducking a grab, delivering a sharp elbow, spinning to sweep a leg, then using a nearby pottery stall for cover as she throws a ceramic pot that shatters. Camera circles her at high speed in a continuous 360ยฐ orbit at chest height, intercut with brief whip-pans to capture impacts, with motion blur on limbs and flying debris. Dust and fabric scraps kick up in the sunlight.10โ13s: She dispatches the second attacker with a controlled takedown, then sprints forward through the narrow street, weaving between startled shoppers. Camera switches to a low, aggressive tracking shot racing alongside her at knee height, then rises into a dynamic following shot as she vaults over a low market table.13โ15s: She reaches a corner, glances back once, then disappears into a side alley as the camera slows into a final wide shot of the chaotic market street behind her โ overturned stalls, scattered goods, and remaining figures recovering. Dust settles in the bright sunlight.Maintain ultra-realistic detail, high-contrast natural daylight with sharp shadows, subtle motion blur on fast action, photorealistic physics, intense kinetic energy, and continuous 15-second take with no cuts.
Author: KeorUnreal | Source: Link | Published: Aug 8, 2026
Wizard Spell Chicken Accident
A humorous fantasy video prompt where a wizard's spell backfires, turning a regular chicken into a powerful, muscular creature.
๐ Prompt
Wizard Accidentally Makes a Chicken Too Powerful
Hyper-realistic cinematic comedy fantasy sequence, 10 seconds, 16:9.
In a medieval village square, one wizard raises his staff for a dramatic spell. He shouts with total confidence: โBehold my power!โ
A chicken casually walks in front of him at the exact wrong moment. The spell hits the chicken. The chicken becomes huge, glowing, muscular, and emotionally unstoppable. It slowly turns toward the wizard with terrifying confidence.
The wizard backs away. The giant chicken flaps once and blasts him backward into a hay cart. Feathers explode everywhere. The chicken steps onto a barrel like a warrior king.
End with the wizard lying in hay, whispering: โI have made a mistake.โ
Style: hyper-realistic, cinematic, ridiculous fantasy comedy, one wizard, one chicken, magical misfire, giant overconfident chicken, no gore, no text, no logos, no cartoon style.
Author: DeCat | Source: Link | Published: Aug 8, 2026
Samurai Duel in Stormy Rooftop
A high-intensity, cinematic action prompt for a sword duel between two ninjas on a rainy rooftop, featuring fast camera movements and realistic physics.
๐ Prompt
Hyper-realistic cinematic live-action film, high-speed sword combat on the rooftop of an ancient Japanese castle during a torrential downpour. Use the reference image as the first frame at 0 seconds, locking both characters' identities, masks, helmets, hairstyles, body types, clothing, armor textures, colors, and weapons. Face-swapping, outfit changes, mask removal, or weapon changes are strictly prohibited.
Left: Female crimson ninja, black high ponytail, red mask, deep red engraved battle suit, red-black layered armor. Right: Male ninja in black, black horned helmet, black mask, thick scarf, black layered armor. Each side carries only one complete katana. Scene is a stormy ancient castle rooftop: wet black tiles, puddles, cool blue-gray sky, distant warm yellow lanterns and eaves. Rain, splashing water, and wet clothes must show realistic and rich dynamics, but large splashes must not hit or block the camera lens; water splashes only to the left, right, behind characters, and across the roof.
First frame reproduces the waist-up medium shot from the reference: female on left, male on right, katanas locked in an X-shape at center, immediate action without stillness. Both rotate wrists to apply pressure, blades friction, sparks and rain explode to sides and rear, not toward the camera. Camera crash push toward contact point, followed by high-speed pull-out and clockwise rapid turn of about 80 degrees, switching to 24mm wide-angle showing full body and complete sword path, with only one short precise vibration.
After the lock breaks, the male executes continuous slashes, cuts, and thrusts without pause. The female continuously changes her midline with head tilts, shoulder rolls, blade slides, and low slides, a blade passing about 3cm from her mask. The camera enters the fray like a third warrior: low tile-level lateral tracking, moving behind shoulders followed by whip-pans to capture strikes, intense shot changes, snap zooms for near-miss eyes, and snap zooms out to show full body. Slow panning or stable medium shots are prohibited.
... [Description follows with complex camera choreography, speed ramping at 40%, and a shuriken throwing sequence with counter-orbit camera tracking] ...
Final shot: Hard cut to low-angle over-the-shoulder wide shot behind female: her back, ponytail, and sword hand on the left foreground, male stands 20m away on the opposite roof. Both in low-stance alert, staring at each other. Camera pushes quickly behind female and abruptly slows to full stability for the final 0.3s.
Prohibit stable shots longer than 0.5s except for the end. No magic, no teleporting, no blood, no lens water film, no anime style.
Author: Issei | Source: Link | Published: Aug 8, 2026
T-Rex Airport Security Comedy
A hilarious and hyper-realistic cinematic prompt depicting a T-Rex trying to navigate airport security with a surprise twist.
๐ Prompt
Hyper-realistic cinematic comedy sequence, 15 seconds, aspect ratio 16:9.
at a modern airport security checkpoint. One full-size T-rex only. The setting is simple and clear: metal detector arch, conveyor belt scanner, plastic trays, rope barriers, security table, and a moving baggage belt. The mood is ridiculous, realistic, and funny.
The goal is simple: the T-rex is trying very hard to act like a normal polite traveler and get through airport security, but everything goes wrong.
The action starts with the T-rex standing seriously at the checkpoint, trying to cooperate. It carefully puts tiny sunglasses and one absurdly small purse into a plastic tray with its tiny claws. Then it steps through the metal detector.
Instantly every alarm goes off. Red lights flash. The T-rex freezes in shame. It slowly raises its tiny arms and tries to look innocent. A security wand is waved near it and the beeping gets even worse. The T-rex turns awkwardly, trying to stay calm and dignified, but its tail knocks over the rope barrier and its head bumps the detector frame.
Then comes the punchline. On the baggage scanner screen, the tiny purse reveals something impossible inside: a second even tinier T-rex sitting in the bag wearing sunglasses. Everyone freezes. The main T-rex turns and looks at the screen in total panic.
End with the tiny purse T-rex popping its head out of the bag and giving a smug little roar while the big T-rex looks completely busted.
Style: hyper-realistic, cinematic, hilarious, absurd but believable visual comedy, one main dinosaur only, airport security setting, one strong joke with a final payoff, metal detector alarms, tiny purse, surprise mini T-rex reveal at the end, clear readable comedy action, no gore, no horror, no text, no logos, no cartoon style, no slow motion, no famous celebrity faces, no recognizable actors, no movie-star resemblance. Keep proportions. Keep style and features. Aspect ratio 16:9.
Author: DeCat | Source: Link | Published: Aug 8, 2026
Intense Baji Quan Kung Fu Sequence
A high-action video prompt for generating an intense Baji Quan kung fu sequence in an ancient courtyard featuring cinematic camera orbits and explosive sonic boom effects.
๐ Prompt
A 15-second intense kung fu sequence. A fighter takes a deep stance in an ancient courtyard. The camera orbits smoothly as he performs a rapid Baji Quan formโelbow strikes, low kicks, and explosive palm thrusts. Leaves swirl aggressively around his feet with each step. He finishes with an explosive forward punch, sending a visible sonic boom wave that blows back the dirt and trees in front of him.
Author: ๆฐๆ่ๅ ต๐ญ๐ฐWeb3gamer | Source: Link | Published: Aug 8, 2026
Kung-Fu Revenge Duel in Snowy Temple
A stylized martial arts duel between a swordswoman and an assassin in a snow-covered temple courtyard, focusing on fluid motion and cinematic atmosphere.
๐ Prompt
Ultra-realistic original stylized kung-fu revenge duel in a snow-covered temple courtyard at blue twilight.
0โ4s: wide shot of a silent courtyard covered in white snow and scattered petals, a female swordswoman and a tall white-robed assassin face each other motionless beneath bare trees, slow orbit, visible breath, calm before impact.
4โ9s: sudden violent exchange, both fighters sprint forward and collide in a blur of steel, whipping robes, sharp foot pivots, fast parries, low sweeps, elegant spins, snow blasting upward with every movement, camera tracks and circles tightly around them.
9โ15s: the assassin launches a final overhead strike, she steps inside the attack, traps the blade, turns sharply, and delivers a clean finishing cut in one fluid motion. He remains standing for a second as snow falls, then drops to his knees and falls backward into the white courtyard. End on her breathing hard, sword lowered, red fabric fluttering in the cold wind.
Author: Pierrick Chevallier | IA | Source: Link | Published: Aug 8, 2026
Immortal Swordmaster Spectral Dragon Strike
A 15-second cinematic shot showing an immortal swordmaster drawing a glowing blue blade to unleash a spectral dragon of energy into a sunset sky.
๐ Prompt
A continuous 15-second cinematic shot. An immortal swordmaster stands atop a misty cliff. He slowly draws a glowing blue ancient sword. The camera smoothly orbits around him as shimmering spirit particles swirl into the air. He steps forward, executes a fluid 3-step sword sequence, and thrusts his blade forward. A colossal spectral dragon formed of blue energy bursts from the sword tip, flying across the canyon and tearing through the clouds into the distant sunset.
Author: ๆฐๆ่ๅ ต๐ญ๐ฐWeb3gamer | Source: Link | Published: Aug 8, 2026
Comical Martial Arts Punch Scene
A multi-cut storytelling prompt for Seedance designed to create a comical martial arts encounter with specific camera angles and character reactions.
๐ Prompt
A comical scene where the character in Image 1 is punched by the character in Image 2 the moment he gets distracted by a cute girl during training.
Cut 1: Image 1 and Image 2 facing each other. A scene full of tension.
Cut 2: Close-up of Image 2's face on the left of the screen. Only half the face is visible. From Image 2's face, the camera focus shifts to the female character in Image 3 walking behind Image 2.
Cut 3: Close-up of the character in Image 1. His silly, distracted face as he is mesmerized by the female character. The female character is not shown on screen.
Cut 4: Close-up of Image 2's fist. Image 2's character swings down to punch Image 1's character. Only the fist and arm of Image 2's character are visible on screen.
Cut 5: Close-up of the silly Image 1 character from Cut 3. Image 2's fist strikes the side of his cheek, Image 1's character's face distorts around the point of impact, and he is immediately blown away (disappears from the screen) by the fist.
Cut 6: A camera very close to the ground follows the character from Image 1 in a comical scene as he bounces along the ground while rotating horizontally (around the X-axis). The camera follows him.
Cut 7: From the mouth of the character in Image 1, who has finally stopped, something like a white soul comes out.
Author: ๅฒๅฑฑ(AIใคใฉในใใปAIๅ็ปๅข) | Source: Link | Published: Aug 8, 2026
Romantic Bedroom Selfie Vlog
A cinematic video prompt for an intimate, romantic bedroom vlog featuring a woman taking selfies under soft fairy lights and moonlight.
๐ Prompt
Ultra-realistic cinematic vertical video, 10 seconds. A beautiful young Korean woman enjoys a dreamy romantic evening alone in her softly decorated bedroom, wearing an oversized cream-white T-shirt. Warm fairy lights, a small bedside lamp, delicate flowers, and cool moonlight create an intimate cinematic atmosphere. Filmed entirely through natural handheld smartphone selfies.\n\nShot 1 (0โ2s): Close front selfie. She stands beside the window, slowly turns from the view toward the camera, smiles softly, and gently touches her hair.\n\nShot 2 (2โ4s): High-angle selfie on the bed. She hugs a fluffy pillow, rests her chin on it, then gives the camera a playful little smile.\n\nShot 3 (4โ6s): Mirror selfie. She walks slowly toward the full-length mirror surrounded by fairy lights, looks at herself, then gives a subtle wink.\n\nShot 4 (6โ8s): Side selfie. She picks up a small bouquet from the bedside table, smells the flowers, then looks at the camera and quietly laughs.\n\nShot 5 (8โ10s): Front close-up. She sits comfortably against the headboard, makes a tiny finger-heart, holds it for a moment, then finishes with a gentle genuine smile as the camera slowly pulls back.\n\nStyle: Ultra-photorealistic Korean beauty, authentic smartphone selfie vlog, natural handheld movement, realistic blinking, subtle breathing, lifelike hair and fabric simulation, warm fairy lights, soft moonlight, cinematic bokeh, intimate romantic bedroom aesthetic, premium film grading, 24fps, 8K.
Author: Aqsa | Source: Link | Published: Aug 8, 2026
Xianxia Heavenly Gate Side Door Comedy
A comedic xianxia video prompt where a master opens a massive gate with great effort, only to find a smaller side door was already open.
๐ Prompt
[Generation Mode]
Seedance 2.0
[Style]
Cinematic xianxia aesthetic, dry character comedy, monumental architecture, warm sunrise. Core twist: the discrepancy between grand scale and practical function.
[References]
Use @Image1โ@Image4 for location. Maintain the giant gate, cloud city, and vertical scale.
[Characters]
ID A | Senior Disciple: 25โ30 year old East Asian, white silk hanfu, silver flying sword.
ID B | Junior Disciple: 20โ25 year old East Asian, green linen hanfu.
[Shot Design]
Shot 1 | 0-5s | Wide shot: Aerial push towards the closed massive gate.
Shot 2 | 5-10s | Medium shot: Senior disciple rides her flying sword, makes a sword arc, and commands: "Gate, open." The gate slowly opens with a deep rumble.
Shot 3 | 10-15s | Close-up: Senior lands proudly in front of the main gate. Camera pans to reveal Junior has already walked through a small side door. Junior says: "Senior, the side door was always open." Senior sheathes her sword and replies calmly: "The main gate is more dignified." A temple bell rings in the distance.
Author: Soran | Source: Link | Published: Aug 8, 2026
Epic Fantasy Anime Dragon Battle
A highly detailed multi-shot prompt for a cinematic fantasy sequence featuring a magic user battling a giant black dragon in a rainy city.
๐ Prompt
High-quality anime footage. High-density 3D toon/cel-look. Cinematic high-fantasy action set in a rainy magic city. A pink-haired girl mage intercepts a giant black dragon's fire breath with a magic shield, teleports to the side using the counterforce, and fires a high-output beam from a convergence gate on her right palm, causing the dragon to crumble into black ash and magic particles.
[Character Identity and Role of Reference Images]
image1 is the top priority reference for the protagonist's face and identity. Maintain a soft oval young face, small chin, large blue-violet to purple-pink eyes, multi-layered iris with white highlights, delicate eye area, long coral pink twin-tails, light bangs, lavender flowers on both sides, and black-purple ribbons with gold decorations throughout.
image2 is the reference for the protagonist's outfit, decorations, full-body design, and equipment. Maintain a slender and small build, navy-to-purple gold-trimmed cape, white frill blouse, black-purple corset, purple multi-layered pleated skirt, white knee-highs, dark purple boots with metal fittings, waist belt, amethyst crystals, magic potions, and a magic book with gold decorations.
If references conflict, prioritize image1 for the face, eyes, and hair ornaments, and image2 for the outfit, build, and equipment. The two images are only for appearance; do not bring background, composition, poses, white background, or layout lines into the video.
Only allowed changes are focused expressions, eye direction, breathing, combat stance, and natural movement of hair/cape/skirt. Do not allow face averaging, feature mixing, outfit changes, equipment multiplication, or additional characters.
[Art Style: High-Density 3D Toon/Cel-Look]
This style does not override character identity. Fine, delicate colored outlines. Clear two-to-three-stage cel shading and transparent intermediate shadows on the face, hair, and outfit. Multi-layered highlights on eyes and hair. Use pink, lavender, navy, purple, and gold as the main color axis for the protagonist. Distinctly depict cloth, frills, leather, metal, amethyst, wet stone, and glass with different reflections. Theatrical-grade key animation, high-quality compositing, and dense background art. For magic, use high-brightness graphic VFX, volumetric light, additive emission, and directional motion blur. Avoid thick black outlines, flat single-layer shadows, or low-density plastic CG looks.
[Equipment and State Transitions]
Only one magic book. Maintain the same binding and thickness throughout. Open it with the left hand only in Cut 1, close it and return it to the waist holder in Cut 2. Keep amethyst crystals and potions attached to the belt. All attacks come from the right palm, not the book. Do not introduce new items not in image2.
[Black Dragon Fixing]
Only one giant black four-legged winged dragon, about four times the protagonist's height. One head, two horns, two glowing blue-white eyes, a continuous neck and torso, four legs with three claws each. One pair of wings continuous from the back bones. One tail branching from the lower back to the tip. The impact point is a single point on the chest scales. No extra heads, legs, or wings.
[Setting]
A massive magic city after the rain. Grand avenues of wet obsidian and blue-gray stone, shallow puddles, ancient cracks, and crumbling arch bridges. Surrounded by soaring magic towers, spires, floating turrets, and giant crystal pillars. City lighting is cyan, royal blue, violet, and purple. Keep background light one step darker than the protagonist to highlight her pink, lavender, and gold colors. No readable text; only abstract geometric patterns glowing faintly on stone and crystal surfaces.
[Space and Continuity]
Cuts 1-2: Protagonist in the left foreground, dragon in the right middle ground. Attack axis is a diagonal from back-right to front-left.
Cut 2: Teleportation through a magic gate momentarily swaps left-right positioning once.
Cuts 3-6: Protagonist in the right foreground, dragon in the left background. Align the right palm, gate center, beam, and dragon's chest in a straight line. Do not swap left-right positions after this.
In adjacent cuts, change at least two of the following: camera height, distance to protagonist, character size, or vanishing axis. Use camera movement to show contact, force, or space, not as a substitute for character movement. Maintain natural acceleration and parallax.
Cut 1: Fire Breath and Shield
Black dragon is in the right background. Steps into the stone floor, pulls neck back, chest swells, and throat glows orange-purple.
Protagonist is in the left foreground. Opens the magic book with the left hand and thrusts the right palm forward. Three layers of magic shields with white cores, cyan outer light, and purple-pink edges expand and counter-rotate at different speeds.
As the dragon swings its neck down, orange-purple fire breath travels straight from right-back to left-front, evaporating puddles. The fire splits around the shield and flows backwards. The impact causes the shield layers to flex and glow outward in a chain reaction.
The counterforce pushes back through the protagonist's palm, wrist, elbow, shoulder, and hips; her back foot scrapes the wet stone. Hair, flowers, cape, and skirt billow back with a time delay.
The camera moves from a low position along the fire axis towards the protagonist's rear-diagonal, keeping the shield, hands, profile, and dragon head in view.
Cut 2: Counterforce to Teleport
The protagonist pushes back the flexed front shield with her right palm, channeling the force into a right hip rotation. She closes the book with her left hand and returns it to the holder.
At the same moment, the pushed shield expands into a large arc that crosses the lens as a full-screen wipe.
When the arc clears, the protagonist appears on a crumbling arch bridge to the dragon's left. Show the landing through ground contact, knee compression, hip drop, and trailing cape/hair.
The dragon remains in its post-fire pose, beginning to turn its neck and eyes toward the new position.
The camera changes axis during the full-screen wipe, dropping from a high rear-diagonal to a lower three-quarter view.
Cut 3: Convergence Gate
Protagonist's chest-up close-up. From a diagonal front view, the camera turns gently about 15 degrees around the face
Author: mayv@็ฐกๅใใญ็ดใใญใณใใๅ ฌ้ไธญ๏ผ | Source: Link | Published: Aug 8, 2026
Morning Routine Vlog Aesthetic
A photorealistic video prompt for a multi-shot morning vlog sequence featuring a Korean woman in her bedroom, utilizing selfie and mirror shots with soft sunlight.
๐ Prompt
Ultra-realistic cinematic vertical video, 10 seconds. A beautiful young Korean woman enjoys a peaceful slow morning in her cozy bedroom, wearing an oversized cream-white T-shirt. Soft golden sunlight enters through sheer curtains, creating a fresh dreamy atmosphere. Natural smartphone selfie vlog aesthetic.
Shot 1 (0โ2s): Close selfie beside the window. She opens the curtain slightly, squints gently at the sunlight, then smiles at the camera.
Shot 2 (2โ4s): High-angle selfie sitting on the bed. She stretches her arms naturally, yawns softly, then laughs at herself.
Shot 3 (4โ6s): Mirror selfie. She casually fixes her messy hair while looking at her reflection, then turns the phone toward herself with a relaxed smile.
Shot 4 (6โ8s): Side selfie at the desk. She picks up a warm cup of coffee, takes a small sip, and looks toward the camera with sleepy morning eyes.
Shot 5 (8โ10s): Front close-up. She sits by the window holding the cup with both hands, smiles warmly, and slowly lowers the phone.
Style: Ultra-photorealistic, natural Korean beauty, realistic smartphone camera, subtle handheld motion, authentic morning expressions, soft sunlight, realistic skin texture, lifelike hair, shallow depth of field, cinematic color grading, 24fps, 8K.
Author: ๐ฆ๐ฎ๐ป๐ถ๐ฎ | Source: Link | Published: Aug 8, 2026
Xianxia Comedy Needle Search Magic
A cinematic 15-second multi-shot prompt featuring a senior swordswoman using grand magical powers to find a tiny sewing needle in a mountain courtyard.
๐ Prompt
[Generation Mode]
Seedance 2.0
[Video Specs]
Strict 15-second total duration, 16:9 widescreen, three clean and clear shots.
[Overall Style]
Cinematic realistic texture, pure traditional Chinese Xianxia aesthetics, restrained deadpan comedy, classical martial arts spatial staging, early morning cold fog, warm rim lighting, low-saturation ivory white, jade green, and weathered steel tones, plus fine film grain. The core twist uses 'scale misdirection': the audience is first led to believe a serious weapon-related event is occurring, only for it to be revealed that the grand immortal technique was merely used to find the world's smallest 'weapon'. Optimized for Seedance 2.0's character consistency from reference images, prop motion continuity, multi-shot narrative, native Mandarin dialogue, and synchronized spatial audio.
[Scene Setting]
Quiet mountain gate weapons courtyard, gray stone slab floor, wooden sword rack, strictly maintaining six sheathed long swords, a bronze weapon rack, bamboo shadows, slowly rising incense smoke, an old pine tree, and distant tiled roof halls, establishing a clear and stable spatial relationship.
[Characters]
Character ID A | Senior Sister Immortal
Senior Sister @Image 1, East Asian female aged 25โ30, oval face, fair skin, dark almond eyes, long black hair half-tied with a white jade hairpin, tall and slender, wearing white embroidered silk Hanfu, translucent wide sleeves, silver waistband, jade pendant, and white cloth boots.
Character ID B | Junior Sister
Junior Sister @Image 2, East Asian female aged 20โ25, round and lively face, black hair in braids, petite, wearing teal green Hanfu, dark belt, wooden hairpin, and black cloth shoes.
[Core Props]
Wooden sword rack, six sheathed long swords, bronze weapon rack, tiny silver embroidery needle.
[Shot 1 | 0-5s | Low-angle Full Shot, Slow Tracking]
Quiet mountain gate weapons courtyard... The same Junior Sister is anxiously looking down at the stone slab gaps; the same Senior Sister approaches calmly.
[Shot 2 | 5-10s | Medium Cowboy Shot, Slow Orbit]
The same Senior Sister in white embroidered silk Hanfu raises two fingers and says calmly: 'Every piece of iron has a voice; nowhere to hide.'
The same six sheathed swords vibrate one by one in sequence, metal resonance rising in layers; dust on the ground trembles, bamboo leaves are moved by the breeze, and a tiny silver embroidery needle hidden among the grass by the stone slab also begins to emit a faint hum.
[Shot 3 | 10-15s | Medium Shot following into Extreme Close-up]
The same Senior Sister turns slowly, letting the same tiny silver needle rise steadily from the ground, fly between her two fingers, and then hands it to the same Junior Sister.
The grand background music stops instantly.
Junior Sister looks down at the needle, stunned, and says: 'Senior Sister... all this grand display, just to find a needle?'
Senior Sister's expression remains unchanged as she replies calmly: 'Weapons do not distinguish by size.'
Extreme Close-up: Behind her, the same six long swords emit a solemn and short metallic hum in agreement.
[Technical Requirements]
Stable facial features and clothing, realistic and natural movement for metal vibration, silk fabric, hair, dust, smoke, and the silver needle. No subtitles, only the two visible characters throughout.
[Negative Prompts]
blurry, bad quality, low quality, low resolution, noisy, jpeg artifacts, watermark, text, error; deformed, mutated, bad anatomy, poorly drawn hands, bad composition, out of frame, disfigured; inconsistent character, changing clothes, face morphing, background shift, glitching cuts, disappearing props
Author: Soran | Source: Link | Published: Aug 8, 2026
Minimalist Fashion City Walk
An ultra-realistic video prompt based on a photo reference, depicting a fashion film of a woman walking through a modern downtown at golden hour.
๐ Prompt
Ultra-realistic cinematic fashion film of a beautiful young woman confidently walking through a luxurious modern downtown city during golden hour. She wears a crisp oversized white shirt with neatly rolled sleeves, elegant tailored white straight-leg pants, and premium clean white sneakers. Her styling is minimalist and sophisticated. She wears absolutely no earrings, no ear jewelry, no ear cuffs, no nose ring, no bracelets, no watch, and no rings. Her ears are completely bare and clearly visible. Only a thin, elegant gold necklace is allowed. Her long silky black hair flows naturally in the wind, and she wears stylish black sunglasses with a calm, confident expression.
Scene 1 (0โ2s): Extreme close-up of her white sneakers stepping confidently across a clean city street. Warm golden sunlight reflects beautifully on the pavement. Cinematic footstep sounds.
Scene 2 (2โ4s): The camera slowly tilts upward from her feet to reveal her elegant all-white outfit. Her hair gently moves in the breeze while sunlight creates a soft golden glow around her.
Scene 3 (4โ6s): Smooth front tracking shot as she walks directly toward the camera with effortless confidence. Modern glass skyscrapers, luxury boutiques, palm trees, and stylish architecture surround her. Luxury cars pass naturally in the background.
Scene 4 (6โ8s): Slow-motion cinematic sequence. A few pedestrians naturally glance at her as she walks by, impressed by her elegant presence without exaggeration. The city feels alive with realistic movement and atmosphere.
Scene 5 (8โ10s): The camera smoothly circles around her in a dramatic 360-degree orbit while the sunlight reflects from the surrounding glass buildings. She lightly adjusts her sunglasses and continues walking with confidence.
Scene 6 (10โ12s): A cinematic drone pulls back and rises above the street, revealing a breathtaking skyline filled with modern skyscrapers while she continues walking forward through the center of the road. The video ends with a luxurious fashion-commercial aesthetic.
Ultra-realistic, photorealistic, luxury fashion editorial, Vogue campaign style, premium lifestyle commercial, HDR, realistic skin texture, realistic clothing physics, natural hair movement, soft golden-hour lighting, shallow depth of field, smooth gimbal camera movement, cinematic color grading, anamorphic lens flare, 8K, masterpiece, ultra-detailed, highly realistic, 24fps, film-quality visuals.
Author: Alina Ai | Source: Link | Published: Aug 8, 2026
Urban Action Pursuit Sequence
A complex action sequence video prompt focusing on realistic physics and human movement during an urban chase at dusk.
๐ Prompt
Create a 15-second ultra-realistic cinematic action sequence set in a real-world environment. Everything must obey real-world physics: realistic gravity, momentum, inertia, acceleration, friction, weight, collisions, balance, impact forces, wind resistance, and natural human movement. No supernatural abilities, impossible stunts, floating objects, teleportation, rubbery motion, or unrealistic physics.
Visual Style: Photorealistic live-action, authentic human proportions, realistic skin and clothing, natural lighting, physically accurate shadows and reflections, realistic environmental interaction, subtle handheld camera movement, natural motion blur, cinematic depth of field, high-end movie cinematography, ARRI-style digital cinema look, 4K HDR.
SHOT 1 โ 0:00โ0:03 | Tension
A realistic urban street at dusk after light rain. A fit adult man in practical dark clothing runs around a parked vehicle while looking behind him. His shoes realistically grip the wet pavement, water splashes under every step, clothing reacts naturally to his movement and wind. Camera follows from a low handheld tracking angle.
SHOT 2 โ 0:03โ0:06 | Pursuit
Cut to a wider side angle. The man crosses the street while another adult man follows several meters behind. Both maintain believable running speed, acceleration, balance, and foot placement. A vehicle approaches and brakes naturally at a safe distance, tires producing realistic water spray. No impossible near-misses.
SHOT 3 โ 0:06โ0:09 | Obstacle
The first man reaches a waist-high metal barrier. He slows slightly, plants one foot firmly, uses both hands, and climbs over it with realistic body weight and momentum. His clothing stretches naturally. The camera moves alongside him with subtle motion blur.
SHOT 4 โ 0:09โ0:12 | Close Action
The pursuer catches up. The two briefly struggle in a realistic, controlled physical confrontation. One pushes the other backward. The pushed character loses balance naturally, takes several steps backward, catches himself against a wall, and regains his footing. Show realistic contact, reaction, inertia, and weight transfer. No exaggerated superhero movements.
SHOT 5 โ 0:12โ0:15 | Escape
The first man breaks away and runs toward a nearby underground entrance. He descends the stairs quickly but carefully, using the handrail for balance. Camera follows from behind, then cuts to a low-angle shot as he disappears into the entrance. End with the pursuer stopping several meters away, breathing heavily, while rain continues falling.
CAMERA & EDITING:
Use 5 distinct cinematic shots with natural continuity. Mix low-angle tracking, side tracking, wide establishing shots, close action coverage, and handheld pursuit footage. Camera movement must have realistic inertia and operator movement. No impossible camera acceleration or floating-camera behavior.
PHYSICS & REALISM PRIORITY:
Every movement must follow real-world physics. Objects have believable mas
Author: Ruzaina | Source: Link | Published: Aug 8, 2026
Leviathan Protocol Ocean Battle
A structured technical video prompt for a photorealistic ocean battle between an airborne hero and a massive water humanoid colossus in a violent storm.
๐ Prompt
reference_lock:\nmain_character:\nsource: "@Image1"\ncontext: "face reference"\ninstructions:\n- preserve exact face, hairstyle, facial structure, outfit silhouette, and body proportions\n- single character only, no duplicates\n- realistic human anatomy\n\nsea_monster:\nsource: "@Image2"\ncontext: "sea monster reference"\ninstructions:\n- preserve exact anatomy, silhouette, scale, translucent water body, and vortex core\n- no mutation or redesign\n- realistic movement weight\n\nvisual_style:\nrendering: "Photorealistic CGI, ultra-detailed ocean simulation, cinematic realism, natural motion blur"\ncolor_palette: [steel blue, charcoal gray, deep ocean black, cold white]\natmosphere: "Violent storm ocean, heavy mist, crashing waves, whirlpools, spray, fog, destruction"\n\nenvironment:\nlocation: "Massive open storm ocean beneath dark overcast skies"\nelements:\n- violent waves\n- rotating vortices\n- airborne mist and spray\n- collapsing wave walls\n- large whirlpools\n\nsubjects:\nhero:\ndescription: "Tactical airborne hero based on @Image1 wearing a black tactical jacket"\nmotion: "Realistic flight inertia, fabric and hair movement, dynamic stabilization"\n\ncolossus:\ndescription: "Massive humanoid sea entity based on @Image2"\nstructure:\n- translucent ocean-water body\n- internal vortex currents\n- turbulent water circulation\n- gigantic whirlpool lower body\ninteraction: "Massive splashes, runoff, mist displacement, wave turbulence"\n\nphysics:\n- realistic ocean and splash physics\n- flight inertia and momentum\n- dynamic mist and cloth movement\n- vortex pressure distortion\n- heavy collision force\n- airborne water particles\n\nsequence_timeline:\n- shot: "SHOT 01 โ THE APPROACH"\n camera: "Rear tracking shot above violent waves"\n action: "Hero accelerates toward the distant Colossus as spray and mist trail behind; creature rapidly grows larger"\n\n- shot: "SHOT 02 โ THE ENGAGEMENT"\n camera: "Wide orbital tracking shot"\n action: "Hero performs aggressive evasive maneuvers around the Colossus as massive water arms strike the ocean"\n\n- shot: "SHOT 03 โ THE CHARGE"\n camera: "Medium aerial tracking shot"\n action: "Hero rapidly ascends into storm clouds, stops mid-air, and charges a concentrated energy attack"\n\n- shot: "SHOT 04 โ THE STRIKE"\n camera: "Fast first-person dive into the Colossus core"\n action: "Hero crashes into the vortex center, triggering a massive ocean explosion, shockwave, and vortex implosion"\n\n- shot: "SHOT 05 โ THE AFTERMATH"\n camera: "Extreme aerial wide shot"\n action: "Hero hovers above the battlefield as massive ripple waves expand and the storm gradually stabilizes"\n\nnegative_prompt:\n- low quality\n- blurry or washed-out image\n- unrealistic water or waves\n- character or creature inconsistency\n- changing face or hairstyle\n- duplicates or extra limbs\n- broken anatomy\n- unstable proportions\n- incorrect vortex\n- unrealistic movement or physics\n- weak splash interaction\n-
Author: รBDลชLLรH | Source: Link | Published: Aug 8, 2026
Premium K-Pop Music Video
A high-energy, cinematic K-pop music video prompt featuring glam room transitions, backstage walks, and a grand stage entrance.
๐ Prompt
Style: Premium K-pop music video, cinematic, ultra-realistic, luxury beauty commercial aesthetics, fast-paced editing, IMAX-quality cinematography, dynamic camera movement, dramatic stage lighting, crisp skin details, soft beauty lighting, no dialogue, high-energy K-pop instrumental, 4K HDR.
Character: STRICT FACE LOCK โ Use the exact facial features from the reference image without any changes. Maintain the same eye color, face shape, nose, lips, freckles, hairstyle, hair color, skin tone, and identity throughout every shot.
0:00โ0:03 | Glam Room
Extreme close-ups of makeup brushes sweeping across her cheeks, eyeliner being applied, lipstick touch-up, hair stylist fixing loose strands, earrings clipped on. Camera rapidly cuts between macro beauty shots, mirror reflections, makeup products, and confident eye contact. Flash transitions sync with the beat.
0:03โ0:07 | Backstage Energy
She confidently walks through a busy backstage corridor while stylists, dancers, and crew rush past. A stylist adjusts her jacket mid-walk, another hands her a microphone. Fast tracking shots, whip pans, low-angle hero shots, dramatic blue and pink lighting, quick slow-motion hair flip before continuing forward.
0:07โ0:11 | Stage Entrance
The countdown reaches zero. Massive LED screens illuminate. She grabs the microphone, takes a deep breath, and confidently walks through giant stage curtains. Powerful backlight silhouettes her as smoke cannons fire and the crowd erupts. The camera circles around her in one smooth cinematic motion before revealing the huge arena.
0:11โ0:15 | Main Character Moment
She steps to center stage beneath dazzling spotlights. Wind machines lift her hair as confetti begins to fall. She strikes a powerful idol pose, makes direct eye contact with the camera, and gives a confident smile. The camera rapidly pulls back to reveal thousands of glowing light sticks filling the stadium before cutting to black on the final beat.
Author: Sophia | Source: Link | Published: Aug 8, 2026
Authentic Mountain Cycling Vlog
A highly detailed 30-second video prompt for a realistic mountain cycling vlog, including multiple camera angles like low-angle start, tracking, selfie POV, and first-person descents with strict lighting and character consistency.
๐ Prompt
[Style] Authentic Cycling Vlog, mix of action cam + phone front cam + car tracking, 4K Photorealistic, overcast soft light, skin with sweat and real pores, no beauty filters, vertical 9:16
[Duration] 30 seconds
[Scene] Post-rain mountain road, wet surface with reflections, metal railings, distant mountains with moving clouds, water droplets on roadside greenery
[Character] Female cyclist (white helmet, blue mirror glasses, dark grey jersey with city print, red shorts with white side seams, pink sports watch, black carbon road bike)
[Glasses Rule] Glasses worn only during full-speed riding (Shots 2, 5, 6); parked or selfie shots (Shots 1, 3, 4, 7, 8) have glasses on the helmet forehead, fully exposing face and eyes
[Global Constraints] Same outfit throughout; sweat increases over time; hands only on handlebars/phone; no third hands or other cyclists
[00:00-00:04] Shot 1: Ground-level Low Angle
Extremely lowๆบไฝ. Wet asphalt bottom. She stops, one foot down, glasses on helmet. She looks at the camera and smiles. Actions: Puts on glasses, clips into pedals, starts riding through a puddle. SFX: Pedal click, chain movement, tire water splash.
[00:04-00:08] Shot 2: Car-to-car Side Tracking
Parallel tracking shot. Full body in view. Leaning low, pedaling hard, glasses on. Speed lines from passing railings and clouds. Detail: First sweat appearing, small sweat patch on jersey back.
[00:08-00:12] Shot 3: Front Camera Selfie POV
Handheld phone view. Stopped at roadside, foot down, glasses pushed to helmet. Action: Grins and breathes heavily, says something to camera, then turns camera to show the scenery before turning back. Detail: Shiny sweat on forehead, visible wind blowing hair, realistic handheld shake and wind noise.
[00:12-00:16] Shot 4: 360 Action Cam / Invisible Selfie Stick
Fish-eye distortion, invisible stick. She's parked, glasses on forehead. Camera circles her once. Action: Looks up at camera, makes a "let's go" gesture. Detail: Fine sweat on arms, sweat ring under watch strap.
[00:16-00:20] Shot 5: Handheld Close-up / Uphill
Side close-up of face and shoulders. Steep climb, glasses on, pedaling slow and heavy. Action: Gritted teeth, rocking the bike, heavy breathing, neck veins visible. Sweat drop slides down temple. Detail: Jersey soaked through, helmet strap sweat marks, glasses slightly fogged.
[00:20-00:23] Shot 6: Handlebar POV / First-person
Fixed handlebar view showing bike, cycling computer, and hands. Action: Speeding down curves, leaning into turns, splashing through puddles. Finger presses brake. Heavy wind noise and motion blur.
[00:23-00:27] Shot 7: Static Medium Shot
Bike leaning on railing. She gets off, removes helmet, glasses hanging from fingers, wipes sweaty hair back. Action: Drinks water, water spills down neck, wipes chin, long sigh. Detail: Helmet hair, red flushed face, goggle marks around eyes, sweat lines on collarbone.
[00:27-00:30] Shot 8: Low Angle Pull-back
Low angle looking up. Re-wears helmet, glasses on forehead. Stands by bike, giving a peace sign, smiling while breathing. Mountains and clouds behind. Camera pulls back slowly. SFX: Chain sound, shifting, heavy breathing, wind noise only at the end.
Author: John | Source: Link | Published: Aug 8, 2026
The Girl Who Woke the Moon Fantasy Short
A magical realism cinematic short film about a young girl discovering a mystical pool and awakening an ancient moon-flower magic in an enchanted forest.
๐ Prompt
30-second cinematic fantasy short film, multi-shot sequence, continuous visual storytelling.
A mysterious young girl walks alone through an ancient forest at midnight, carrying a tiny antique lantern that flickers with an unusual silver light.
0โ5 sec: Wide establishing shot. The girl walks through enormous ancient trees covered in glowing blue moss. Moonlight filters through the branches. Her footsteps disturb tiny floating fireflies that rise around her. Slow cinematic tracking shot from behind.
5โ10 sec: She discovers a perfectly circular stone pool hidden between the trees. The water is completely still, reflecting the moon. She kneels and gently places her lantern beside the pool. The silver flame suddenly grows brighter.
10โ16 sec: Close-up of the water. Ripples spread outward even though there is no wind. The reflection of the moon begins to crack like glass. A deep magical vibration fills the forest. The girl slowly looks upward in disbelief.
16โ22 sec: The moon above the forest suddenly transforms into a gigantic glowing silver flower, unfolding petal by petal in the night sky. Thousands of luminous particles rain gently through the trees. The girlโs cloak and hair move naturally in the magical wind.
22โ27 sec: From the glowing moon-flower, a majestic translucent white stag slowly descends through the mist and lands silently beside her. Its antlers resemble branches filled with tiny stars. The girl reaches toward it, emotional and amazed.
27โ30 sec: The stag touches its nose to her hand. Instantly, every dead tree in the forest blooms with glowing white flowers. Camera rapidly pulls upward into a breathtaking aerial view of the entire enchanted forest illuminated beneath the enormous moon-flower.
Visual style: ultra-realistic cinematic fantasy, magical realism, premium Hollywood fantasy cinematography, 35mm anamorphic lens, realistic skin and fabric texture, detailed ancient forest, volumetric moonlight, atmospheric fog, dreamy bokeh, subtle film grain, natural motion, realistic physics, rich environmental detail, dramatic lighting, elegant color contrast between deep blue night and silver magical light.
Camera: cinematic tracking shots, slow push-ins, macro detail shots, low-angle reveal, controlled crane movement, final aerial pullback. No static slideshow feeling. Smooth transitions between shots.
Audio: quiet nighttime forest ambience, distant wind, subtle magical chimes, soft footsteps, low mystical rumble during the moon transformation, orchestral crescendo during the stag reveal, ending with a gentle emotional musical note.
Performance: natural facial expressions, genuine curiosity turning into awe, subtle breathing and blinking, restrained cinematic acting.
Ending: mysterious, emotional, visually spectacular โ the feeling that the girl has just awakened an ancient magic that has been sleeping for centuries.
Author: Snow | Source: Link | Published: Aug 8, 2026
Audi A7 Morning Commute Commercial
A cinematic video prompt for a professional automotive commercial featuring a woman driving an Audi A7 that runs out of petrol.
๐ Prompt
Create a 15-second cinematic realistic video of a young professional woman commuting to work in the morning in her black 2025 Audi A7.
0โ4 seconds: Show the woman dressed professionally for the office, driving her glossy black Audi A7 through a modern city/suburban road in the morning. Cinematic tracking shots of the car, dashboard, and her focused expression.
4โ7 seconds: The car suddenly begins losing power. She looks concerned and checks the fuel gauge, which is on empty. The Audi smoothly pulls over and stops safely at the roadside.
7โ10 seconds: She gets out of the car, looks frustrated but composed, and realizes she has run out of petrol. She takes out her phone and locates the nearest petrol station.
Style: Photorealistic, premium automotive commercial, cinematic lighting, realistic facial expressions, smooth camera movements, natural morning lighting, shallow depth of field, detailed black Audi A7, realistic road and petrol station environment, seamless transitions, 16:9, 4K, no text, no watermark
Author: Isabel White | Source: Link | Published: Aug 8, 2026
Japanese Water Obstacle Show
A nostalgic and energetic prompt for a Japanese TV-style water obstacle course challenge, with multiple camera angles and energetic commentary.
๐ Prompt
[Style] Large-scale Japanese variety show water obstacle challenge special program (Japanese TV Game Show, Live-Action Broadcast), multi-camera real-time broadcast, 4K photorealistic photography, high-saturation summer colors, real-time throughout without slow motion.
[Duration] 30 seconds
[Scene] Sunny outdoor large leisure pool obstacle course, five stages lined up from left to right. Stage 1: 5-meter high wooden jumping platform, Tarzan rope with pulley on overhead cable. Stage 2: 3-meter diameter red and yellow circular floating disc on the water, rotating continuously at a constant speed on an underwater axis, slippery surface. Stage 3: Four square floating blocks of varying distances, bobbing up and down with the waves. Stage 4: A slanted blue slippery climbing wall with grab ropes hanging from the top. Stage 5: A huge yellow cylindrical pipe spanning the water, wet reflective vinyl surface printed with red flame patterns, rotating continuously at a constant speed by a motor, just thick enough to be hugged by arms and legs, the right end connected to a small finish platform, directly below is a clear pool with no safety mats. Background includes palm trees, large water slides, light stands, commentary booth, temporary stands full of spectators. The entire film moves from left to right.
[Character] Challenger (adult Japanese female, strong and healthy athletic build, wearing clothes).
[Fixed Items] The position, size, color, and connection of the five stages remain unchanged throughout the film; only one challenger is always in the frame; hair and clothes are dry at the start and only naturally soaked after falling into the water; the circular floating disc and yellow pipe must be continuously rotating in all shots where they appear.
[00:00-00:03] Shot 1: Tarzan rope launch (Eye-level Medium โ Wide Pull-back, ENG Camera)
Visual: She stands on the edge of the 5-meter platform holding the rope, toes gripping the edge.
Dialogue: "Zettai clear shimasu!" (I will definitely clear it!)
Action: When the buzzer sounds, she kicks off forcefully, the pulley slides right along the cable, her body swings over the water in a pendulum arc, hair blown back by the wind.
Commentary: "Mazu wa Tarzan Rope!" (First is the Tarzan Rope!)
SFX: Start buzzer, pulley sliding, crowd cheering.
[00:03-00:07] Shot 2: Landing on rotating disc (Fixed Side Shot)
Visual: Fixed camera on the side of the floating disc, showing the person, rope, and disc.
Scene: The red and yellow circular floating disc is rotating continuously at a constant speed on the water, the slippery surface reflecting light.
Action: She releases the rope and lands on the disc; as soon as her feet touch, she is carried sideways and backwards by the rotation. She spreads her arms and takes small, rapid steps in the opposite direction to offset the rotation, knees bent and center of gravity low, stabilizing after a few wobbles.
Expression: Eyebrows fly up, teeth clenched, then a quick grin.
Commentary: "Kaitenban da! Taeta!" (It's the turntable! She held on!)
SFX: Low-frequency hum of the turntable axis, sound of soles rubbing, a burst of cheers.
[00:07-00:12] Shot 3: Floating board jumps (Dolly Track LโR)
Camera: Dolly camera moving parallel to the direction of progress, tracking from left to right.
Visual: Four square floating blocks bobbing up and down with the waves, unevenly spaced.
Action: She jumps from the edge of the turntable, crossing the floating blocks with four consecutive single-foot jumps. On the second block she missteps, the block sinks sharply, her upper body lunges forward and arms circle wildly for balance. Her right foot splashes in the water before she manages to step onto the third block, and the final jump lands both feet on the fourth block.
Dialogue: "Abuna...!" (That was close...!)
Commentary: "Nimaime de kuzureta! Demo tsunaida!" (She faltered on the second one! But she recovered!)
SFX: Muffled sound of blocks hitting water, splashing, intermittent gasps from the audience.
[00:12-00:17] Shot 4: Slippery climbing wall (Front 3/4 Medium Shot)
Visual: Front diagonal medium shot, showing the person, the sloped wall, and the grab ropes at the top.
Scene: The blue slanted wall is covered in running water, reflecting light.
Action: She runs up the wall, takes three steps, then her soles slip and she slides down a bit. She immediately drops her body to grab the wall, fingertips digging into the surface texture, and climbs again, right hand grabbing the rope hanging from the top, pulling herself up with arm strength.
Expression: Neck muscles tensed, forehead creased, breathing heavily.
Dialogue: "Yoisho, yoisho...!" (Heave-ho, heave-ho...!)
Commentary: "Suberu kabe! Ude dake de nobotta!" (The slippery wall! She climbed it using only her arms!)
SFX: Friction on the wet wall, rope tightening, applause from the crowd.
[00:17-00:21] Shot 5: Hugging the rotating log (Rear Side Fixed Shot)
Visual: Slightly rear fixed side shot, clearly showing the pipe is rotating.
Scene: The yellow cylindrical pipe rotates continuously by a motor, a layer of water on the wet vinyl surface, red flame patterns rolling across the screen as it turns.
Action: She jumps from the top of the slope and straddles the base of the pipe, clamping it with her chest, stomach, arms, and legs. The rotation immediately carries her to the right; she adjusts her center of gravity in the opposite direction and shuffles toward the finish by moving her arms and legs in small increments.
Dialogue: "Ehh, mawatteru!?" (Eh, it's rotating!?)
Commentary: "Kaiten maruta da! Kore ga sainankan!" (It's the rotating log! This is the hardest part!)
SFX: Low-frequency motor sound, wet vinyl friction.
[00:21-00:26] Shot 6: Flipped over - Limit before finish (Front Close-up โ Medium Pull-back)
Camera: Front close-up at the finish side slowly pulling back to a medium shot, camera axis remains unchanged.
Action: The pipe continues to rotate, slowly flipping her body to the right. Her center of gravity passes the highest point of the pipe and she can't pull it back. Her right leg detaches first, flailing in the air, then her right hand releases to reach for the finish platform, her full weight hanging by her left arm and leg as the pipe continues to rotate right.
Expression: Veins bulging at temples, arm muscles shaking, eyes wide.
Dialogue: "Mou dame, matte...!" (I can't, wait...!)
Commentary: "Kaiten ni maketa! Ato sukoshi!" (Beaten by the rotation! Just a little more!)
Connection: Right fingertips are about 20cm from the finish platform, left hand still clinging to the rotating pipe.
[00:26-00:28] Shot 7: Falling into water before finish (Fixed Side Shot)
Visual: Fixed side shot of the pipe, showing the pipe, outstretched right hand, finish platform, and the water surface directly below.
Action: As the pipe rotates further, the supporting left hand is turned to the underside and slips. Her body falls sideways into the pool under gravity, creating a large splash. The pipe continues to rotate in place after she falls.
Dialogue: "Ahhh!"
Commentary: "Ochita! Maruta ni mawasaretaโ!" (She fell! Spun off by the log!)
SFX: Loud splash, gasps from the audience.
[00:28-00:30] Shot 8: Water surface reaction ending (Water-level Close-up, Static)
Visual: Water-level front close-up, static camera, focusing on the face.
Action: She emerges from the water, wet hair sticking to her cheeks, wipes her face, looks toward the finish with a frown, and splashes the water with her hands.
Dialogue: "Kuyashii!" (How frustrating!)
Action: Turns her gaze back to the camera, frown relaxes into a shy smile, shoulders shrugging slightly. In the background, the yellow pipe is still slowly rotating.
SFX: Huge cheers and applause peaking.
[Audio] High-paced game show style BGM. Synchronized sound effects: crowd cheering, applause, laughter, start buzzer, pulley, rotating motor, splashes, friction, water drops. Clear natural Japanese dialogue, no other voices, lipsyncing. BGM lowers during dialogue.
[Camera and Editing] Natural multi-camera TV broadcast, hard cuts only. Mix of ENG, wire, dolly, water-level, and telephoto shots. Maintain 180-degree rule and left-to-right progression. No high-speed camera moves, spinning, crash zooms, or drones. No slow motion, replays, freezes, or time jumps.
[Prohibitions] Maintain consistency of face, hair, body, clothing, skin color, and number of limbs. Physics must be realistic (gravity, inertia, slipping, rotation). No teleporting, backwards movement, static air, body deformation, or background replacement. Healthy athletic variety show style, no clothing malfunctions. No real brand names, logos, watermarks, or gibberish text.
Author: John | Source: Link | Published: Aug 8, 2026
Funny Cartoon Cat with High-Tech Toy
A humorous 3D animated scene where a cat ignores an expensive high-tech toy to play with a simple piece of packaging, perfect for comedic physical animation.
๐ Prompt
In a colorful living room, a fully visible excited human presents one fluffy cartoon cat with an expensive high-tech motorized cat toy. The toy flashes, spins, rolls, wiggles feathers, and performs an impressive little routine. The cat watches without moving, completely unimpressed.
The human tries harder, waving toward the amazing toy like a salesperson. Suddenly the cat notices the small cardboard packaging tie lying beside the box. The cat pounces on the useless little tie, bats it wildly across the floor, rolls onto its back, and plays with it like absolute treasure.
Final gag: the expensive electronic toy rolls up beside the cat trying desperately to get attention, but the cat casually pushes it away with one paw and keeps playing with the tiny piece of packaging. The human slowly looks at the camera in defeat. Bright polished 3D animation, exaggerated facial expressions, strong physical comedy, clear cause and effect, no text, no logos, no slow motion, no famous faces or public-figure likenesses.
Author: DeCat | Source: Link | Published: Aug 8, 2026
Premium Skincare Identity Commercial
A professional skincare commercial prompt detailing a product opening sequence, facial identity consistency from reference photos, and skin transformation effects.
๐ Prompt
Format: 9:16 Vertical | 14 Seconds | 4K | Photorealistic | Premium Skincare Commercial
Character: A girlโs image as the ONLY facial identity reference. Preserve her exact face, eyes, nose, lips, eyebrows, skin tone, long wavy brown hair and overall appearance in every shot.
Product: EVENTONE-C box and cream tube from the storyboard as the exact product reference. Keep packaging, logo, colors and design consistent.
Create a premium cinematic product-opening shot. The EVENTONE-C cream box and tube stand elegantly on a clean white luxury skincare background. Soft warm studio lighting, subtle reflections and shallow depth of field. Camera slowly pushes toward the product while the packaging remains sharp and readable.
On-screen text:
EVENTONE-C
L-Glutathione + Vitamin C Cream
Smooth, luxurious beauty-commercial movement.
Cut to the same girl from the uploaded reference image standing in front of a mirror in a bright, elegant room. Medium close-up transitioning into a close-up of her face. She gently touches her cheek while looking at her reflection. Show natural-looking dark spots, mild pigmentation and uneven skin tone without making her face look damaged or unrealistic.
On-screen text:
Dark Spots โข Pigmentation โข Uneven Skin Tone
Keep her facial identity exactly consistent with the reference image.
Close-up of the same girl. She gently applies a small amount of EVENTONE-C cream to her cheek using her fingertip. Show a beautiful macro shot of the smooth white cream texture on her skin, followed by her gently spreading it.
Soft beauty lighting, realistic skin texture, natural hand movement, elegant cinematic camera motion.
On-screen text:
L-Glutathione + Vitamin C
Create a clean cinematic split-screen transition.
BEFORE: Same girl, same face and hairstyle, showing natural dark spots, pigmentation and uneven tone.
AFTER: Same girl, identical facial identity, hairstyle and camera angle, with visibly brighter and more even-looking skin.
Use a smooth left-to-right transition between BEFORE and AFTER. Do not change her facial structure or identity.
On-screen labels:
BEFORE | AFTER
Transition back to the EVENTONE-C box and tube standing together in the center of a premium white beauty environment. Add a subtle soft glow, elegant reflections and cinematic depth of field. Camera slowly moves closer to the product.
On-screen text:
Visible Results in 4 Weeks
Then show:
โ Reduce Dark Spots & Pigmentation
โ Brighter & More Even-Toned Skin
โ Gentle & Smooth Skin
โ For All Skin Types
Final frame:
EVENTONE-C
L-Glutathione + Vitamin C Cream
For Radiant & Flawless Skin Complexion
Author: ayzalnoor | Source: Link | Published: Aug 8, 2026
Luxury Tropical Resort Vlog
A high-quality video prompt for a luxury travel vlog set at a tropical beach resort, featuring drone shots and realistic character consistency.
๐ Prompt
A cinematic 15-second ultra-realistic luxury travel vlog following a young woman exploring a breathtaking tropical beach resort. She strolls along a wooden boardwalk toward a private cabana, relaxes with a fresh coconut while sharing her experience with the camera, walks barefoot along the shoreline as gentle waves roll in, and finishes the day on a palm tree swing overlooking the crystal-clear ocean. Smooth drone and gimbal cinematography, authentic lip-sync, natural facial expressions, realistic ocean and wind physics, premium resort architecture, warm tropical sunlight, shallow depth of field, subtle film grain, ARRI Alexa 35 aesthetic, DSLR-quality visuals, 4K HDR, seamless character consistency, luxury travel commercial style, no text, no logos.
Author: Nawal | Source: Link | Published: Aug 8, 2026
Luxury Rooftop Vlog Video
A prompt for a high-quality luxury lifestyle vlog featuring a woman at a rooftop cafรฉ, capturing city views and golden hour lighting with cinematic camera movements.
๐ Prompt
A cinematic 15-second ultra-realistic luxury lifestyle vlog following a young woman enjoying a peaceful evening at a rooftop cafรฉ overlooking a modern city skyline. She relaxes with a cappuccino and dessert, chats naturally with the camera, takes in the panoramic views, and enjoys the warm golden-hour atmosphere before ending the moment with a smile. Smooth drone reveals, cinematic gimbal movements, authentic lip-sync, natural facial expressions, realistic skin texture, flowing hair, elegant fashion, premium cafรฉ ambiance, warm sunlight reflecting across glass skyscrapers, shallow depth of field, soft film grain, ARRI Alexa 35 aesthetic, 4K HDR, premium editorial quality, seamless character consistency, no text, no logos.
Author: Ali | Source: Link | Published: Aug 8, 2026
Venice Gondola to Dragon Fantasy Journey
A complex cinematic sequence that transitions from a realistic Venice setting to an underwater dive and finally into an epic fantasy dragon battle.
๐ Prompt
A cinematic sequence of a young woman with dark hair and bangs in a flowing cream-colored silk halter dress standing on a traditional Venetian gondola in a sunlit canal, hands covering her ears in distress, a gondolier in striped shirt and hat poling behind her. She suddenly jumps into the green canal water creating a massive splash. Underwater shot of her gracefully diving deeper, dress flowing, bubbles rising around her silhouette in murky emerald water. Seamless transition to her falling through bright white clouds in a blue sky, arms outstretched, hair and dress billowing. She lands on the back of a massive dark red and blue dragon flying through misty skies, clinging to its scales. The scene shifts to her now dressed as a fierce adventurer in a brown leather outfit with a quiver of arrows on her back, riding the dragon over a dramatic sea battle with burning wooden ships and smoke. She draws a bow and fires an arrow that causes a huge fiery explosion. Cut back to her underwater again, then dramatically emerging from the canal surface gasping for air, wet dress clinging to her body, as the gondolier reaches down to help pull her back into the gondola. Photorealistic, high detail, dramatic lighting, epic fantasy mixed with realistic Venice setting, cinematic camera movements, 4K quality.
Author: Noor | Source: Link | Published: Aug 8, 2026
Ink Explosion Action Sequence
A high-speed, cinematic multi-part prompt featuring an athletic woman with pink hair and dramatic black ink physics.
๐ Prompt
P1 [0:00โ0:01.25]
Use the provided storyboard frame, character reference image, and provided Higgsfield logo reference image. Maintain exact character appearance: pink hair, olive cargo pants, white crop top, green cap, tattoos on arms. Keep the Higgsfield logo and โHiggsfieldโ text naturally visible throughout the scene as environmental branding.
Real photography, low-angle shot, young woman with pink hair and olive cargo pants crouching low, black ink explosion erupting from the ground around her fist impact, high-speed photography, dramatic studio lighting, ink splatter physics, hyper-detailed skin texture, Canon R5, 85mm f/1.4.
P2 [0:01.25โ0:02.50]
Photorealistic, motion blur, athletic woman with pink hair executing a spinning back kick, black ink trails streaking through the air, cinematic lighting, shallow depth of field, gritty concrete environment, sports photography style, Nikon Z9. Maintain exact character appearance and keep Higgsfield branding visible.
P3 [0:02.50โ0:03.75]
Photorealistic low-angle upward shot, woman with pink hair leaping vertically, massive black ink vortex surrounding her, dramatic rim lighting, rising pressure distortion, high-speed shutter, realistic fabric movement, dynamic pose, 24mm wide lens.
P4 [0:03.75โ0:05.00]
Macro photography of a swirling black ink whirlpool on a flat surface, spiral formation, high-contrast black and white tones, studio lighting, ultra-sharp focus, realistic fluid dynamics. Character visible at the edge or reflected in the ink vortex.
P5 [0:05.00โ0:06.25]
Photorealistic dynamic action shot, woman with pink hair dodging low, black ink ribbons whipping around her body, motion blur, hard dramatic lighting, gritty urban backdrop, athletic wear, cinematic color grade.
P6 [0:06.25โ0:07.50]
Real photography, woman with pink hair sprinting toward camera, black ink streaks rushing past her, wind-blown hair, sharp focus on face, motion-blurred background, dramatic backlight silhouette.
P7 [0:07.50โ0:08.75]
Cinematic photorealistic shot, woman with pink hair bursting through a shattering surface, fragmented ink-soaked debris suspended in air, dynamic landing pose, explosive backlighting, dust and ink particles, deep focus, IMAX-style drama.
P8 [0:08.75โ0:10.00]
Photorealistic cinematic medium shot, young woman with pink hair standing upright facing camera with direct eye contact, black ink dripping from both fists, ink-splattered clothes, defiant expression, dramatic backlight, ink mist settling around her feet, shallow depth of field, gritty atmosphere, Canon R5, 85mm f/1.4.
Global Instruction:
Use the provided Higgsfield logo reference image exactly as supplied. Do not alter the logo design or the โHiggsfieldโ text. Keep the branding clearly visible throughout every shot and until the final frame.
Author: Zunaira | Source: Link | Published: Aug 8, 2026
Nostalgic 2000s Trainee Flashback
A nostalgic video prompt simulating early-2000s handheld camera footage of a trainee's journey, focusing on emotional storytelling and raw personal aesthetic.
๐ Prompt
@CHASE is the same character throughout. Maintain strict facial, hairstyle and appearance consistency.\n\nCreate a 15-second nostalgic early-2000s trainee flashback filmed entirely on a handheld DV/16mm camcorder. Raw personal-footage aesthetic: natural camera shake, imperfect framing, slow autofocus, clumsy micro-zooms, slight blur, tape noise, motion smearing, bloomed highlights and occasional exposure flicker. No modern polished cinematography.\n\nSTORY:\n0โ2s: Before sunrise, she wakes exhausted in a trainee dorm. โNobody saw how it started.โ\n2โ4s: She enters an empty dance studio, turns on the light and prepares to practice.\n4โ6s: In a vocal room, she misses a difficult note, exhales and tries again. โThere were days I thought I wasn't good enough.โ\n6โ9s: Repeatedly practices choreography, makes mistakes, then keeps going.\n9โ11s: Quick DV close-ups of worn sneakers, tired hands, sweat and a movement finally landing perfectly.\n11โ13s: Exhausted in a hallway, she smiles quietly, hears the practice music and gets back up. โBut somehowโฆ I kept coming back.โ\n13โ15s: She walks toward a brightly lit evaluation room, pauses, takes a breath and enters. โMaybe that was enough to begin.โ Cut to black.\nRaw, intimate and emotional. Subtle acting, realistic exhaustion and determination. Hard cuts, authentic room ambience, footsteps and breathing. Soft emotional music gradually builds. Make it feel like forgotten personal trainee footage, not a music video.
Author: Ahmad Faraz | Source: Link | Published: Aug 8, 2026
Anime Style Ramen Cooking Video
A cinematic anime-style video prompt for generating a detailed ramen cooking sequence, featuring vibrant blue flames, spicy sauce, and cozy lighting.
๐ Prompt
Create a short anime-style cooking video showing hands preparing spicy cheesy ramen: pick instant spicy ramen from a wooden pantry, place a small pot on a gas stove, pour in water and boil the noodles over vivid blue flames. Add dark red spicy sauce and a slice of yellow cheese, then stir with chopsticks until creamy and glossy. Pour the ramen into a white bowl, then serve it on a wooden table with chopsticks and a red can of cola. Cozy, cinematic lighting, detailed food textures, smooth close-up shots, and satisfying cooking sounds.
Author: โ luciaAI | Source: Link | Published: Aug 8, 2026
Flying Cat with Propeller Helmet Viral Video
A whimsical viral-style cinematic shot of a woman riding a scooter while her pet cat flies alongside her wearing a tiny spinning propeller helmet.
๐ Prompt
A single continuous ultra-realistic cinematic shot in vertical 16:9. Bright sunny daytime. A beautiful young woman walks out of her house carrying a fluffy silver tabby cat, smiles, walks to her scooter parked outside, sits on the scooter, gently places a tiny spinning propeller fan helmet on the cat's head, starts the scooter, and rides away. As the propeller spins faster, the cat smoothly lifts into the air and flies beside the moving scooter at the same speed, staying close to the woman. The cat's legs dangle naturally, its fur flows in the wind, and it looks around curiously while flying. The woman occasionally glances at the cat and laughs. The camera follows them in one seamless handheld smartphone tracking shot with natural motion blur, realistic lighting, detailed fur, realistic physics, no cuts, viral social media aesthetic, photorealistic.
Negative Prompt:
Cartoon, CGI, anime, low quality, extra limbs, deformed cat, floating without propeller, flickering, teleporting, cuts, text, watermark, unrealistic physics.
Author: ๐ฆ๐ฎ๐ป๐ถ๐ฎ | Source: Link | Published: Aug 8, 2026
Korean Beauty Bedroom Vlog Selfie
A multi-shot vertical video sequence designed as a natural handheld smartphone vlog featuring a woman in a cozy bedroom setting.
๐ Prompt
Ultra-realistic cinematic vertical video, 10 seconds. A beautiful young Korean woman spends a peaceful evening in her cozy bedroom, wearing the same oversized cream-white T-shirt. Soft warm lamp light mixes with cool moonlight coming through the window, creating a calm late-night atmosphere. The video is filmed entirely as natural handheld smartphone selfies, like a personal vlog.
Shot 1 (0โ2s): Close front selfie. She looks out the window for a moment, then turns toward the camera with a gentle smile and softly tucks a strand of hair behind her ear.
Shot 2 (2โ4s): Slightly high-angle selfie. She sits on the bed hugging a fluffy pillow, tilts her head playfully, then smiles with a natural blink while the phone gently shakes.
Shot 3 (4โ6s): Mirror selfie. She slowly walks toward a full-length mirror, briefly looks at her reflection, then smiles at the phone with relaxed confidence. Warm fairy lights softly glow in the background.
Shot 4 (6โ8s): Side-profile selfie near the bedside table. She picks up a small photo frame, smiles nostalgically, then looks back into the camera with a subtle laugh. Her hair sways naturally as she moves.
Shot 5 (8โ10s): Front close-up selfie. She leans comfortably against the headboard, gives a tiny finger-heart toward the camera, then finishes with a warm smile while the camera slowly pulls away, revealing the cozy bedroom ambiance.
Style: Ultra-photorealistic, realistic Korean beauty, authentic smartphone handheld movement, natural blinking, subtle breathing, lifelike hair simulation, soft warm lamp lighting with gentle moonlight, cinematic shallow depth of field, premium film color grading, 24 fps, 8K, intimate cozy Korean bedroom aesthetic.
Author: Aqsa | Source: Link | Published: Aug 8, 2026
Pixar Style ASMR Spa Facial
An ASMR-themed skincare prompt in a Pixar/Disney animation style, detailing a luxurious spa experience with close-up macro shots and detailed textures.
๐ Prompt
3D Pixar Disney style animation. Close-up macro video of a young woman enjoying a luxurious ASMR skincare facial at an elegant spa. She has big expressive brown eyes, freckles, brown hair tied in a neat bun, and wears a soft plush pink headband and towel. An aesthetician in a sleek white spa uniform applies soothing skincare creams, serum droplets, a jade roller, and a sheet mask onto her face. Highly detailed texture, smooth glossy skin with a glass-skin effect, warm romantic candle lighting, pastel pink and gold luxurious spa room, soft bokeh background, hyper-realistic textures, 4k resolution, 60fps.
Author: Zyrella | Source: Link | Published: Aug 8, 2026
Xianxia Modern Restaurant Chase
A creative crossover video prompt where a sword immortal and a cyclist in a modern city chase a flying restaurant bill.
๐ Prompt
[Generation Mode]
Seedance 2.0
[Style]
Cinematic spatial comedy with xianxia action language in a modern golden hour city setting. Genre misdirection: a chase for what looks like a treasure but is actually a restaurant bill.
[Setting]
Riverside restaurant terrace after dinner, 16:9, warm lights, rain-wet stone, bike parked nearby.
[Characters]
ID A | Sword Immortal: 25โ30 year old East Asian, white silk hanfu, silver longsword.
ID B | Cyclist: From @Image2, ponytail, bike.
[Shot Design]
Shot 1 | 0-5s | Low-angle wide: A folded paper flies off the table. Cyclist yells: "Don't let it get away!" Sword Immortal: "Chase."
Shot 2 | 5-10s | Medium side follow: Sword Immortal on her flying sword chases the paper alongside the cyclist. They use wind and bike baskets to guide the paper's flight path. Heroic music and sword sounds.
Shot 3 | 10-15s | Close-up: Sword Immortal catches the paper just before it hits a puddle. She opens itโit's just the bill. She hands it to the cyclist: "You're faster, you pay." Cyclist looks at the bill, then lets it fly again: "Let's chase it again." They both run after it.
Author: Soran | Source: Link | Published: Aug 8, 2026
Cinematic Mechs Snow Battle Action Sequence
A detailed cinematic action sequence featuring giant destroyed mechs in a snow-covered battlefield, showcasing dynamic camera tracking and close-quarters combat between armored pilots.
๐ Prompt
15-second cinematic action sequence inside a massive battlefield filled with destroyed giant mechs half-buried in snow and ash, red warning beacons blinking weakly through blizzards and smoke.
0.0โ3.0s: Camera tracks through colossal mechanical wreckage as a lone armored pilot climbs across the rusted skull of a fallen mech carrying an energy spear.
3.0โ6.0s: A rival mercenary activates from inside another wrecked titan, glowing reactor core illuminating the storm around him.
6.0โ9.0s: Spear clash detonates sparks and snow outward while loose armor plates crash down around the battlefield in slow motion.
9.0โ12.0s: Heavy grounded combat through gigantic mech corpses, fighters leaping between wreckage while reactor fires burn beneath the snow.
12.0โ15.0s: Huge cinematic pull-back reveals endless fields of fallen titans stretching across the frozen wasteland.
Author: Alexandra Aisling | Source: Link | Published: Aug 8, 2026
Xianxia Truth Bell Comedy Scene
A detailed 3-shot cinematic prompt for a Xianxia scene where a truth-telling magical bell humbles a dignified sword immortal sister.
๐ Prompt
[Generation Mode]
Seedance 2.0
[Video Specifications]
Strictly 15 seconds total duration, 16:9 widescreen, three clean and clear shots.
[Overall Style]
Cinematic photorealistic quality, pure ancient Chinese Xianxia aesthetics, using elegant and solemn ceremonial blocking, restrained deadpan dialogue comedy, classical symmetrical composition, cool jade-green shadows, warm lamplight, ivory white and old bronze tones, and fine film grain. The humor comes from an absolutely fair "truth-telling artifact" piercing the high-brow image of the sword immortal sister. Ensures character facial consistency, clear reaction rhythm, and continuity of core props, using native Mandarin dialogue and spatial sound.
[Scene Setting]
Inside the quiet Wenxin Hall at dusk, carved wooden pillars, gray stone slabs, hanging silk banners, slowly rising incense smoke, bronze lamps, distant lattice doors, and a single ancient bronze "Wenxin Bell" hanging on a dark wooden rack establish a stable spatial relationship.
[Characters]
Character A | Sword Immortal Elder Sister
@Image 1, 25-30 year old East Asian female, oval face, fair natural skin tone, dark almond eyes, long black hair half-up with white jade hairpin, tall and slender, wearing white embroidered silk Hanfu, semi-transparent layered wide sleeves, silver waist seal, jade pendant, and white cloth boots.
Character B | Junior Sister
@Image 2, 20-25 year old East Asian female, round lively face, black hair in braids, petite, wearing teal Hanfu, dark belt, wooden hairpin, and black cloth shoes.
[Core Prop]
A single ancient bronze "Wenxin Bell" hanging on a dark wooden rack.
[Shot 1 | 0-5s | Wide Shot]
Inside the hall at dusk, establishes the spatial relationship between the pillars, incense, and the bell.
[Shot 2 | 5-10s | Medium Shot]
The same sister in white silk Hanfu raises two fingers beside the bell, saying calmly: "The Wenxin Bell only rings for the truth."
She looks at the junior sister and asks: "Tell me, what is my greatest strength?"
The junior sister hesitates and answers cautiously: "Sword skills?"
The bell remains silent; in the sudden awkward silence, a beat is held.
[Shot 3 | 10-15s | Close-up]
The junior sister looks seriously at the elder sister and answers sincerely: "Thick skin."
The bell immediately booms with a loud, unambiguous "Dongโ," the vibration shaking off incense ash. After a beat, the junior sister adds: "Seems it thinks so too."
Extreme close-up: The elder sister maintains her dignified smile, but one eyebrow twitches visibly; the bell vibrates behind her.
[Technical Requirements]
Native Mandarin dialogue, spatial resonance for the bell, natural movement for silk and incense, no subtitles, only two characters.
[Negative Prompts]
blurry, bad quality, low quality, low resolution, noisy, jpeg artifacts, watermark, text, error; deformed, mutated, bad anatomy, poorly drawn hands, bad composition, out of frame, disfigured; inconsistent character, changing clothes, face morphing, background shift, glitching cuts, disappearing props
Author: Soran | Source: Link | Published: Aug 7, 2026
Velociraptor Bridal Boutique Comedy
An absurd comedy video prompt featuring a female velociraptor having a dramatic wedding dress fitting session in a luxury boutique.
๐ Prompt
The Bride
Hyper-realistic cinematic comedy sequence, 12 seconds, aspect ratio 16:9.
Daytime inside a luxury bridal boutique. One female velociraptor only. The setting is simple and clear: white wedding dresses, mirrors, veils, a fitting pedestal, soft lights, and a bouquet display. The mood is glamorous, absurd, and completely unhinged.
The goal is simple: the female velociraptor accidentally tries on one bridal veil, instantly becomes obsessed, and turns the boutique into a full dramatic wedding fantasy.
The action starts when the velociraptor nudges a bridal veil onto her head by accident. She freezes, sees herself in the mirror, and immediately becomes a full diva bride. She climbs onto the fitting pedestal, whips her tail dramatically, and starts striking bridal poses while dresses swing, mannequins wobble, and veils fly through the air.
The chaos escalates fast. She grabs a bouquet in her tiny claws, spins too hard, and accidentally pulls a whole row of gowns with her. A satin dress wraps around her tail like a train. She roars like a runway queen and parades toward the mirror with insane confidence.
End with the velociraptor catching the bouquet, staring at herself in the mirror in full bridal glory, and giving a tiny smug nod like she just won the wedding.
Style: hyper-realistic, cinematic, hilarious, absurd glam comedy, one female velociraptor only, one bridal boutique only, one main joke, bridal veil obsession, flying dresses, bouquet catch, dramatic mirror payoff, clear readable comedy action, no gore, no horror, no text, no logos, no cartoon style, no slow motion, no famous celebrity faces, no recognizable actors, no movie-star resemblance. Keep proportions. Keep style and features. Aspect ratio 16:9.
Author: DeCat | Source: Link | Published: Aug 7, 2026
Pixar Forest Chase Animation
A high-energy animation prompt for a Pixar-style chase scene between a young girl with magic shoes and a wolf.
๐ Prompt
Style & Vibe: AAA animated feature film, Pixar-quality, DreamWorks-quality, 16:9 aspect ratio. A dynamic 15-second music comedy mystery sequence with hyper-detailed ASMR-style audio-visual cues (crunching leaves, electrical crackles, heavy breathing). Ultra-detailed, highly expressive characters, stylized realism, cinematic lighting, warm golden forest sunlight, volumetric god rays, dynamic motion blur, high energy, strong squash and stretch. Characters: a cute little girl with a ponytail curled at the end with bangs, wearing a yellow bomber jacket over a pink flowery shirt and yellow sweatpants, initially wearing simple sneakers. One angry gray wolf with realistic fur, sharp teeth, and exaggerated cartoon emotions. Environment: Dense natural green forest, forest trail, flying leaves, dust, small rocks, and sunlight streaming through the trees. Camera: Dynamic FPV, 24mm cinematic lens, fast tracking shots, smooth handheld stabilization, speed ramps, whip pans, orbit shots, low-angle action camera, cinematic focus transitions. Action Sequence: [0.0โ1.2s] she sprints at full speed through the forest while the wolf aggressively chases only a few meters behind. Leaves and dirt explode beneath their feet. Fast forward tracking shot emphasizes intense speed. [1.2โ2.2s] The exhausted Pamella trips and slides across the ground, landing face-first. The wolf rapidly closes the distance. Camera drops to ground level and pushes dramatically toward her. [2.2โ3.2s] she notices a pair of futuristic glowing running shoes lying on the trail. Her eyes widen in excitement as she desperately reaches toward them while the wolf prepares to pounce. Fast cinematic push-in. [3.2โ4.2s] she instantly slips on both shoes. Blue energy ignites around the soles. Electric arcs wrap around her feet as the shoes power up with an intense futuristic glow (ASMR crackling sound). The wolf freezes in confusion. Macro close-ups. [4.2โ5.4s] she launches forward with explosive speed, leaving only a brilliant blue energy trail behind. A powerful gust of wind and dust slams into the wolf. [5.4โ6.8s] She circles around the wolf at extreme speed Multiple glowing afterimages appear as a bright blue vortex forms around the wolf. The terrified wolf spins frantically Fast orbit camera in perfect sync. [6.8โ8.2s] Top-down cinematic view. She accelerates even faster The glowing blue spiral tightens; leaves and debris rise into the air. The dizzy wolf remains trapped at the center [8.2โ10.0s] the girl instantly stops beside the glowing running shoes, confidently resting one foot on a sneaker. She smirks and says playfully in English, "Too slow!" Behind her, the dizzy wolf crashes head-first into a tree. She laughs proudly as the stunned wolf slowly slides down the trunk. End with a cinematic hero shot with shallow depth of field.
Author: Al-Shamus | Source: Link | Published: Aug 7, 2026
T-Rex Spa Day Comedy Scene
A hilarious and absurd comedy prompt featuring a T-Rex attempting to enjoy a spa day, resulting in a chaotic yet blissful disaster in a luxury spa setting.
๐ Prompt
Hyper-realistic cinematic comedy sequence,
Daytime inside a luxury spa room. One full-size T-rex only. The setting is simple and clear: massage table, fluffy towels, cucumber slices, face mask bowl, candles, steam, and a small bubbling hot tub. The mood is absurd, glamorous, and funny.
The goal is simple: the T-rex is trying to enjoy a calm spa treatment, but its size and body shape make the whole experience ridiculous.
The action starts with the T-rex lying awkwardly on a massage table with a towel draped over it far too small to be useful. It looks deeply committed to relaxation. Cucumber slices are placed over its eyes, and a beauty mask is smeared across its face. It looks peaceful for one second.
Then the chaos starts. The tiny towel slips off. The massage table creaks. The T-rex tries to sit up gracefully, but bumps a tray of spa products, sending cream, cucumbers, and rolled towels flying everywhere. It turns toward the bubbling hot tub like it has found salvation.
End with the T-rex lowering itself confidently into the tiny hot tub โ and instantly all the water erupts out in every direction, while the dinosaur sits there looking completely blissful and proud.
Style: hyper-realistic, cinematic, hilarious, absurd glam comedy, one dinosaur only, one spa room only, one main joke, oversized spa treatment, tiny towel, flying beauty products, exploding hot tub payoff, clear readable comedy action, no gore, no horror, no text, no logos, no cartoon style, no slow motion, no famous celebrity faces, no recognizable actors, no movie-star resemblance. Keep proportions. Keep style and features. Aspect ratio 16:9.
Author: DeCat | Source: Link | Published: Aug 7, 2026
Dried Fruit Snack 3D Commercial
A cinematic 3D commercial prompt for gourmet snacks, featuring fresh mangoes, chocolate swirls, and coconut flakes with dynamic physics and studio lighting.
๐ Prompt
Cinematic 3D commercial product video for gourmet dried fruit snacks, vertical 9:16 aspect ratio. Sequence begins with a high-definition close-up of fresh ripe yellow and red mangos on branches with lush green leaves in warm golden sunlight. Seamlessly transitions into a single ripe mango floating against a glowing warm background, transforming into golden dried mango slices floating weightlessly in mid-air. Next, a fresh cracked coconut bursts open alongside a smooth, rich swirl of melted milk chocolate. Dried mango slices dipped in dark chocolate float upward while fine white coconut flakes sprinkle down around them like snow. The sequence culminates in a black snack pouch labeled "MR. VIET Dried Mango with Chocolate & Coconut" floating in the center of the frame, surrounded by floating chocolate-dipped dried mango pieces and fine coconut shreds. Dynamic physics, warm ambient studio lighting, ultra-detailed textures, slow-motion physics, 8k render, photorealistic, advertising food commercial style.
Author: Zyrella | Source: Link | Published: Aug 7, 2026
Authentic Smartphone Lifestyle Vlog
A comprehensive multi-scene video prompt for Seedance 2.5 that creates a realistic 15-second smartphone vlog with consistent character identity and handheld camera movement.
๐ Prompt
Keep the exact identity from @image1 locked throughout the entire video. Preserve the same face, hairstyle, skin tone, body proportions, clothing style, and natural expressions in every shot. Generate a 15-second ultra-photorealistic smartphone lifestyle vlog that feels like it was casually recorded on a real phone. Use authentic handheld movement, slight natural hand shake, realistic autofocus hunting, minor exposure adjustments, true smartphone stabilization, and natural lighting. No cinematic camera moves, no CGI look, no beauty filters, no slow motion, no text, no subtitles, no logos, and no watermarks.
Scene 1 (0:00โ0:02)
Early morning outside a neighborhood bakery. She walks toward the entrance while holding a paper coffee cup, flips the camera to selfie mode, smiles naturally, and says, "Good morning!"
Scene 2 (0:02โ0:04)
Inside the bakery, she records a display of fresh pastries before picking one, laughing softly as the camera briefly struggles to refocus.
Scene 3 (0:04โ0:06)
She exits the shop and walks through a quiet tree-lined street, taking a sip of coffee while filming the peaceful surroundings.
Scene 4 (0:06โ0:08)
She sits on a park bench, turns the camera toward birds, flowers, and people walking nearby, then smiles back at the lens.
Scene 5 (0:08โ0:10)
At a small weekend street market, she casually browses handmade items, briefly holding one up to the camera before putting it back.
Scene 6 (0:10โ0:12)
She walks beside a calm riverside path, filming the water, passing cyclists, and green scenery while enjoying the fresh air.
Scene 7 (0:12โ0:15)
She stops near a scenic viewpoint, switches to selfie mode, gives a cheerful wave, smiles brightly, says, "See you next time!", then reaches toward the phone to naturally end the recording.
Audio:
Only authentic environmental sounds: birds, footsteps, light conversations, coffee shop ambience, distant traffic, bicycles passing, breeze through trees, water flowing, and natural city ambience. No background music, voice-over, captions, logos, or watermarks. The final result should look exactly like an authentic smartphone vlog recorded by a real person during a relaxing morning outing.
Author: Anissa | Source: Link | Published: Aug 7, 2026
Storyboard Image to Video Reference
A control prompt used to convert a storyboard image into a video while maintaining strict adherence to character and environment design.
๐ Prompt
[REFERENCE CONTROL]
Use the uploaded storyboard image as the primary visual reference for story structure, character design, costume design, environment, emotional progression, and shot order.
Author: ManuAGI ๐ค - ( ManuIn ) | Source: Link | Published: Aug 7, 2026
Luxury Restaurant Floor Manager Video
A sophisticated cinematic video prompt for Seedance 2.0 involving a floor manager in a high-end rotating restaurant, featuring detailed shot breakdowns and physics controls.
๐ Prompt
ใREFERENCEใ
@image1 is a reference sheet summarizing characters and the stage. The top three panels and the bottom right face panel are used as fixed references for the face, hair, body type, costume, and full body of the same woman who appears alone in the video. Only the restaurant panel on the bottom left is used as a stage reference, inheriting the interior, panoramic window, night view, lighting, floor, tables, chairs, texture, and color tone. White backgrounds, frames, headings, text, and document arrangements are not shown in the video and are not used in the starting frame.
ใCONDITION DEFINITIONใ
15 seconds, 1:1, realistic live-action film expression, high-rise revolving restaurant at night, 4 shots, hard cuts. In the starting frame, all dishes, glasses, napkins, and cutlery are grounded on the table, with zero aerial objects. The woman, body, hair, costume, and camera are always at normal real-world speed. Only after the anomaly, the flying tableware and liquid drops completely stop in world coordinates. The night view, horizon, building shell, central column, and camera are fixed, and only the circular floor, tables, and chairs rotate around the central column. The screen is not rotated. The emergency stop device is a black metal manual lever on the yellow and black mounting plate of the fixed central column. Do not change to a red button, vertical pole, or other device. The woman touches the central column only once just before the lever for 0.4 seconds or less.
ใSHOT / FLOWใ
SHOT 1 | 0-2.5s | Normal to anomaly occurrence
Fixed wide angle. 0-1.4s, woman walks normally between guest seats. All dishes are grounded on the table, and the floor and guest seats are completely stationary. There are no aerial objects, alarms, vibrations, or rotations. At 1.4s, strong vibration and alarm occur simultaneously. Tableware clearly flies up from the table and stops in the air at 1.7s. Only after that, the circular floor and guest seats begin to move. The woman braces herself on the moving floor, sees the distant lever, and immediately starts running. Hard cut at 2.5s.
SHOT 2 | 2.5-9.5s | Long obstacle run
A horizontal camera on the central axis side follows with a pan from the diagonal front. Against a fixed night view, floor patterns and furniture continue to flow from right to left. The woman runs towards the center while changing position and distance within the screen, not staying in the same place.
2.5-4.5s, she sprints hard against the flowing floor but slips significantly and is moved away from the lever. She momentarily grabs the back of a passing chair and immediately releases it to re-accelerate. 4.5-6.8s, she ducks under stationary plates, avoids glasses with her upper body, and slips diagonally between approaching tables. 6.8-8.2s, her path is blocked by a crossing chair, and she places a hand on the edge of a table to change direction sharply. 8.2-9.5s, she sprints the last 5m to the lever, but the floor accelerates further and she is swept sideways just before the central column. Shows full body, foot grounding, distressed expression, and swaying of hair and costume. Stationary objects do not follow the woman or furniture.
SHOT 3 | 9.5-12s | Momentary support and lever operation
Medium view. 9.5-10.0s, while being swept away, the woman reaches for the fixed central column with her last step. She grabs the column only once between 9.8-10.2s. She does not hug the column, go around it, or stop. She throws her body forward with the momentum and releases the column by 10.2s. 10.2-11.1s, she grabs the black lever on the yellow and black mounting plate with both hands and pulls it down to the end in a single powerful motion. 11.1-12.0s, the floor brakes suddenly, the woman releases the lever and stumbles two steps sideways, bracing in a low posture. Shows the lowered lever clearly and hard cut.
SHOT 4 | 12-15s | Time recovery and release
Wide angle. Includes the lowered black lever and yellow/black mounting plate in the right foreground, the woman standing away from the column in a position off-center, and stationary objects and guest seats in the background. 12.0-12.5s, the floor and guest seats stop completely. At 12.5s, time returns for the aerial objects, and all fall simultaneously onto the floor and tables by 13.3s. The woman runs away from the column, avoiding falling plates and sliding beside a table. 13.3-15.0s, the alarm stops, and the woman catches her breath without touching the column. Leaves the lowered lever, stopped floor, fallen objects, woman, and fixed night view in the final frame.
ใCAMERA / EDITINGใ
Horizontally stable wide angle, medium view, short close-ups. Floor rotation is shown by the parallax of the fixed night view, fixed column, flowing floor patterns, and crossing furniture. Do not fix the woman in the center of the screen for long. No camera rolls, rotation of the entire screen, rotation outside the window, long rear tracking, crossfades, speed ramps, or overall slow motion.
ใSOUNDใ
No BGM, dialogue, or narration. Quiet interior sounds during normal times, 1.4s vibration and alarm, accelerating mechanical sounds, fast footsteps, sliding sounds, furniture friction, heavy breathing, short column contact sounds, heavy mechanical lever sounds, and sudden braking sounds. Short silence after braking and the sound of dishes falling all at once.
ใNEGATIVEใ
Tableware floating from the start, floor rotating from the start, omission of anomaly occurrence, simple running in a stationary store, woman continuing to hold onto columns/poles, hugging the column, going around the column, woman stopping for a long time in the center of the screen, no obstacles, lack of floor rotation, rotation of screen/camera/night view/central column, overall slow motion, woman floating/multiplying/changing appearance, stationary objects following, time manipulation gestures, red buttons, vertical handles, lever deformation/movement/disappearance, new liquids, aerial objects after 13.3 seconds, composition where the lever disappears from the final screen, frames/text/white backgrounds of the reference sheet.
Author: AIใฉใคใใใใฏ | Source: Link | Published: Aug 7, 2026
Alien Invasion City Chase Cinematic Video
A high-action cinematic prompt for Seedance 2.0 featuring a tactical retreat from a massive explosion and an alien predator during a rainy night invasion.
๐ Prompt
A desperate, low-angle tracking shot following the man from image_1.png, maintaining his likeness and blue eyes, now clad in tactical black gear, sprinting through a rain-soaked, chaotic downtown street at night. Just behind him, a double-decker city bus is captured in the middle of a massive, fiery explosion, sending debris and orange flames into the air. Above the burning cityscape, a colossal biomechanical alien mothership of intricate metallic design descends through the storm clouds, its blue lights pulsing. To the right, emerging from the shadows and wrecked cars, a sleek Alien Predator lunges in pursuit. The camera dynamically retreats and pans to show the scale of the destruction, ending on a wide view of the entire scene. Dramatic lighting with deep contrast between the firelight and cool night tones. Rain pours heavily, creating reflective puddles. No text.
Author: Snow | Source: Link | Published: Aug 7, 2026
Watercolor Storybook Animated Short
A cozy, wholesome watercolor-style animation prompt that uses a storyboard as a primary layout reference.
๐ Prompt
use the attached storyboard <<<image_1>>> & A warm, wholesome 15-second animated short in cozy storybook watercolor style with soft ink linework, painterly textures, and gentle film grain.
Author: ManuAGI ๐ค - ( ManuIn ) | Source: Link | Published: Aug 7, 2026
Hyper-Realistic 3D CGI Collectible
A cinematic prompt for rendering 3D CGI collectible figurines with high-end VFX lighting and physically-based material textures.
๐ Prompt
Cinematic hyper-realistic 3D CGI collectible-figurine render, like a live-action blockbuster VFX sequence: physically-based rendering (PBR), octane-render-quality lighting and materials, fabric with visible weave and natural drape, metal with realistic wear
Author: PixieVerse | Source: Link | Published: Aug 6, 2026
Flooded Cyberpunk District Action Sequence
A cinematic prompt for a 15-second action sequence in a submerged cyberpunk environment, featuring a smuggler being hunted through neon-lit floodwaters.
๐ Prompt
15-second cinematic action sequence inside a submerged cyberpunk district partially flooded beneath a megacity, neon reflections rippling across dark water, giant ventilation fans spinning overhead.
0.0โ3.0s: Camera glides inches above flooded streets as a female smuggler races through waist-deep water carrying a glowing data core.
3.0โ6.0s: A biomechanical hunter drops from overhead pipes into the water behind her, sending waves crashing against abandoned storefronts.
6.0โ9.0s: Violent fight erupts inside the flooded alleyway, electrified weapons illuminating the water while sparks reflect across submerged neon signs.
9.0โ12.0s: Tight brutal combat across sinking platforms and flickering industrial corridors while floodgates begin collapsing around them.
12.0โ15.0s: Wide pull-back reveals the entire underground district flooding beneath the gigantic city above.
Author: Alexandra Aisling | Source: Link | Published: Aug 6, 2026
Outdoor Campfire Burger Cooking
A professional 15-second food commercial sequence showing the preparation and grilling of a cheese-stuffed burger in a forest setting.
๐ Prompt
Create a 15 second cinematic outdoor food film in a 16:9 frame, set in a quiet autumn woodland cooking camp during warm late afternoon light. Show only the cookโs natural adult hands and forearms, never the face. Keep every hand anatomically correct with five fingers, realistic skin texture, short clean nails, and consistent sleeves and wristwatch throughout. 0 to 2 seconds. Begin with a tight macro shot of a thick fresh beef patty landing on a richly grained live edge wooden board. A real wood fire burns softly in the background with drifting blue smoke and circular forest bokeh. The camera is almost locked, with a tiny human handheld settling motion. Natural sunlight comes from camera left and warm firelight adds a subtle orange rim. 2 to 5 seconds. Cut on hand movement to close details of coarse salt, cracked pepper, dried herbs, and finely chopped garlic falling onto the meat. The cook presses a deep center pocket, fills it generously with shredded mozzarella, folds the beef around the cheese, and seals it into one thick burger. Show true meat compression, moisture, fingerprints, loose herb fragments, and small crumbs on the board. Use shallow depth of field and physically believable contact between fingers and food. 5 to 9 seconds. Place the stuffed burger onto a black cast iron grate above glowing hardwood coals. Capture loud natural sizzle, tiny grease sparks, curling smoke, and one brief controlled flame flare. Use a low three quarter food level angle, then a precise match cut to metal tongs flipping the burger. Reveal an irregular dark brown crust with visible grill marks, rendered with realistic heat shimmer and no exaggerated fire. 9 to 12 seconds. Cut to a toasted rustic bun on the same board. Add thick slices of fresh mozzarella, then place the cooked burger onto the lower bun. Keep ingredient positions, hand direction, board grain, clothing, fire, and sunlight continuous. Make the camera perform a gentle five percent push closer while steam rises naturally. 12 to 15 seconds. Finish with a centered hero close up as both hands slowly pull the burger into two halves. A heavy ribbon of molten mozzarella stretches between the charred beef layers, trembling and thinning under gravity before partially breaking. Steam, glistening juices, toasted bread texture, ash, smoke, and fire bokeh must feel completely photographic. Hold the final cheese stretch for the last half second. Visual treatment. Premium food cinematography, realistic 4K detail, 30 frames per second, natural motion blur, 50 millimeter macro lens character, shallow depth of field, warm but restrained color grade, rich reds and browns, soft forest greens, preserved highlight detail, mild sensor grain, subtle focus breathing, practical imperfections, no artificial smoothness. Compose all key actions in the central safe area while using the wide frame to reveal fire, foliage, smoke, and rustic tools at the edges.
Author: BMX | Source: Link | Published: Aug 6, 2026
Epic Hero Greek City Ascent
A professional 15-second action sequence prompt for Seedance 2.0 depicting a hero's traversal through a crumbling Greek city. It emphasizes consistent character models and realistic physics across multiple high-speed shots.
๐ Prompt
THE ODYMAN (SMART SHOT)
THE LAST ASCENT
Duration: 15 Seconds
Use the exact same visual lock throughout.
The character, world, monsters, lighting, and physics must remain identical so the entire sequence feels like one continuous cinematic shot.
---
SHOT LIST
1โ2 seconds
A powerful pull from the Athena statue.
The character launches at extreme speed between two towering marble columns.
The web is fully taut.
His armor vibrates from the intense velocity.
---
2โ3 seconds
He releases the web.
Performs a smooth half-spin in midair.
Fires a new web from the opposite hand.
THWIP.
The web anchors to the peak of a massive temple.
A sharp turn with realistic centrifugal force.
---
3โ4 seconds
Low-angle tracking shot.
He skims only centimeters above the ancient stone road.
Dust erupts beneath him.
Horse riders instinctively duck as he flashes past.
---
4โ5 seconds
A colossal monster smashes apart a giant marble statue.
Massive stone fragments explode across the street.
He swings directly through the raining debris without losing momentum.
---
5โ6 seconds
Side tracking shot.
Still attached to the web, he runs several steps along the temple wall.
He pushes off and launches back into open air.
---
6โ7 seconds
Extreme wide aerial shot.
The entire Greek city stretches into the distance.
The monster relentlessly pursues dozens of fleeing soldiers.
Smoke and dust engulf the city.
He remains the only figure moving at extraordinary speed above the chaos.
---
7โ8 seconds
He executes two rapid consecutive swings.
THWIP.
THWIP.
Each swing naturally increases his momentum.
The rhythm feels fast, fluid, and physically accurate.
---
8โ9 seconds
He narrowly misses the gigantic head of a Zeus statue.
With only a slight tilt of his body, he slips past by inches.
The camera subtly follows the evasive movement.
---
9โ10 seconds
He threads between towering marble pillars.
His cape snaps violently in the wind.
The web remains fully stretched as gravity and momentum pull him through a sweeping arc.
---
10โ11 seconds
He swings through the center of a collapsing marketplace.
Citizens scatter.
Broken columns crash behind him.
Dust and sunlight fill the air.
---
11โ12 seconds
He releases one web.
Half-rolls through the air.
Fires another.
THWIP.
The web locks onto the tallest tower in the city.
---
12โ13 seconds
The final swing accelerates.
An immense pull launches him upward.
His body arches naturally under gravity.
His cape ripples with realistic weight.
---
13โ14 seconds
The camera follows from below as he rises above the city.
Below, horse riders, fleeing soldiers, shattered temples, drifting dust, and the colossal monster continue in chaos.
---
14โ15 seconds
Hero ending.
He soars into the glowing golden sky.
He becomes a striking silhouette against the sun.
Cut to black.
---
AUDIO
No music.
Use only natural sounds:
- Wind
- Air rushing past
- Ocean waves
- Seagulls
Author: simeon-sanai | Source: Link | Published: Aug 6, 2026
Outcome-Focused Product Commercial Workflow
An outcome-first product demo prompt that focuses on showing the value of a smartwatch in use before transitioning to close-up feature shots and premium materials.
๐ Prompt
A cinematic product demo of a luxury smartwatch. Open with macro shots highlighting the display, premium materials, smooth camera movement, dramatic lighting, and product features before showing the final use case. Ultra-realistic commercial style, 4K. A cinematic product demo of a luxury smartwatch. Open with the finished commercial showing the smartwatch in use during a workout. After revealing the outcome, transition into the workflow and close-up feature shots with premium lighting, smooth cinematic movement, ultra-realistic commercial style, 4K.
Author: Shan | Imagvio AI | Source: Link | Published: Aug 6, 2026
Luxury Smartwatch Product Commercial
Creates a cinematic product commercial for a luxury smartwatch with dynamic camera movements, dramatic lighting, and ultra-realistic reflections on a black surface.
๐ Prompt
A cinematic product commercial featuring a luxury smartwatch on a reflective black surface. Dynamic orbit camera movement, fast push-in shot, dramatic lighting, ultra-realistic reflections, premium advertising style, smooth cinematic motion, 4K.
Author: Shan | Imagvio AI | Source: Link | Published: Aug 6, 2026
๐ More Prompts Available
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๐ View all prompts in our Web Gallery
โจ Beautiful masonry grid layout
๐ Full-text search and filters
๐ 16 languages support
๐ฑ Mobile-optimized experience
๐ค How to Contribute
Contributions are welcome! Please feel free to submit a Pull Request.
- Fork the repository
- Add your prompt following the existing format
- Submit a PR
๐ License
This work is licensed under CC BY 4.0. You are free to share and adapt, with appropriate credit.
๐ Acknowledgements
- ByteDance for developing Seedance 2.0
- YouMind for the prompt gallery and community
- All prompt contributors
โญ Star History
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๐ค This README is automatically generated. Last updated: 2026-08-11T13:20:08.375Z